Investing staff
@a16z
, building SPEEDRUN and investing in games, web3, anime, gamified consumer, UGC | Prev. VC
@riotgames
| top 200 head-clicker
@pubg
Today I turned 27, a couple reflections now that I'm officially in my late 20s and my group is 5 years out of college 🤔
1/ Everyone who's successful is smart AND works their ass off. At first I thought it was a NYC work just for work-sake thing...
This chart shocked me today. Web3 games have 3.3M MAU, already way higher than the previous peak driven by Axie.
I'm sure many of these are bots if the data is not cleaned but still impressive to see the recent growth led by Pixels.
Feels like this is really slept on.
Last week, we here
@a16z
gave our predictions on big ideas for 2024. For me, I'm doubling down on anime.
Anime has quickly become one of the highest grossing genres of games by ARPU. In 2022, Mihoyo grossed over $3.8 billion from Genshin and Mihoyo.
Before metaverses, crypto games, and Fortnite, there were MMORPGs. The original metaverse.
5 things that these new game platforms can learn from this ol' pixelated Java game
@RuneScape
.
Welcome, fair Twitter scroller, to Tutorial Island. 👇
I've been investing in games for three years now, and so I'm doing what any good, respectable VC should do: launch a substack :)
In all seriousness though, I think there's a lack of great, consistent writing on the games industry. I admire what
@DeconFun
,
@naavik_co
, and
As 2022 wraps up, I ran a survey of 2,000+ gamers to see who they are, what they're playing, and how they're spending. And discovered one big surprise 👀
A sneak peak of Games Fund One's 2022 Gamer Survey (Part 1)👇
It’s been a month since I joined the team
@a16z
to work with
@andrewchen
@Tocelot
@gwertz
@JackSoslow
on games investing across studios/infra/social/Web3. Guess it’s time to start the hardest and most intimidating MMO of all, Twitter 😁
Really excited to be working with Curt and Mathilde of Roboto! Survival crafting is a great genre fit for web3 given the complex economies that naturally form, and the Animal Crossing / cozy aesthetic and core loops target an audience that is certainly underserved.
Who’s the web3 gamer, the casual n00b or the 1337 gamer? We here
@a16zGames
ran a survey to dig in a bit more.
A couple highlights:
87% traded digital items in games before ⚖️
72% male (comp. to survey avg. 59%) 🧑💻
2x more likely to love MOBAs 🧙♂️
Thread 🧵
Headed home to NYC next week 🗽
Instead of doing a "who should I meet" tweet, here's my Top 10 food / drink spots I've accumulated over the last 25 years in NYC.
10/ Angel's Share / Pegu Club. Some of the best cocktails in town and immaculate vibes. RIP Pegu
Late 20s are all about high conviction bets. Deciding who you're gonna marry. Deciding what you're going to do long term. And then doubling / tripling down.
Maintaining optionality only works for so long, and your time gets more valuable as you grow older.
Waifus are eating the world.
Mihoyo made $3.8B in revenue last year (PocketGamer), nearly half of Activision Blizzard. Here's why anime games / culture are taking over🧵
Who are the best builders and investors in web3 games? A few interest areas:
- novel UA / growth hacking (P2A? what else?)
- token balancing game incentives
- composable UGC
- on-chain game state
We're investing $750K each for SPEEDRUN and looking for promising co's. Tag em!
Walking games have a weird amount of PMF. Pokémon Go still makes $500M+ every year!
One of my best friends from college
@gao_zibo
has been working on a music version of this. Walk around, collect songs, trade with others.
Growing up, I spent thousands of hours playing every game under the sun: RuneScape, COD, Zelda, LoL, AOE, Halo, Uncharted, CIV, OG SWB, the list goes on and on.
It wasn’t cool back then but it didn’t matter. Our love for games ran deep, and it has all led to this.
LFG
We are proud to announce 𝙂𝘼𝙈𝙀𝙎 𝙁𝙐𝙉𝘿 𝙊𝙉𝙀 — $600M to build the future of the games industry, led by
@andrewchen
,
@Tocelot
, &
@gwertz
.
Yeah, we made a hype video.
I've looked at a thousand different game studios over the past few years as a games VC.
As we kickoff
@SlushHQ
, wanted to share the five most common mistakes to avoid when raising money for your game 🧵
The State of Game Studio Financing
In this week's newsletter I dive into how VC funding for game studios works at each stage (seed, Series A, Series B), what VCs tend to look for, and brainstorm where the markets might be going.
Studio financing is
The AIGC market map 🧙♂️
Imagine you were playing DnD. You speak. And the world, monsters, and adventure all get generated in front of you, fully rendered, at real time.
AI-powered UGC (AIGC) might make this a reality sooner than we think.
@joshlu
and I ponder this future below🧵
One thing I'll always ask new game founders when they're pitching: who's your audience?
For newbies and vets alike, Bartle's taxonomy is the OG framework for understanding this.
Gamers!
@a16z
will be hosting a happy hour for
@la_techweek
with our founders and heavy hitters in the games industry. Wanted to save a few spots for fellow games founders/executives we haven't met yet to apply with the link below (space very limited).
1/ Today I'm excited to announce the a16z START program, an Entrepreneur in Residence (EIR) program designed to help founders at the earliest stages with $1M in funding. So what is a16z START? More 👇
Normies think games are toxic for society. But we believe games are actually the key to solving many consumer/population health problems.
Why I'm excited for games x healthcare, and why you should apply for SPEEDRUN if you're building in this space🧵
Behind the scenes of
@speedrun
with
@CohhCarnage
and
@Chen
Cool to hear your story from studying game design to working in IT to becoming a full time streamer and all your insights
Last call for SPEEDRUN applications! We'll be taking apps till end of the week, Sept 30th.
We've gotten 2.5K+ apps already and the class is over half full, but there's always space for the best founders pushing the boundaries of tech x gaming.
A few areas we're excited about 👇
Yesterday our team announced that we raised $600M for GAMES FUND TWO as part of a16z's overall $7.2B fundraise.
However! We invest in the broader ecosystem of games x tech from our fund: AI, AR/VR, web3, infra and tools, etc.
In particular, games x consumer 🧵
Ran a gamer survey recently with several thousand gamers across different demos, and this stat stood out to me: 60% of 13-17 year olds rank builders like
@Minecraft
and
@Roblox
as one of their favorite games, compared to ~20% of players for 25+
but if you want to get anything done you gotta put in the hours. Michael Jordan / LeBron with basketball, Tiger with golf,
@pmarca
@elonmusk
in tech
A lot of people in gaming consider
@slimborama
to have top tier taste in games.
4/ Manifesting your best life.
God LA has rubbed off on me. But once you have conviction in something, you really need to be proactive about realizing that goal. Be it where you want to live, what you want to do, the people your surround yourself with, etc.
Today I'm happy to announce our investment in
@PlaiLabs
,
@Chris_DeWolfe
and
@AberWhitcomb
's new startup building at the intersection of AI, web3, and gaming. They're pioneering what the future of social play looks like leveraging this new technology.
2/ You can see glimmers of brilliance early.
Everyone's gotta start somewhere. The same brilliant hardworking friends that I admired in college are also the ones who are doing really cool stuff now: written books, become famous vloggers, worked on presidential campaigns, etc.
3/ Optionality vs. conviction.
A lot of just out of college jobs / choices / location etc. is about maintaining optionality. With who you want to be friends with, with what you want to do, with where you want to live ultimately.
We're kicking off SPEEDRUN 2 next week!
We received thousands of apps and noticed a few trends for founders building in games x tech:
🤖 AI NPCs / agents heating up
⚒️ UGC studios moving fast
👾 Web3 games alive and well
... and more! 🧵
But over lunch he was saying how that taste was only gained through many, many conversations with artists, designers, producers, etc. about their decisions.
It's meaningful work towards goals. Not another page for the appendix.
We're running it back! SPEEDRUN 2024 kicks off next January and applications are open now:
This is a mission that I'm personally excited to keep working on 🫡
Games should be more accessible and we should better support every type of founder.
Fun update:
Today we're open for applications on SPEEDRUN 2024, the second run of our accelerator for Games x Tech, with $75M from the a16z games fund to find the next amazing pre-seed startups.
Applications are now open for SPEEDRUN 2024:
Breaking into VC: the why and why not
I’ve talked to quite a number of folks early on their career who want to do VC, some deep down the idea maze and some just starting out.
Here’s my take on why you should and why you shouldn't do VC.
Oh one last one: Give, don't ask. Every cold email is an ask for time and attention. In that cold email you should offer up value (new insights, new startups, new networks) and prove you're not wasting their time. It'll help increase your chances of a response!
1/ excited to share that
@a16z
is leading the $15M Series A round in
@PahdoLabs
- developers of upcoming anime RPG Halcyon Zero and a UGC platform where players can create their own anime-style worlds via AI tools & procedural generation
more👇
5/ Cherish the time.
In the years since college, my grandfather passed away and my grandmother's Alzheimer's has gotten worse. You don't appreciate it when you have it, the day to day joy of relationships.
And sometimes you realize that it's gone oh so quickly.
It's easy to get lost in the day to day of the job. And hard to be proactive about the relationships you want to build and the family/friends you want to see.
That's why I've been actively planning trips with friends. Who knows how many years we'll have left before kids hit.
SPEEDRUN. Demo. Day.
33 of the best companies hand picked from 1600+ applications that are innovating at the frontiers of gaming, AI, mental health, ed tech, social, etc. Lots of long nights for this one 😅
June 8th. 12-5PM. Apply here:
Great games can be made with small teams. Hollow Knight blew everyone away in 2017, and was made by three people.
Here's how this lil bug knight took over the world, and why we're excited about indie devs for SPEEDRUN 🧵
Been thinking about this a lot recently: the J-curve for gaming investments.
Takes more capital and more time to launch a game compared to a consumer app or LLM-wrapper.
This is more similar to biotech or hardtech investing but with less moats (no patents, no capex).
Who are the best builders and investors in web3 games? A few interest areas:
- novel UA / growth hacking (P2A? what else?)
- token balancing game incentives
- composable UGC
- on-chain game state
We're investing $750K each for SPEEDRUN and looking for promising co's. Tag em!
But dig in and it’s likely more about the money and prestige and access. True of much of NYC finance.
Go to Riot and people have been playing the game for decades, living and breathing the lore. It’s their dream to work on a beloved product and move it forward for players
The hardest thing in games is to evoke a feeling.
Some games do this through narrative (Last of Us), some through cooperation (League), some through world-building (Genshin).
The Believers have it all, and we're excited to partner on their journey.👇
4) Do your f*cking homework. Now that I'm on the other side it still astounds me the amount of people who interview and founders who pitch unprepared. Take the time, put in 110%, be hungry, and hold yourself to a high standard.
Addendum: It’s cool to be passionate about something.
It was so different moving from McKinsey to Riot and seeing the level of passion about the job. Consultants will describe to you loving the people, the travel, the intellectual stimulation, etc.
When we’re born, time is the only currency we have.
We trade it for skills, relationships, experiences and things.
Find out what you want to trade it for, and what you have a good exchange rate for. That’s the game.
And the rest is history. A couple lessons from the journey so far:
1) Hustle is key. A lot of the job and a lot of life can be done through sheer persistence and willpower.
3/ A surprising data point for me as an ex-Rioter, but MOBAs are pretty far down the list of favorite genres! 🥲 The most popular genres tend to be AAA ones like shooters / BRs / adventure games (40%+), puzzle games like Candy Crush (42%), and builders like Minecraft (39%)
Hades. Spelunky. FTL. Slay the Spire. Dead Cells. Vampire Survivors. These are some of the most beloved games of all time, often found in the top 50 charts on Steam. However, for the vast majority of casual players these titles remain relatively unknown.
This week we had
@pmarca
come for
@speedrun
alumni demo day.
One idea stuck with me: The new AI art form will be somewhere between movies and games. An interactive movie, a never ending game that reacts to you. A shaping world.
It’ll be a dream.
A thought I had recently on being reactive vs. proactive:
I grew up in NYC, where a lot of life and work is reacting to things. Client needs a new analysis, markets are moving in this way, friends are hosting a dinner/pickleball/pre-game
One of the most underrated qualities is just staying curious.
People say to have an always learning mindset, but it’s actually very hard. People are creatures of habit and get complacent.
Laziness is a center of gravity. Don’t get drawn in.
Startup fundraising is just like dating
Pitch hook = pickup line
Cold outbound = fishing
Unbounded retention = catfishing
ARR = income
Hot deal = attractive guy/girl
T3 VC = benching
Leaning in = interested
Too early = breadcrumbing
Term sheet = confession
Negotiations = setting
This week at A16Z GAMES SPEEDRUN we talked about product-market fit.
Most people think product-market fit as a chart that goes up and to the right. But that's only the start of the story.
New Orleans, the land of jazz, beignets and... Unreal Fest!
A few of us from a16z Games will be down in New Orleans next week to meet with the best builders on UEFN. We'll be hosting a dinner on Wednesday; reach out if you're building in the ecosystem!
1/ We’ve got some exciting news to share!
Applications for Crypto Startup School (CSS) Spring 2024 in London are now OPEN!
Ready to fast-track your crypto startup journey?
Apply here:
Learn more👇
Got a lot of q’s about GDC (Should I get an expo pass? Wait people just meet in hotel lobbies?) so here’s a quick GDC 101.
Happy conferencing!
- Figure out your goal. Is it to recruit devs? Get funding? BD? That’ll determine how you spend your time
- Bring hand sanitizer and
A common refrain I hear from parents: Why do you invest in games? Isn’t that toxic for kids? My kid is always on Roblox!
A few common myths:
👯♀️ Games aren’t social
🕙 Games are a waste of time
📚 Games don’t teach anything
💸 Games are a money pit
Thread 🧵
One of the coolest things about
@a16zGames
SPEEDRUN is literally seeing companies form in front of you
From two guys in a basement —> first product —> first users —> first engineering hire —> scaling the team / UA / traction —> becoming a “real” CEO
Nothing more fun
When I was in working in biotech, games was a major passion but a career in games was just a hypothetical afterthought. Some cool thing that smarter people than I did in the sunny shores of California.