Dimitris Locke Profile Banner
Dimitris Locke Profile
Dimitris Locke

@poorlocke

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Certified i2 intelligence analyst. Developing @CrimsonCapes #GameMakerGang Discord:

Joined June 2016
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@poorlocke
Dimitris Locke
10 days
Announcing our game, Crimson Capes #soulslike
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@poorlocke
Dimitris Locke
1 month
Sword & Sorcery #soulslike
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@poorlocke
Dimitris Locke
1 month
Raging Tempest #gamemaker
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@poorlocke
Dimitris Locke
9 months
Now that I am wrapping up the combat, I can finally start working on the environments. #indiegames #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
9 months
Still needs a lot of work but this is a concept of what a level would look like. What do you think? Is the actors' contrast a bit too high? #indiegamedev #pixelart #GameMaker #soulslike
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@poorlocke
Dimitris Locke
7 months
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@poorlocke
Dimitris Locke
6 months
The wandering knight challenged me to a duel. #IndieGameDev #pixelart #soulslike
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@poorlocke
Dimitris Locke
9 months
I'm working on a night filter, after that I will have to work on the lighting. #screenshotsaturday #indiegamedev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
3 months
Cut off the head and the body will follow! #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
4 months
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@poorlocke
Dimitris Locke
4 months
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@poorlocke
Dimitris Locke
4 months
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@poorlocke
Dimitris Locke
4 months
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@poorlocke
Dimitris Locke
2 months
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@poorlocke
Dimitris Locke
9 months
When the player performs well in combat, the character automatically taunts his opponents! #indiegamedev #pixelart #videogames #soulslike #GameMaker
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@poorlocke
Dimitris Locke
9 months
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@poorlocke
Dimitris Locke
3 months
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@poorlocke
Dimitris Locke
9 months
~Thunder's Call~ Reach to the skies to receive the blessing of the thunder! #IndieGameDev #pixelart #soulslike
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@poorlocke
Dimitris Locke
3 months
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@poorlocke
Dimitris Locke
3 months
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@poorlocke
Dimitris Locke
2 months
The Lantern Knights used the flames on their helms to keep the darkness away. When the flames went out, they were taken by the corruption. #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
5 months
You should always deliver on your promises #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
2 years
A public beta is now live for Windmills! Get it here: #metroidvania #IndieGameDev #pixelart #GameMakerStudio2 #soulslike
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@poorlocke
Dimitris Locke
8 months
Added more enemies, enriched the environments, β›ˆοΈ water reacts to the rain. Also, ⚑! #IndieGameDev #pixelart #soulslike #gamemaker
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@poorlocke
Dimitris Locke
5 months
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@poorlocke
Dimitris Locke
5 months
Taunt your enemies to make them more aggressive and more likely to make a mistake. #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
9 months
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@poorlocke
Dimitris Locke
3 months
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@poorlocke
Dimitris Locke
3 years
Depending on your actions, the hero will recall past events differently, changing the way you experience the game. #GameMakerStudio2 #IndieGameDev
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@poorlocke
Dimitris Locke
7 days
Failed ambush #gamemaker
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@poorlocke
Dimitris Locke
4 months
Through the art of Quickening, take their heads! #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
5 months
You can cast a magical mirror image and trick your opponents. AI test, visual effect not final. #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
5 months
Working on some small details, falling leaves, grass sway.
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@poorlocke
Dimitris Locke
2 years
Did you know this fact about foxes? #IndieGameDev #metroidvania #GameMakerStudio2
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@poorlocke
Dimitris Locke
7 months
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@poorlocke
Dimitris Locke
8 months
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@poorlocke
Dimitris Locke
2 years
I just wanted to show off this challenging foe tbh #IndieGameDev #metroidvania #windmills
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@poorlocke
Dimitris Locke
2 months
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@poorlocke
Dimitris Locke
5 months
Behind the scenes: Enemy aggression and how player behavior changes it. #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
5 months
Behind the scenes: In order to make the combat as interesting as possible, enemy behavior has a weighted chance that depends on many variables. Here are the basic ones: #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
4 months
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@poorlocke
Dimitris Locke
7 months
Long gameplay demo for those interested.
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@poorlocke
Dimitris Locke
5 months
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@poorlocke
Dimitris Locke
5 months
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@poorlocke
Dimitris Locke
9 months
Down by the swamp, raiding a bandit settlement. #indiegamedev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
8 months
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@poorlocke
Dimitris Locke
9 months
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@poorlocke
Dimitris Locke
7 months
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@poorlocke
Dimitris Locke
7 months
I've been working on the lighting system. Also combat music plays in the background while the player is in an encounter. #IndieGameDev #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
7 months
My goal with #projectTempest is to make the player feel like he is the baddest mofo in the battlefield. The combat is designed to serve that purpose. While you feint and taunt your opponent you build up "Conviction"(mana) in order to cast spells. 1/2
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@poorlocke
Dimitris Locke
8 months
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@poorlocke
Dimitris Locke
6 months
Wishing you all happy holidays! I'll be returning with awesome updates in 2024! #IndieGameDev #pixelart #soulslike
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@poorlocke
Dimitris Locke
9 months
Buff up! Sword enhancements and effects are on their way! #indiegamedev #pixelart #GameMaker #soulslike
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@poorlocke
Dimitris Locke
2 years
Blocking projectile spells grants you their magic properties for a short time #GameMaker #IndieGameDev #metroidvania
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@poorlocke
Dimitris Locke
9 months
Sound ON! Added sound effects, post-processing, improved camera work, the player character reacts automatically to enemies with gestures. #indiegamedev #pixelart #GameMaker #soulslike
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@poorlocke
Dimitris Locke
10 months
-Action buffering integrated -Cloth physics complete It's taking shape! #pixelart #gamedev #gamemaker
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@poorlocke
Dimitris Locke
3 years
Adding weather effects to your game can make a huge impact on the atmosphere! α΅–α΅˜βΏ αΆ¦βΏα΅—α΅‰βΏα΅ˆα΅‰α΅ˆ #GameMakerStudio2 #IndieGameDev
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@poorlocke
Dimitris Locke
6 months
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@poorlocke
Dimitris Locke
8 months
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@poorlocke
Dimitris Locke
9 months
Added some post-processing effects thanks to @foxyofjungle and I'm experimenting with group AI to make fair ganks. #indiegamedev #pixelart #GameMaker #soulslike
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@poorlocke
Dimitris Locke
6 months
Project Tempest was rewarded the Visual Award at GDS Prague!!! #indiegamedev #soulslike #gds
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@poorlocke
Dimitris Locke
8 months
Besides the standard moveset, the player can perform a variety of strikes like oberhau, feint with a mulinet, thrust and kick their opponent. #indiegames #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
1 year
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@poorlocke
Dimitris Locke
9 months
Combat is fully working! #indiegamedev #GameMaker (Please disregard the horrible background and decor, they are placeholders :D )
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@poorlocke
Dimitris Locke
3 years
@zozuar Cat <3
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@poorlocke
Dimitris Locke
8 months
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@poorlocke
Dimitris Locke
2 years
Some packs of enemies have an "alpha". If he is killed their morale will be broken and they will flee. #GameMakerStudio2 #metroidvania #pixelart #IndieGameDev
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@poorlocke
Dimitris Locke
1 year
Save 50% off Windmills on this Steam Summer Sale! #indiegamedev #pixelart #metroidvania #soulslike
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@poorlocke
Dimitris Locke
1 year
The tale begins. Windmills will launch on steam in a week! #Windmills #IndieGameDev #metroidvania #soulslike #pixelart
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@poorlocke
Dimitris Locke
2 years
While in Wind Form, normal enemies can't detect you. Canines however, are a different deal! #metroidvania #IndieGameDev #GameMaker
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@poorlocke
Dimitris Locke
8 months
NOPE
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@poorlocke
Dimitris Locke
1 year
Added some lightshafts, also here's a better look on how the grappling hook works in battle. #indiegamedev #pixelart #gamemaker
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@poorlocke
Dimitris Locke
8 months
You can summon a murder of crows to disorient your opponents. You can also use dark magic to blink behind them for a surprise attack. #IndieGameDev #soulslike #pixelart #GameMaker
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@poorlocke
Dimitris Locke
3 years
Verticality in combat is one of my main goals #indiegamedev #metroidvania
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@poorlocke
Dimitris Locke
2 years
I finally have a working map! #GameMakerStudio2 #IndieGameDev
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@poorlocke
Dimitris Locke
2 years
Pause Menu animation. I think it's pretty much done. #GameMaker #IndieGameDev
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@poorlocke
Dimitris Locke
2 years
Experimenting with new map layouts! #metroidvania #IndieGameDev #GameMakerStudio2
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@poorlocke
Dimitris Locke
1 year
I'm experimenting with forest maps and horizontal level layout. More platformer mechanics will be added as the player progresses. #indiegamedev #pixelart #gamemaker
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@poorlocke
Dimitris Locke
1 year
Windmills is live on Steam! Join the hunt! #IndieGameDev #metroidvania #soulslike #pixelart
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@poorlocke
Dimitris Locke
9 months
@GameMakerEngine Daring adventuring and swashbuckling!
@poorlocke
Dimitris Locke
9 months
Now that I am wrapping up the combat, I can finally start working on the environments. #indiegames #pixelart #soulslike #GameMaker
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@poorlocke
Dimitris Locke
2 years
I'm having way too much fun with these powers #metroidvania #GameMaker #IndieGameDev
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@poorlocke
Dimitris Locke
2 years
OK hear me out: What if I put invasions in the game? Old Monk style? #windmills #indiegamedev #metroidvania #soulslike
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@poorlocke
Dimitris Locke
1 year
Here's a sneak peek of my next project. It's a bit barebones as I'm still working on the core loop. #indiegamedev #pixelart #gamemaker
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@poorlocke
Dimitris Locke
2 years
This is what combat in Windmills looks like #metroidvania #GameMaker #IndieGameDev #pixelart
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@poorlocke
Dimitris Locke
1 year
I'm making a new game, working on the general vibe. Disregard the awful cloth physics :) #IndieGameDev #indiedev
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@poorlocke
Dimitris Locke
1 year
Testing stuff with @realkoyima
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@poorlocke
Dimitris Locke
6 months
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@poorlocke
Dimitris Locke
9 months
A closer look
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@poorlocke
Dimitris Locke
1 month
@MadridOld We will announce the game pretty soon!
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@poorlocke
Dimitris Locke
9 months
Added some camera work, improved the AI to predict player movement, experimenting with different mapping (still feels a bit flat) #indiegamedev #GameMaker #pixelart
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@poorlocke
Dimitris Locke
2 years
Windmills will be a timed FREE exclusive on at launch! You can play the longest demo available on @operagxofficial #GameMaker #indiegamedev #metroidvania #soulslike
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@poorlocke
Dimitris Locke
2 years
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@poorlocke
Dimitris Locke
1 month
@PatrickurbanoR Thank you! It will be announced soon!
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@poorlocke
Dimitris Locke
1 month
@tobiassolem Moonstone and Barbarian were my main inspirations!
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@poorlocke
Dimitris Locke
2 years
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@poorlocke
Dimitris Locke
2 years
XP and Level Up System implemented! #metroidvania #gamemakerstudio2
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@poorlocke
Dimitris Locke
1 year
Sometimes the real treasures are the scars you collect along the way #Windmills #indiegamedev #pixelart #GameMaker
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@poorlocke
Dimitris Locke
2 years
Hive mind: some enemies have the ability to "communicate" with each other and coordinate their attacks. I'll explain how it works in the comments. #AI #GameMaker #indiegamedev #gamedevelopment
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