Diego Nicolás Argüello Profile Banner
Diego Nicolás Argüello Profile
Diego Nicolás Argüello

@diegoarguello66

2,094
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996
Following
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words @ New York Times, Polygon, The Verge, WaPo, NPR, Pitchfork, Edge, GameSpot, + | EIC @IntoTheSpine | host @breakdownAA | diego6arguello6 @gmail .com | he/him

Buenos Aires, Argentina
Joined August 2012
Don't wanna be here? Send us removal request.
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@diegoarguello66
Diego Nicolás Argüello
3 months
homogenization of websites, increase in adverts, and algorithmic social feeds have developers mourning the old internet. for @nytimes , I spoke to @GamesByKinmoku , @jaytholen , and @thoughtrise about promoting their games, the loss of info, and hypnosis sex
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@diegoarguello66
Diego Nicolás Argüello
4 years
I mean, it's one bethesda, michael. What could it cost? 7.5 billion?
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@diegoarguello66
Diego Nicolás Argüello
1 year
@TristanACooper it even has the same pose lmao
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@diegoarguello66
Diego Nicolás Argüello
3 years
Despite what we had already seen before release I was willing to give Far Cry 6 the benefit of the doubt. unfortunately, except for a few rare moments, all it did was paint a not-so-hopeful picture of how AAA studios decide to portray Latin America, even after all these years
@Polygon
Polygon
3 years
Far Cry 6 is a waste of potential. Here’s our review:
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@diegoarguello66
Diego Nicolás Argüello
1 year
sorry to the AA fandom
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@diegoarguello66
Diego Nicolás Argüello
6 months
this alan wake 2 jumpscare really got me
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@diegoarguello66
Diego Nicolás Argüello
3 years
I'm thrilled to be back at Polygon talking about Hitman 3's portrayal of Mendoza, what it meant to see my country in a fair light for the first time, and how the industry needs to start recognizing English's hegemony over itself.
@Polygon
Polygon
3 years
Hitman 3 is the first game to get Argentina right, and hopefully not the last
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@diegoarguello66
Diego Nicolás Argüello
2 months
toxicity in helldivers 2 extends beyond mere discussions about meta builds. for @polygon , i spoke with over 60 players, including gantzthedemon and a queer-led discord group, about how the military roleplay has led to bigotry and witch-hunting
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@diegoarguello66
Diego Nicolás Argüello
2 years
i'm parting ways with my contractor position at Fanbyte in solidarity with my friends and colleagues that were laid off, and out of respect for a site i loved that no longer exists need reviews, features, guides, news from an experienced writer? i'm here
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@diegoarguello66
Diego Nicolás Argüello
2 years
For @verge , I spoke with Dennaton, Suda51, Devolver, and the teams behind Ape Out, Broforce, Ghostrunner, and Mother Russia Bleeds about the legacy of Hotline Miami these past 10 years - across their games, their careers, and indie games as a whole.
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@diegoarguello66
Diego Nicolás Argüello
1 year
For @gameinformer , I spoke with Shinji Mikami, Sam Barlow, and the teams behind Fatal Frame, Darkest Dungeon, and the Dead Space remake about how chainsaws, ghosts, and BDSM influenced the horror games you love. I also asked them what they're scared of.
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@diegoarguello66
Diego Nicolás Argüello
2 years
Starting today you'll see my name over @FanbyteMedia more often: I'm joining as featured contributor helping the guides team and beyond! I couldn't be more grateful and excited for the opportunity to work with such talented and insightful folks. Let's do some hero shit.
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@diegoarguello66
Diego Nicolás Argüello
3 years
Unpaid internships and contract work remain ever present in the industry, as studios recruit students and people eager to get their foot in the door offering shameful practices in return. And video games have started to reflect this. My report for WaPo:
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@diegoarguello66
Diego Nicolás Argüello
2 years
"excellent work, 47. we'll process your invoice in the next 45 to 60 days."
@IOInteractive
IO Interactive
2 years
Freelancer is a brand new way to play @HITMAN 3 that introduces roguelike elements, strategic planning and a customisable safehouse. Watch the full @HITMAN 3 Year 2 reveal here:
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@diegoarguello66
Diego Nicolás Argüello
3 years
Hello! Starting today you'll see my name much more frequently over @eurogamer , where I'll be lending a hand to the wonderful guides team across Warzone, Destiny, Fortnite, and more during the coming months. Very excited for this opportunity to write exclusively in a new CMS.
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@diegoarguello66
Diego Nicolás Argüello
9 months
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@diegoarguello66
Diego Nicolás Argüello
2 months
@grmartin “1 bookmark”
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@diegoarguello66
Diego Nicolás Argüello
7 years
Final Fantasy XV (2016) @NightInTheWoods
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@diegoarguello66
Diego Nicolás Argüello
1 year
Throughout the past few weeks, I've been fortunate to contribute to @Polygon 's massive, incredible thorough walkthrough and guides package for Tears of the Kingdom. It's been an honor seeing it all come together - 70+ hours and 21 guides from yours truly.
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@diegoarguello66
Diego Nicolás Argüello
3 years
new gender just dropped
@Atlus_West
Official ATLUS West
3 years
A blasphemous being, neither human nor demon. A Nahobino. Harness forbidden power and create your own destiny in Shin Megami Tensei V, available November 12, 2021.
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@diegoarguello66
Diego Nicolás Argüello
4 years
Okay so, announcement time: I've just sent out my resignation latter. Starting March 1st I'll be freelancing full time. This is probably the scariest thing I've done in quite a while, but I'm confident, and I couldn't ask for better coworkers to join me in this new path.
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@diegoarguello66
Diego Nicolás Argüello
2 years
humble brag but this is the first console generation where I have one of each (and my first ever Xbox, too) - and I bought them all myself! doing a job I love! freelancing has been tough and unexpected in many ways, but it’s good to see my achievements materialized
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@diegoarguello66
Diego Nicolás Argüello
27 days
it doesn't matter if you hire unmatched talent, the herbs at the top will always fuck things up and put the blame elsewhere while they leave with their pockets full
@sweetpotatoes
Nicole Carpenter
27 days
In a bizarre studio closure and layoff message to staff, Possibility Space owner Jeff Strain blamed the studio closure on employees leaking information to the press.
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@diegoarguello66
Diego Nicolás Argüello
3 years
disappointing is seeing the co-founder of a site I've always admired, and one which I fought hard until I could see my name on it, making a public tweet getting mad at the folks keeping it afloat after almost two years under a pandemic and SEO-based landscape that none of us want
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@diegoarguello66
Diego Nicolás Argüello
4 years
every time an editor takes a pitch from me
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@diegoarguello66
Diego Nicolás Argüello
18 days
transistor (2014 - supergiant games)
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@diegoarguello66
Diego Nicolás Argüello
6 years
A bit over a year ago, I decided to start freelancing. To try my luck into international outlets. I've had so many great opportunities and met some of the finest journalists and writers out there who inspire me everyday. And today... Here's my first story for Kotaku.
@Kotaku
Kotaku
6 years
In Argentina, a pro-choice advocate protests with a Doom mod:
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@diegoarguello66
Diego Nicolás Argüello
1 year
@Axel_Bosso me sorprende que sólo hayan hecho cuatro temporadas
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@diegoarguello66
Diego Nicolás Argüello
11 months
Across the Spider-Verse is as inventive as the first film, but its heavy-handed movie tie-ins in the light of an upcoming live-action treatment showcase a future loss of the hero's essence. For @Polygon , I argue that the MCU doesn't deserve Miles Morales.
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@diegoarguello66
Diego Nicolás Argüello
4 years
Starting August I'll have my own column! I never expected something like this so early in my career, but I'm so, so excited for everyone to read it. The Unwinnable folks are incredibly rad and I couldn't be more honored. Stay tuned!
@StuHorvath
Stu Horvath
4 years
Pleased to announce that @diegoarguello66 is going to be taking over the spot @metallicaisrad is vacating in Unwinnable Monthly!
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@diegoarguello66
Diego Nicolás Argüello
6 months
(friendly reminder that there are a ton of cool independent sites out there doing the work that don’t have the pull of legacy media folks with established careers/followings to be part of conversations)
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@diegoarguello66
Diego Nicolás Argüello
2 years
fuck gamestop and their NFT bullshit. solidarity with the game informer folks, they all deserve so much better
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@diegoarguello66
Diego Nicolás Argüello
3 years
Argentina's economic instability, high ARS to USD conversion, and obstacles for importation have always set piracy as the default entry method for games. And while there's been attempts to move on from it, our current landscape facing the next-gen is pushing them back. My report:
@GIBiz
GamesIndustry
3 years
Argentina is one of many countries with a games market built on piracy by necessity -- but the same sky-high prices and new anti-piracy methods are freezing gamers out of the new generation
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@diegoarguello66
Diego Nicolás Argüello
3 years
it sucks to see a new-ish freelancer excited about their first big byline, who's been working hard on the draft addressing rounds of edits, only to find out that the site can't pay them - the worst part? they had known this for months, but never bothered to notify them until now
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@diegoarguello66
Diego Nicolás Argüello
3 years
I'm thrilled to announce I'll be helping the news team over @thegamerwebsite on a freelance basis, and you can already read me gushing about Shin Megami Tensei games over at the site:
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@diegoarguello66
Diego Nicolás Argüello
3 years
I have not played Deathloop early, but I did have something under embargo as well - I got my own @eurogamer illustration!
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@diegoarguello66
Diego Nicolás Argüello
3 years
The fact that reviewers will not only have to suffer harassment from gamers and fans alike over the slight disagreement to their "10/10" mindset but also put up with peers sniping and subtweeting them simultaneously is already exhausting, and I wish things were different
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@diegoarguello66
Diego Nicolás Argüello
2 months
in argentina, purchasing an AAA game can match a month's rent. game pass presents a more affordable, yet flawed alternative. for @verge , i spoke to over 40 people about how this is changing the way folks think and engage with games, ownership, and piracy.
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@diegoarguello66
Diego Nicolás Argüello
3 years
hey I'm 24 now
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@diegoarguello66
Diego Nicolás Argüello
3 years
Flores, the latest operator of Rainbow Six Siege, was born and lived in Buenos Aires, Argentina throughout most of his life. Yet, his accent couldn't be less accurate, and his background story with the military is careless. I wrote about it for PC Gamer:
@pcgamer
PC Gamer
3 years
Rainbow Six Siege's first Argentinian operator doesn't do my home justice
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@diegoarguello66
Diego Nicolás Argüello
1 year
if that guy can get a job after 14 rejections you can shop that pitch around
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@diegoarguello66
Diego Nicolás Argüello
3 years
Something that caught my attention during my time with Far Cry 6 is how close it gets to a portrayal we aren't used to: Latin American locations where the local language is prioritized over English. And I wish they'd have taken the plunge. For @verge :
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@diegoarguello66
Diego Nicolás Argüello
4 years
Hey! I've been working on this for a couple months. It's the story behind Soapbox Race World, a project started in 2015 after EA shut down the servers of Need for Speed World. Now, it's a fully functioning open source version with multiple servers, and no longer pay-to-win.
@pcgamer
PC Gamer
4 years
How players resurrected Need for Speed: World, the racing MMO you probably didn't even know existed
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@diegoarguello66
Diego Nicolás Argüello
1 year
i'm working on a potential story for GameSpot regarding the union pins situation with TGA's security last night and would love to chat to folks who attended. email is diego6arguello6 @ gmail, happy to share my Signal over DM and can grant anonymity if needed. thanks!
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@diegoarguello66
Diego Nicolás Argüello
4 years
For my Polygon debut I defended my love for Sonic Spinball, and also ranked 11 other games ahead of the movie. Please read and do @ me about my picks.
@Polygon
Polygon
4 years
The best 12 Sonic the Hedgehog games, ranked
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@diegoarguello66
Diego Nicolás Argüello
6 months
taylor swift is hosting 3 shows in argentina next week, but a group of dedicated fans have been camping out outside the stadium since before tickets went on sale - back in june for @pitchfork , i sat on the ground with them and asked for their stories:
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@diegoarguello66
Diego Nicolás Argüello
3 years
embargo lifted fairly early in the night so I'm only now catching up with everything, but I wanted to give @mmahardy and @MIDImyers a massive shoutout for the opportunity and excellent edits, very fortunate to have been given the place to cover this
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@diegoarguello66
Diego Nicolás Argüello
3 months
persona 3 reload is yet the latest example of how much persona 5 is permeating the series. not only is fatigue starting to set in, but in the case of persona 3, its essence is set aside in the process. here's my review (and 100th article!) for polygon
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@diegoarguello66
Diego Nicolás Argüello
1 year
The Resident Evil 4 remake is filled with embellishments around its Spanish. But the constant inconsistency in captions means that only a few will understand its details - ironically mirroring the problem that non-native English speakers often face.
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@diegoarguello66
Diego Nicolás Argüello
1 year
turning 26 isn’t so bad thus far
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@diegoarguello66
Diego Nicolás Argüello
4 years
hey I'm 23!
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Diego Nicolás Argüello
1 year
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@diegoarguello66
Diego Nicolás Argüello
2 years
i want what they have
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@diegoarguello66
Diego Nicolás Argüello
10 months
i've seen the bright and thoughtful writers of my generation leave to PR or game dev day after day because they got tired of weeks-long harassment over a $150 op ed and dozens of weekends lost to hit embargoes and people shrug off bad salaries because "it's always been like this"
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@diegoarguello66
Diego Nicolás Argüello
1 year
nine tickets for barbie please
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@diegoarguello66
Diego Nicolás Argüello
2 years
@Gameonysus oh no no no
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@diegoarguello66
Diego Nicolás Argüello
3 years
33,000 thousand words later, my 13 guides on Lost Judgment are all up @FanbyteMedia ! This was the biggest solo guide project I've done so far, and one of the most fulfilling as well. If you have questions while playing it, I've got you covered.
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@diegoarguello66
Diego Nicolás Argüello
2 years
For @Polygon 's best of 2021 I had the chance to gush about Everhood, one of the most interesting games I've played in years. If you're even remotely interested in rhythm games and/or Undertale, you shouldn't miss this
@Polygon
Polygon
2 years
Guitar Hero met Undertale in Everhood, 2021’s great overlooked gem
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@diegoarguello66
Diego Nicolás Argüello
4 years
some personal news
@CNN
CNN
4 years
Diego, a giant tortoise whose unstoppable libido was credited with saving his species, has finally retired to an uninhabited island off the coast of Ecuador after decades of service in a breeding program.
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@diegoarguello66
Diego Nicolás Argüello
4 years
Hey! I wrote about how failing in disco elysium actually shapes your character in many different and often absurd ways, and why I enjoy it so much
@pcgamer
PC Gamer
4 years
Why I love failing in Disco Elysium
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@diegoarguello66
Diego Nicolás Argüello
3 years
For my @Slate debut, I dived into the history of community efforts to preserve the twists and secrets of Undertale and Deltarune, from Toby Fox's 24-hour silence mandate to my own experience playing Undertale in 2019 knowing pretty much nothing about it.
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@diegoarguello66
Diego Nicolás Argüello
2 years
we, as society, won’t be able to progress until condemned 2 becomes available digitally
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@diegoarguello66
Diego Nicolás Argüello
1 year
For @verge , I spoke with @johnjohanas about the making of Hi-Fi Rush - the influences that Guitar Hero Live and his high school band that played Radiohead covers had on it, to a Dune reference that didn't make the cut and the dreams of being a rockstar.
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@diegoarguello66
Diego Nicolás Argüello
2 years
if I could travel back in time and talk to my 10 year old self I’d say that the next 14 years are gonna be tough, but one day you’ll wake up with red hair, covering games for a living, and you’ll finally have the means to get that Rock Band kit you always wanted.
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@diegoarguello66
Diego Nicolás Argüello
2 years
if I can’t be at the US for the awards I’ll bring the US to me
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@diegoarguello66
Diego Nicolás Argüello
2 years
missed the exact date for a few days, but it's been 2 years since i left my day job to work in games media full time back in 2016 i wondered if a 19 year old in argentina could get noticed by international outlets. it wasn't easy, but i'm extremely happy and fortunate to be here
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@diegoarguello66
Diego Nicolás Argüello
2 years
we got 40 writers from around the world to tell us about the games they played in 2021. the variety in writing styles, format, and what they chose to highlight is exactly what I’ve always wanted to see on Spine, and I’m so glad to continue meeting new talent every year
@IntoTheSpine
Into The Spine
2 years
Last year, we invited 20 writers to talk about their games of the year. This time, we have extended the invitation to 40 writers, ranging from past contributors to a few special guests, including a recommended read from each one of them.
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@diegoarguello66
Diego Nicolás Argüello
2 years
Gotham Knights doesn't believe in its characters to let them carry the torch, which end up overshadowed by past conventions, a messy open world, and ultimately, Batman himself. My review (and debut!) over @NPR :
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@diegoarguello66
Diego Nicolás Argüello
3 years
For my @inversedotcom debut, I spoke with IO Interactive about the choice of having Mendoza as one of the locations in Hitman 3, their research, and 47's knowledge about wine.
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@diegoarguello66
Diego Nicolás Argüello
2 years
the thing that hurts the most about this clown destroying twitter in real time is realizing how much of my career spiraled from this site. twitter has been, plain and simple, the place that actually allowed me to carve my path in games media internationally
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@diegoarguello66
Diego Nicolás Argüello
3 years
Shin Megami Tensei 5 is ruthless, otherworldly, and enchanting. My review for Polygon:
@Polygon
Polygon
3 years
Shin Megami Tensei 5 brings familiar pain and new pleasures. Our review:
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@diegoarguello66
Diego Nicolás Argüello
3 years
pour one for guide writers
@lilsimsie
Kayla
3 years
THE ANIMAL CROSSING UPDATE IS OUT????????
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@diegoarguello66
Diego Nicolás Argüello
4 years
I'm back at @EGMNOW talking about the concept of Unsafe Rooms, looking at how Death Stranding, Resident Evil 2 Remake, and Silent Hill 4 subvert the promise of a secure place in order to create hostile and terrifying environments.
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@diegoarguello66
Diego Nicolás Argüello
3 years
voting for myself in vanguard's MVP screen
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@diegoarguello66
Diego Nicolás Argüello
4 years
Delighted to finally share this! I've spent the last couple of months talking to folks from the DropMix community about how they kept the game alive. Includes input from both Hasbro and Harmonix, a deep look into the attempt of modding the game, fan projects, and much more.
@joindicebreaker
Dicebreaker
4 years
How ambitious music-mixing card game DropMix escaped obscurity to become a modern cult classic
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@diegoarguello66
Diego Nicolás Argüello
4 years
where? fucking rapture?
@queenfatimaa
𝑓𝑎𝑡𝑖𝑚𝑎𝑎 🇦🇫🇮🇶
4 years
would love to be here ☁️
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@diegoarguello66
Diego Nicolás Argüello
5 years
Freelancing.
@oocspiderverse
out of context spider-verse🕷
5 years
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@diegoarguello66
Diego Nicolás Argüello
4 months
if you missed it in the mag, here's the online version of my feature about what testing VR games entails - includes quotes on vomit, ginger candy, and insight from devs who worked on blood & truth, job simulator, resident evil 4 vr, beat saber, and more
@gameinformer
Game Informer
4 months
“[The vomit] wasnʼt cleaned until Monday morning because maintenance wasnʼt available on the weekend. You could imagine the smell.” @diegoarguello66 investigates the conditions and intricacies of testing VR games.
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@diegoarguello66
Diego Nicolás Argüello
2 months
march marks the 7th anniversary since my first international byline, and the 4th since i started freelancing full time. what a wild ride it's been
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@diegoarguello66
Diego Nicolás Argüello
3 years
i write puns not tragedies
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@diegoarguello66
Diego Nicolás Argüello
2 years
fun fact: two MAJOR sites were super kind to reach out offering semi-regular/permalance work this month, and in both cases the company above them did not proceed with the onboarding cause i reside in argentina so W8-BENs and invoices are fine, but additional paperwork isn't?
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@diegoarguello66
Diego Nicolás Argüello
2 years
“why aren’t more people reviewing norco” idk, could be the burnout of covering back to back releases ever since the second week of january up until this very last friday with three massive games launching simultaneously. just a hunch tho
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@diegoarguello66
Diego Nicolás Argüello
5 years
For EGM's relaunch, I've spent the last 5 months talking with former and current QA employees in the game industry. My report includes statements on crunch, contract-work, shameful management practices, testing VR games, and a look into Titanfall 2's QA team.
@EGMNOW
EGMNOW
5 years
Ever wanted to work in QA? As today's story from @diegoarguello66 shows, the job is about much more than tightening the graphics on level three, and working conditions are often far from ideal.
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Diego Nicolás Argüello
3 years
I'd rather have Spine go down in history as a small site ran by POC and queer people that helped folks to get their first byline making $100 a month thanks to the support from my own peers and friends than receive the praise from people who don't hesitate to DM to police my likes
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@diegoarguello66
Diego Nicolás Argüello
4 years
I'm working on a piece about internships in the game industry (both paid and unpaid). If you took part of one or spent months in a studio under a contract basis, I would love to hear your story (can secure anonymity) Email's in bio, and DM me for my Signal. RTs appreciated!
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@diegoarguello66
Diego Nicolás Argüello
1 year
while I was watching @itsVanAken and @metallicaisrad 's great documentary on Double Fine I thought, hey, wouldn't it be cool if this had a Spanish translation? so that's what I did! excited for this to get to more people.
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@diegoarguello66
Diego Nicolás Argüello
2 years
sleepy and 25 years old
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Diego Nicolás Argüello
3 years
Since my account got hacked and I lost a bunch of followers + tweets, I thought of re-sharing some of the pieces I've worked on recently. for @verge , I chatted with QA folks about the challenges of testing music and rhythm games:
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@diegoarguello66
Diego Nicolás Argüello
5 years
Okay so I'm attending E3 for the first time on behalf of @DigitalTrendsEs ! Stocked to go back to LA and meet as many of you as possible. I really don't know what to expect, but I'm so excited to find out.
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@diegoarguello66
Diego Nicolás Argüello
4 years
Name something you can say during freelancing and sex
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@diegoarguello66
Diego Nicolás Argüello
2 years
Soul Hackers 2 has some neat ideas, but there isn’t enough room for them to shine through. Which is a disservice to its interesting world, and even more so for its great characters. My review (and first!) for Game Informer:
@gameinformer
Game Informer
2 years
Despite its compelling story, we wish Soul Hackers 2 rewarded us with a bit more humanity and meaning to our struggles. Read @diegoarguello66 's review:
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@diegoarguello66
Diego Nicolás Argüello
5 months
thrilled to have been invited to contribute to NPR’s best games of the year list again, this time writing about el paso, elsewhere
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@diegoarguello66
Diego Nicolás Argüello
3 years
fun fact: i was going to write a piece on death stranding for red bull back in the day but it got pulled back since monster energy was in the game, which remains incredibly funny to this day
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@diegoarguello66
Diego Nicolás Argüello
22 days
children of the sun is a game that thrives in its repulsiveness. an unapologetically cruel ride that i'll be thinking about for a while. my review for @gameinformer :
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@diegoarguello66
Diego Nicolás Argüello
4 years
For @eurogamer , I dived into some of the most iconic unsafe rooms in video games. Including insight from @Jollyrogers99 , @VermintideGame , @VideocultMedia , @frictionalgames , and both Suguru Murakoshi and Hiroko Usuda from Team Silent.
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@diegoarguello66
Diego Nicolás Argüello
3 years
I'm back! Having someone meddling with my account for almost an entire day was... not great. Doesn't seem like there was much activity aside from all my tweets up to April being deleted and blocking/unfollowing a lot of people. Feel free to follow back + I'll start unblocking
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@diegoarguello66
Diego Nicolás Argüello
1 year
5 years of Spine is a huge milestone. I'm incredibly grateful for everybody who contributed to the site in any shape or form - y'all made this happen. Spine continues to be independent, and there's nothing I'd like more than pay writers more.
@IntoTheSpine
Into The Spine
1 year
oh hey, if it isn’t a 5th anniversary
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@diegoarguello66
Diego Nicolás Argüello
1 year
@awildjessichu “i want the tv show to be a shot by shot frame of the game, nothing more”
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@diegoarguello66
Diego Nicolás Argüello
3 years
when 90% of the sites went on a freelance budget freeze last year, most of my income came from guides writing. to this day, even if it's usually the reviews and op-eds that blow up on twitter, I still write guides on a daily basis, which allows me and many others to still be here
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