Adam N Profile Banner
Adam N Profile
Adam N

@ZombieDawgs

765
Followers
320
Following
205
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575
Statuses

General dabbler of things. Currently: Snr. Environment Artist at Magnopus He/Him β€οΈπŸ’œπŸ’™ All my opinions are someone elses.

Joined June 2010
Don't wanna be here? Send us removal request.
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@ZombieDawgs
Adam N
1 month
Happy #PortfolioDay Y'all. I'm Adam and I'm a multidisciplined digital artist with a preference for hard surface and environment art. Follow me to see my inane ramblings on everything from CRT graphic design to 3d art to games design. All my opinions also suck!
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@ZombieDawgs
Adam N
6 months
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@ZombieDawgs
Adam N
6 months
Game Art Challenge #47 You have to make this low poly with FOUR POLYGONS and you CAN'T USE AN ALPHA MAP and if you don't your tech lead will KILL YOU You have 15 minutes.
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@ZombieDawgs
Adam N
7 months
I'm trying to do some breakdown shots of this and as disgusting as this is I can't figure out a way to make this more presentable. I've always found vehicle artists are too secrative about their mesh maps. Hopefully this strikes a balance between beauty and feasability.
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@ZombieDawgs
Adam N
6 months
You have ALL FAILED SEE ME AFTER CLASS
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@ZombieDawgs
Adam N
7 months
@maxnesterak Personal highlight
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@ZombieDawgs
Adam N
5 months
If I could give any advice to a 3D artist it would be this: Never make a moped, they're hard :(
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@ZombieDawgs
Adam N
6 months
I've released a remastered version of my radio asset, accompanied alongside some breakdown images to properly demonstrate what's happening with the asset behind the scenes.
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@ZombieDawgs
Adam N
6 months
Weapon artists are always initially iffy to me because your passion is the research and glorification of machines designed to murder.
@sugarcollars
EDENπŸ₯₯
6 months
What art opinion got you like this?
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@ZombieDawgs
Adam N
6 months
I need everyone to know this is a very tongue in cheek joke and that procedural art is valid and I'm just salty cause I'm bad at it.
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@ZombieDawgs
Adam N
7 months
"After careful consideration, we will not be moving forward with your candidacy for this position" bro I applied yesterday the only thing you considered was what you were eating for lunch
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@ZombieDawgs
Adam N
6 months
More asset reduction pics? I can do that. Left is from 2016, right is from 2017. 9500 tris to 1500.
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@ZombieDawgs
Adam N
1 year
Okay third time, speed model doodle thing based of this wicked concept by @HaleTungsten
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@ZombieDawgs
Adam N
6 months
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@ZombieDawgs
Adam N
6 months
Posting all those wireframes made me take a step back and take a look at one of the assets I have on my folio. For what it was for, I thought the polycount *okay*, but it's not great for a game production so I thought - what can we do if we take the polycount seriously?
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@ZombieDawgs
Adam N
7 months
Oh yeah and I dropped the whole proejct on AS cause fuck it, we ball.
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@ZombieDawgs
Adam N
11 months
Happy #PortfolioDay ! I'm a hardsurface/environment artist currently looking for work in the Pacific Northwest :)
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@ZombieDawgs
Adam N
8 months
It's #PortfolioDay again! I'm Adam and I'm a multifaceted artist with a penchant for Hardsurface and Environment Art, and potentially an author next, who knows! I'm also looking for freelance gigs so if you're in the need for my skills let me know!
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@ZombieDawgs
Adam N
8 months
Eastern Orthodox Byzantine Church. My latest project :) (By the way, I'm also available for work if you like what you see)
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@ZombieDawgs
Adam N
5 months
I just have the base materials down at the minute, but this comparison is already so rad. 2016 - Left 2023 - Right
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@ZombieDawgs
Adam N
9 months
New generation of Valve fans experiencing 'Valve time' for the first time is heartwarming ❀️
@aquaismissing
Aquarius πŸ›Ή
9 months
Uhmmm ackchyually, the official Counter-Strike 2 Limited Test F.A.Q. page says CS2 is expected to ship Summer 2023. So technically...
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@ZombieDawgs
Adam N
7 months
I've posted a breakdown of some of the elements in my Byzantine Church - mostly focusing on texturing, modelling and scene creation. You can find it on Switchboard's GitBook here :)
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@ZombieDawgs
Adam N
6 months
Drop something yellow from your gallery. It's called the Stickbug and it carries cargo using rocketry :)
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@PikminMan
Des Walsh
6 months
Drop something yellow from your gallery. Its very rough I never did finish but someday ill do a better job with it, BUT hay its yellow.
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@ZombieDawgs
Adam N
7 months
FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN FISH GUN
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@technouveau_art
Rasmus Poulsen
7 months
Artists, show me your most popular piece (this wins if aggregated counts):
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@ZombieDawgs
Adam N
6 months
Artwork from then, artwork from now. 2015 to 2023
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@Substance3D
Adobe Substance 3D
6 months
Show us your work from when you first started vs. now
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@ZombieDawgs
Adam N
1 year
Mid Century Data Centre Pack. Had a lot of fun on this project, but had to really cut back on the scope of it for my sanity. Absolutely stellar contributions from the Switchboard artists on this though - was really great to see them flex their modelling chops for it.
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@ZombieDawgs
Adam N
6 months
Photoscanning is GOATED
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@ZombieDawgs
Adam N
9 months
Fuck substance designer in this house we stand for brute force methods.
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@ZombieDawgs
Adam N
8 months
Have a floor texture πŸ‘Œ
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@ZombieDawgs
Adam N
4 months
It is absolutely heartbreaking looking up reference and trying to find concept artist's work on Google/Pinterest these days and have it absolutely flooded with AI art that is not particularly useful for anything.
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@ZombieDawgs
Adam N
7 months
Here's a better view of the highpoly breakdown. Pretty much everything is in place now.
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@ZombieDawgs
Adam N
1 year
Reference is important kids
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@ZombieDawgs
Adam N
6 months
But what if I finished it??
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@ZombieDawgs
Adam N
6 months
I made the moped on the left like 7 years ago in uni, a few years later I actually bought the exact model and tried again to recreate it. The HP is like 80% finished. I really wanna finish it up and do a comparison of my progression since then.
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@ZombieDawgs
Adam N
8 months
One of my favourite props from the church scene is relatively unassuming & it's barely visible in any of the screenshots, but it just oozes personality in my opinion.
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@ZombieDawgs
Adam N
5 months
A fun little task in 3D is when I make an asset with a hard to spell name and I have to do everything in my power to learn how to spell it every time I save a file. Chandlear? Chandlier? Chandeleier? Chandelier?? Nobody knows.
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@ZombieDawgs
Adam N
8 months
Chandlier is done, now onto the altar.
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@ZombieDawgs
Adam N
4 months
Absolutely insane browsing YouTube and seeing your environment staring back at you.
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@ZombieDawgs
Adam N
7 months
Maybe this showcases it better. (I posted them the wrong way round last time hahaha)
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@ZombieDawgs
Adam N
1 year
Texture WIP, see you in two weeks πŸ‘‹
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@ZombieDawgs
Adam N
5 months
Wasn't happy with the original quality so I scanned them again and I'm much happier with them now.
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@ZombieDawgs
Adam N
6 months
Photoscanning is GOATED
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@ZombieDawgs
Adam N
7 months
Could it be lower? The answer is always yes.
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@ZombieDawgs
Adam N
1 year
@JordanMossy My personal favourite
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@ZombieDawgs
Adam N
7 months
Any tips for tank tread lowpolys? I'm thinking I'll just lod it, but these treads go up to. 95,744 73,984 55,488 50,864 The 50k ones are *really* pushing the poly limits. The 95k just blows it out of the water lmao
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@ZombieDawgs
Adam N
1 year
It's #PortfolioDay which gives room for a fresh start :) I'm a Realtime 3D Artist with various specialities & a Director at Switchboard Studios.
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@ZombieDawgs
Adam N
6 months
Part 2 of a trip down memory lane/my journey in 3D. We pick up at the end of 2017. I'd just moved to back in with my parents and I decided to try another environment. For some reason this environment was a step back in my skill. It did *not* come out that well, I was very rusty.
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@ZombieDawgs
Adam N
1 year
@wuffles @TheCartelDel Not my fault I had to model 34 assets in a month while the character team had 6 months to finish some hair strands
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@ZombieDawgs
Adam N
6 months
I made the moped on the left like 7 years ago in uni, a few years later I actually bought the exact model and tried again to recreate it. The HP is like 80% finished. I really wanna finish it up and do a comparison of my progression since then.
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@ZombieDawgs
Adam N
7 months
Day two texturing
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@ZombieDawgs
Adam N
9 months
@Jam2go @_ODDEEO_ I wanted to see how easy this was to mimmick with convolution bloom in UE5 and it WORKS LOL
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@ZombieDawgs
Adam N
1 year
Snowy nights and all that.
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@ZombieDawgs
Adam N
7 months
If you want to understand why I use these maps, War Thunder, a game from 2013/2016 (??) uses this, which is nearly a decade old.
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@ZombieDawgs
Adam N
5 months
I don't think it's fair to dunk on new grads so unabashedly. Kind of ugly to punch down from your privileged position. The barrier to entry has gotten exponentially higher over the last decade and courses have NOT kept up with that. You look like an ass 'dunking' on fresh talent.
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@ZombieDawgs
Adam N
6 months
No disrespect to the artist's individual talents but the top three winners in the character art category for the 'Neo-Tokyo' challenge are all skinny girls with katanas while every single honourable mention goes way harder in almost every single way. Judges asleep at the wheel.
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@ZombieDawgs
Adam N
5 months
Same again, this time with the gains from last time straight away :)
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@ZombieDawgs
Adam N
5 months
Wasn't happy with the original quality so I scanned them again and I'm much happier with them now.
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@ZombieDawgs
Adam N
4 months
keep an eye out for one of these bad boys
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@airbagged
kate bush's husband
4 months
DETECTIVE: There’s that symbol again. Do you think it means something?
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@ZombieDawgs
Adam N
7 months
The ST1-KBG, or Stickbug. An intermodal rocket container. Designed by me :)
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@ZombieDawgs
Adam N
11 months
Kinsworth Ground & Ballistics - Suborbital Transport 1 (ST1-KBG) aka 'Stickbug'. A Linear Aerospike propelled 'Final-Mile' intermodal transportation system. More on Arstation :)
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@ZombieDawgs
Adam N
1 year
wood you like to know what I've been up to
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@ZombieDawgs
Adam N
7 months
High/Low wires. Sitting around 65k for it currently which gives me a lot of room for the tracks. Definitely areas that could be improved, but it's a balancing act throughout the entire process. Currently at: 1 4x4k - Yellow 3 2x2k - RG+B 2 1x1k - Tracks and White (Not pictured)
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@ZombieDawgs
Adam N
1 year
Happy #PortfolioDay pour one out for this project which I accidentally deleted all the files for.
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@ZombieDawgs
Adam N
11 months
Probably time to move onto the container :)
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@ZombieDawgs
Adam N
1 year
Please take a ticket and wait for your number to be called.
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@ZombieDawgs
Adam N
9 months
Mmm chocolate
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@ZombieDawgs
Adam N
6 months
@SKrojak only acceptable guns are ones that piss off weapon artists
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@ZombieDawgs
Adam N
7 months
@alexriesart This is so sad. These assets aren't my favourite thing to make, but I still enjoy the process of figuring out their little intricacies. This is such a pathetic program to witness develop.
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@ZombieDawgs
Adam N
7 months
Sno Cat Highpoly 99% done
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@ZombieDawgs
Adam N
9 months
I love this angle
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@ZombieDawgs
Adam N
6 months
Every year or so I'll go back and check my old university's forum that they host to encourage students to share work and get feedback. It's less used these days cause of garbage like Discord, but luckily it still has most of my old uploads, so let's take a trip down memory lane.
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@ZombieDawgs
Adam N
7 months
Some highlights include:
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@ZombieDawgs
Adam N
7 months
Lowpoly is fresh out of the oven! (🀞) Onto texturing :)
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@ZombieDawgs
Adam N
8 months
Share something red πŸ’
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@Soulan_
β˜ƒοΈ Andy ✼ β˜ƒοΈ
8 months
Share something red 🍎
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@ZombieDawgs
Adam N
6 months
Closer
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@ZombieDawgs
Adam N
7 months
Here's a sneak peak at an upcoming video.
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@ZombieDawgs
Adam N
7 months
DOTBOT!!
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@RobotsOfTheDay
Robot of the Day
1 year
YOU. ARTIST. SHOW ME YOUR ROBOTS.
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@ZombieDawgs
Adam N
1 year
3PM Sunset
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@ZombieDawgs
Adam N
1 year
@wuffles @TheCartelDel I'll be having a stern talking to myself in the mirror tomorrow.
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@ZombieDawgs
Adam N
1 year
I really don't know how to explain that absolutely *nothing* in the UK looks like this.
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@ZombieDawgs
Adam N
8 months
UK games studios advertising a "London Based Studio" on their job posting.
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@ZombieDawgs
Adam N
1 year
If anyone's interested in what I'll be moving onto after Norway, this should give you an idea. Opening the project just now made me realise one thing though: Not enough brutalism.
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@ZombieDawgs
Adam N
4 months
I've written and deleted about 14 tweets about this and none of them would pass Twitter's content violation team regarding my opinions/aspiriations for Lars Wingefors.
@shinobi602
Shinobi602
4 months
Embracer has cancelled a new in-development Deus Ex game and laid off a number of developers at Eidos Montreal ➑️
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@ZombieDawgs
Adam N
6 months
At a glance you'd think this is crappy videogame environmental cue, right? Well, it's an official WW2 map from the beaches of Normandy invasion. So go ahead, next time your story feels too blatant, just remember this is an *actual* military document from the government.
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@ZombieDawgs
Adam N
1 year
Hoping to adjust the workflow for upcoming asset packs. Had to take a step back and evaluate how we produce things. Hopefully can start producing things at a better and higher rate :)
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@ZombieDawgs
Adam N
1 year
Reference is important kids
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@ZombieDawgs
Adam N
7 months
guilty
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@ZombieDawgs
Adam N
1 year
Closer and closer to release.
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@ZombieDawgs
Adam N
6 months
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@RishiSunak
Rishi Sunak
6 months
In January I made halving inflation this year my top priority. I did that because it is, without a doubt, the best way to ease the cost of living and give families financial security. Today, we have delivered on that pledge.
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@ZombieDawgs
Adam N
6 months
@ArtOfPilgrim This is how Maya works cause it loads it into a new file that it pastes from, the funny bit is because pasting is so shit in Maya you sometimes end up pasting something from 5-6 MONTHS ago by mistake.
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@ZombieDawgs
Adam N
8 months
Hey all, I've decided that I'd much rather stay freelance these days, so if you're looking for an environment/hard surface games artist to help out on your projects, don't hesistate to reach out.
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@ZombieDawgs
Adam N
7 months
2 minute toaster speedrun (any%)
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@ZombieDawgs
Adam N
6 months
Does anyone like living in the idea of their projects in their head more than making them? I be out here just straight daydreaming and playing games in my mind.
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@ZombieDawgs
Adam N
7 months
@Soulan_ Junior, Double, Triple Whopper
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@ZombieDawgs
Adam N
1 year
Gave @WillFaucherVFX 's Easyfog a quick shot on this scene. I gotta say I do not regret buying it the second it hit the marketplace, super straightforward peice of kit for bullshots.
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@ZombieDawgs
Adam N
5 months
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@ZombieDawgs
Adam N
7 months
Here's a little cinematic of the church I did, simulations were done by a friend :)
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@ZombieDawgs
Adam N
11 months
Boy I'm sure happy to start a new project! All these references look like it'll be a fun o-
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@ZombieDawgs
Adam N
1 year
Main scene slowly coming together...
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@ZombieDawgs
Adam N
4 months
@keyframequeen I immediately knew what deranged little weirdo you were on about. He's such a weirdo he doesn't deserve anything but ridicule across all creative fields.
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@ZombieDawgs
Adam N
1 year
Drop something red from your collection, beep boop
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@_Dofresh_
Dofresh
1 year
Drop something #red from your collection !
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@ZombieDawgs
Adam N
7 months
This is a 6 year old project now - and was one of the first environment projects I completed by myself, from scratch. Naturally, I was also obsessed with @simonstalenhag at the time too.
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@ZombieDawgs
Adam N
1 year
@UnrealEngine @TinyBoxStudios Starting to set dress our island level with all the assets we've been working on!
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@ZombieDawgs
Adam N
1 year
This is comical how easy it is to make a bunch of assets with 1 (one) prop.
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