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Dhabíḥ

@dhabiheng

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Artist @valvesoftware since 1999. On Dota 2, Half-life 2, TF2 & Steam. That's not me who contacted you about your Steam account. Creator of Sijun art forums.

United States
Joined August 2018
Don't wanna be here? Send us removal request.
@dhabiheng
Dhabíḥ
10 months
Does 20 year old art count?
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@Dees_Nook
🖌️ Thumbnail artist🖌️
10 months
ARTISTS you can only use one Art picture to convince people to follow you. Which art piece you using? OK GO UWU
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@dhabiheng
Dhabíḥ
1 year
When Jack Black turns into the character you designed 👀
@JamaalBradley
ᴊᴀᴍᴀᴀʟ ʙʀᴀᴅʟᴇʏ 🎮
1 year
TF2 LIVES FOREVER !
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@dhabiheng
Dhabíḥ
9 months
Advertise your account with one image.
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@_Dofresh_
Dofresh
9 months
Advertise your account with one image.
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@dhabiheng
Dhabíḥ
6 months
After 25 years so glad to finally be able to play as Ivan
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@dhabiheng
Dhabíḥ
2 months
New graybox just dropped.
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@dhabiheng
Dhabíḥ
4 years
This one holds a special place for me. I remember being super proud of it when I finished. Unlike most of the other things I do that I loathe.
@iiboharz
Kimberly
4 years
hot take: this is the most iconic piece of half-life promo art in existence
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@dhabiheng
Dhabíḥ
1 year
Quote tweet with 4 projects you’ve worked on.
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@kjettpack
Kellan Jett
1 year
Quote tweet with 4 projects you’ve worked on. Wow I’ve been so lucky it’s crazy
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@dhabiheng
Dhabíḥ
3 years
the Sketch the Final
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@dhabiheng
Dhabíḥ
2 years
Found! Original Half-life 2 Combine Elite...as you can tell from the 31337 on hit shoulder. Which, in my defense, was HILARIOUS back in 2001.
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@dhabiheng
Dhabíḥ
10 months
I guess I picked the right one! 😂
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@dhabiheng
Dhabíḥ
3 months
A side effect of working at Valve is the constant and steady flow (every week or 2) of email inquiries from valve manufacturers in China asking if I would be interested in ordering any specialty factory valves, valve actuators, and a whole assortment of valve related products😂
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@dhabiheng
Dhabíḥ
4 years
From the archives, first stab at HL2 promo art that we felt wasn't the right mood for Alyx. Used this somber tone for the Gordon street pic instead and gave her more power in the Alyx/Gordon shot. She seemed too chic here too, hence the duct tape/hoodie added to the final.
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@dhabiheng
Dhabíḥ
4 years
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@dhabiheng
Dhabíḥ
3 years
This has been cooking for a couple years now and I'm super excited for everyone to finally see this! An exciting take on the Dota world from @ashmasterzero and the world class animation of #StudioMir Let's Go!
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@dhabiheng
Dhabíḥ
1 year
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@dhabiheng
Dhabíḥ
3 years
Eat like Marci. #DOTADragonsBlood
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@dhabiheng
Dhabíḥ
2 years
I dunno, I think the art is pretty much finished early on in the development process too. #Dota2 #Lion
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@dhabiheng
Dhabíḥ
4 years
There was a desire to give her an iconic weapon like Gordon's crowbar, and so the socket wrench was aimed towards that. We never followed through on making it a thing for her in the game though, so it was born and died here in this image.
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@dhabiheng
Dhabíḥ
4 years
In the spirit of Half-Life: Alyx, dug up something I did a few years ago for a friend's brother who worked at @cyborgturkey (Robot Chicken), who was a big HL2 fan.
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@dhabiheng
Dhabíḥ
5 years
I am not on the HL:A team, and so I avoided the trailer until it was released. Bravo! Cuz y'all got me fan boyin' #HalfLifeAlyx
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@dhabiheng
Dhabíḥ
11 months
For the 10th anniversary of the Dota 2 release, a look at the proof of concept trailer that was thrown together. #dota2 1/3
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@dhabiheng
Dhabíḥ
4 years
Playing around with voxels and they reminded me of the game that started it all for me. Who played this? King's Quest 3 is when I fell in love with games. My tribute to what started it all for me. #retrogaming #voxelart #pixelart #magicavoxel #nostalgia
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@dhabiheng
Dhabíḥ
4 years
@JackathanOne @Iiboharz @matttwood Thanks, but i got this open. It's missing the texture but you can get an idea of what I had to work with.
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@dhabiheng
Dhabíḥ
4 years
Love seeing the valve in the head and Alyx's gravity gloves in the #DeathStranding PC announcement. (Gordon's glasses too!)
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@dhabiheng
Dhabíḥ
5 years
Btw...this is happening
@valvesoftware
Valve
5 years
We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time. Can’t wait to share it with all of you!
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@dhabiheng
Dhabíḥ
2 years
@beat_crazey I looked through a bunch of old folders it, but couldn't find anything higher than that. I did come across this one though. Was for a mag cover.
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@dhabiheng
Dhabíḥ
6 months
@Komegatze I actually had no involvement in HL:Alyx. It was in very good hands and I purposely avoided seeing much because I wanted to play an HL game as a customer for once 😂 WORTH!
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@dhabiheng
Dhabíḥ
4 years
My only disappointment in HL:A was when i picked up a cigarette butt in one hand and a lighter in the other and wasn't able to make the two work together. BUT NOW.... (don't smoke in RL it's bad for you, in VR only your VR lungs get killed)
@valvesoftware
Valve
4 years
Expand the world of Half-Life: Alyx. Find new community creations in the Steam Workshop, or make your own using the newly released development tools.
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@dhabiheng
Dhabíḥ
4 years
Second attempt at #animation . This took waaaaaay longer than I thought it would. Hats off to real animators who have the patience for this. @FlipaClip
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@dhabiheng
Dhabíḥ
2 years
Let’s introduce these gems to a whole new generation.
@NintendoAmerica
Nintendo of America
2 years
Now you’re thinking with Portals, and playing portably! The classic first-person puzzle games Portal and Portal 2 by @valvesoftware are available now on #NintendoSwitch in the Portal: Companion Collection! 🔵🟠:
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@dhabiheng
Dhabíḥ
3 years
It's too bad I have to even say this...wasting precious characters. I could instead be telling you my opinions are my own.
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@dhabiheng
Dhabíḥ
2 years
This looks like a PhysX demo from 2008
@gunsnrosesgirl3
Science girl
2 years
the vortex of a dust devil originates from a whirlwind on the ground Powered by heat from the ground and made visible by debris particles which become electrically charged through friction (triboelectrification) These electrical fields strength it -1/🧵
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@dhabiheng
Dhabíḥ
10 months
W for gamers I reckon 😎
@pcgamer
PC Gamer
10 months
Another huge W for Gabe: Blizzard is going to start releasing games on Steam.
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@dhabiheng
Dhabíḥ
10 months
@zzzlzlzlzlzlz I did 😊 Started with a photo on that one.
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@dhabiheng
Dhabíḥ
5 years
1/ Today marks 20 yrs working @ Valve. I never thought I would work anywhere that long, let alone my first real job. They took a chance on a no experience kid out of college with no resume and a portfolio thrown in a folder on a server somewhere. It changed the course of my life.
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@dhabiheng
Dhabíḥ
4 years
For the curious, I was able to open up the old reference file for the HL2 Barnacle image. The 3D head was pasted in separately.
@dhabiheng
Dhabíḥ
4 years
@JackathanOne @Iiboharz @matttwood Thanks, but i got this open. It's missing the texture but you can get an idea of what I had to work with.
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@dhabiheng
Dhabíḥ
2 years
Lotta good stuff!
@OnDeck
Steam Deck
2 years
Good morning! It's been around a month since Steam Deck launched, and we've been listening to feedback and pushing updates at a steady clip. Here's a quick look at everything that's been added and improved to Steam Deck since launch!
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@dhabiheng
Dhabíḥ
2 years
I’ll take “Things I made that I didn’t expect to become a thing” for 200 Alex.
@TopHATTwaffle
TopHATTwaffle
2 years
Don't talk to me or my son ever again.
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@dhabiheng
Dhabíḥ
11 months
3/3 Ultimately, we didn't use this to announce the release for other reasons but it's a good example of how something goes from idea to completion and the flexibility to create at a place like Valve. Here is the final result:
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@dhabiheng
Dhabíḥ
1 year
It may not be the absolute worst, but it did have the distinction a few years ago of making EGM's own "Worst Game Covers Ever" list!
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@mothhnett
Finn
1 year
Anti portfolio day where you show case your absolute worst, most embarassing work
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@dhabiheng
Dhabíḥ
3 years
Quote RT with 4 projects you worked on.
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@dhabiheng
Dhabíḥ
1 year
My path to games: ➡️ "Piroshky Piroshky" Bakery ➡️ Artist at Valve No clearer example of "right place, right time" and I know how lucky I am. Had I applied a couple years later it's pretty unlikely I would have gotten the job.
@HillfortGames
Vin @HillfortGames
1 year
My path to games: ➡️Barman ➡️Barman ➡️Barman ➡️Waiter ➡️Waiter ➡️University ➡️Kitchen Staff ➡️Wait Staff Trainer ➡️English Teacher In Japan ❔ (Wait… what?!) ➡️Randomly Featured On Kotaku ➡️Ubisoft Osaka Junior ➡️Freelancer ➡️Ubisoft Montreal Senior ➡️Creative Dir. JBS.
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@dhabiheng
Dhabíḥ
4 years
This is superb!
@ValveTime
ValveTime
4 years
Here's the source for that high-res Gordon Freeman model .
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@dhabiheng
Dhabíḥ
10 months
@capetra_3 It is 😆
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@dhabiheng
Dhabíḥ
10 months
'Chicago Orthographic' Experimenting with importing Google Earth map data into Blender #b3d We need a city builder game that looks like this! 🏙
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@dhabiheng
Dhabíḥ
2 years
Mine looks a little bland.
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@dhabiheng
Dhabíḥ
2 years
Happy Year of the Tiger🐯!!! Reposting a sculpt I did for the Dota 2 New Bloom event (was the Year of the Horse🐴) #LunarNewYear
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@dhabiheng
Dhabíḥ
4 years
In the words of Gordon Freeman: “!!!!!!!”
@valvesoftware
Valve
4 years
Half-Life: Alyx. Now Available.
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@dhabiheng
Dhabíḥ
8 months
The first photo would be so much cooler IF I WASNT HALF BLINKING
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@lizaledwards
Liz Edwards 💙💛
8 months
show me you at the start of your game dev career Vs you now (Aka hotter, more confident, super cool)
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@dhabiheng
Dhabíḥ
10 months
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@dhabiheng
Dhabíḥ
5 years
Been working on this, excited to get this out!
@Steam
Steam
5 years
The new Steam Library Beta is coming September 17th!
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@dhabiheng
Dhabíḥ
10 months
Love seeing this on Steam!
@Steam
Steam
10 months
Overwatch 2 is coming to Steam on August 10th with its biggest content drop ever!
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@dhabiheng
Dhabíḥ
1 year
@matttwood this guy? lol. I wish I had a pic of the 3d model, it looked a lot more "clay"
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@dhabiheng
Dhabíḥ
3 years
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@dhabiheng
Dhabíḥ
4 years
What’s 1+1? NO, IT’S WINDOW!!! HAHAHAHHAHAHAHAHHAHAHA
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@dhabiheng
Dhabíḥ
4 years
1/ I was about to write how super proud I was of what the HL:Alyx team did on this game. But I feel like "proud" relays some sort of ownership over what happened. I had absolutely nothing to do with this game, I played it as a customer would, and it blew me away.
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@dhabiheng
Dhabíḥ
2 years
"Valve is always hiring and we’re on the lookout for talented level designers who want to help us build more of this type of thing."
@IamDeanTate
Dean Tate
2 years
Hey #blocktober - here’s some stuff I worked on from the “Jeff” chapter in Half Life: Alyx. Beware: SPOILERS ahead. First up, some screenshots of the area where we train the player on how Jeff works. I referred to this area as the “training trench” throughout development.
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@dhabiheng
Dhabíḥ
4 years
On a bit of a #nostalgia kick. Next up, these little guys had the most expressive animations in just a small 16x16 frame. I sunk hours into Lemmings. #retrogaming #voxelart #pixelart #magicavoxel
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@dhabiheng
Dhabíḥ
4 years
So....Pretty much Dota 3.
@DOTA2
DOTA 2
4 years
The Outlanders Update
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@dhabiheng
Dhabíḥ
2 years
Pulled a hires frame from the teaser and made a Marci poster for a friends daughter
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@dhabiheng
Dhabíḥ
4 years
New year’s resolution No.127: Learn to Animate. Since for some reason most IRL friends think i animate, I thought maybe I should try it. #myfirstanimation #2020resolution @FlipaClip
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@dhabiheng
Dhabíḥ
4 years
Sometimes people wonder why its like I disappeared. This sums it up.
@ollymoss
Olly Moss
4 years
@Justinoaksford Just realising that I did 0 personal work this year. One of the nice things about working at Valve is the line between personal work and work work is very blurred. The itch is usually scratched pretty quickly.
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@dhabiheng
Dhabíḥ
4 years
HEY PEOPLE! THIS!
@valvesoftware
Valve
4 years
Half-Life: Alyx, available March 23, 2020
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@dhabiheng
Dhabíḥ
2 years
@SlappyCromwell These are Overwatch Soldier conversion mechanisms. Idea being that once proven in Civil Protection as a Metrocop you get to graduate to be a Combine soldier which involves memory replacement, among other mods. All things that make them less and less human the higher the rank. (λ)
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@dhabiheng
Dhabíḥ
2 years
If Valve didn’t exist, the only place I’d consider.
@Playdead
Playdead
2 years
15 years ago today, game designer Arnt Jensen founded Playdead! LIMBO and INSIDE each took six years. Our current project, GAME 3, is even more ambitious. If you're a game maker, appreciate our work and want to live in wonderful Copenhagen, get in touch!
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@dhabiheng
Dhabíḥ
5 years
@joewintergreen Haha cool you noticed this! Some Easter eggs are too hard to find, no one ever found the gman face I put in Eli’s lab. @mattwood
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@dhabiheng
Dhabíḥ
10 months
@SamZaNemesis @epicplayer40 Yep! Blast from the last, nice to see!
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@dhabiheng
Dhabíḥ
3 years
you vs the guy she tells you not to worry about
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@dhabiheng
Dhabíḥ
5 years
When you set out to establish a pattern people will pick up on, but it will take at least 6-7 years before people would be able to recognize it. #TI9 #dota2
@betwaydota2
betway DOTA 2
5 years
❓ Did you know why #TI9 is purple-themed? The colours of each year's International is based on the original five in-game runes, in a rotating order!
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@dhabiheng
Dhabíḥ
9 months
@kllrfish289 It would have been better if it was him 😂
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@dhabiheng
Dhabíḥ
4 years
2/ It is amazing from start to finish, and it finishes with one of the most satisfying game endings I've ever experienced. The HL:Alyx team didn't just raise the bar for what a VR game could be, they raised the bar for what digital entertainment could be. Again.
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@dhabiheng
Dhabíḥ
3 years
Portal 2 was the first game I deliberately shirked my "everyone should playtest this to make sure we catch all bugs" responsibilities. I wanted to play it fresh. Worth it! It was amazing.
@thegameawards
The Game Awards
3 years
🎂 It's your cake day PORTAL 2. 🎂 Happy 10th Anniversary, released on April 18, 2011!
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@dhabiheng
Dhabíḥ
5 years
@joewintergreen @matttwood @mattwood Noclip into the opening the vortigaunt is extracting that thingy from, the yellow inside backing of that looks like solid yellow, but if you screenshot it and the increase the contrast in photoshop a face should appear. If you have no luck I’ll try tonight.
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@dhabiheng
Dhabíḥ
5 years
Rise and shine Ms. Vance, rise and shine. Coming March 2020! 🤩🤯
@valvesoftware
Valve
5 years
We're thrilled to announce Half-Life: Alyx, a new full-length entry in the Half-Life series, built by Valve for VR. Return to Half-Life in March 2020. Pre-purchase now on Steam.
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@dhabiheng
Dhabíḥ
3 years
4 MORE HOURS #DOTADragonsBlood
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@dhabiheng
Dhabíḥ
1 year
fyi it's pronounced: ZA-bee it's not pronounced:
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@dhabiheng
Dhabíḥ
1 year
@matttwood * quickly looks for any of the concept art that might still exist from claymation TF2 *
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@dhabiheng
Dhabíḥ
4 years
@Iiboharz @matttwood no 3D render under that. Although it’d be a stretch to say it was COMPLETELY hand drawn. I used a lot of photo sourcing for the water splashes and some metal textures to overlay on different parts of the suit and background.
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@dhabiheng
Dhabíḥ
5 years
Finally started playing around with the Unity engine recently. I’m floored at how easy they make it. Brb gonna go make a game.
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@dhabiheng
Dhabíḥ
4 years
Also from a few years ago. #RedArt (I cheated and made it more red, but don't tell anyone.)
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@dhabiheng
Dhabíḥ
7 months
got out of bed every morning
@RickRossPizza
ya momma hoe ‼️
7 months
please brag about something you did in 2023 .
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@dhabiheng
Dhabíḥ
4 years
Glass donut & bread cup! #blenderdonut
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@dhabiheng
Dhabíḥ
11 months
2/3 We had wanted to announce the wide release with a trailer and after seeing a branding piece by the talented Ben Huen, I did some quick screen captures from the HL model viewer and comped it in After Effects over the audio track of the James Bond: Skyfall teaser.
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@dhabiheng
Dhabíḥ
2 years
@matttwood Ambient lighting is key
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@dhabiheng
Dhabíḥ
1 year
@metrocopnet it's comms! and Resistance stole em to use themselves
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@dhabiheng
Dhabíḥ
4 years
@beat_crazey A lot of different photo source pasted together. Mostly from white water rafting photos 😉
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@dhabiheng
Dhabíḥ
3 years
I’m really proud of all the hard work that led up to this moment. 🙃
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@dhabiheng
Dhabíḥ
2 years
I love how the the brain suddenly registers how high this plane is as soon as the sky writing starts. Until then there is no reference point.
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@dhabiheng
Dhabíḥ
2 years
Narrator: This isn’t CGI.
@boomborks
b°rk 🇳🇿
2 years
This CGI is insane...
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@dhabiheng
Dhabíḥ
7 months
@beat_crazey The goal was to bring in a new theme that was very different from the established themes we shipped with, so the mountainous and snowy set accomplished those goals. We pulled from the Cascades of Valve's home state of Washington which is pretty much the same as what you see in BC
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@dhabiheng
Dhabíḥ
4 years
For the uninitiated. Look at this 16 color beauty!
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@dhabiheng
Dhabíḥ
2 years
A few hours ago someone @‘d me attaching a Half-life 2 concept drawing I did years ago and haven’t seen since. Before I had a chance to save the image or reply they deleted it and now it’s gone forever…. Please send again!!!
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@dhabiheng
Dhabíḥ
4 years
Have come across a lot of people who didn't know about a couple really useful things when using #photoshop . 1.) You can hold down SPACE when drawing lines or marquees to adjust the starting position
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@dhabiheng
Dhabíḥ
4 years
@Iiboharz @matttwood For the record, I was looking for the old files and I found them. Can't open them anymore (old xsi .scn file) but saw one called barnacle_cover. So im less convinced there wasn't a scene I painted over. So im changing my answer to "yes". (so long ago!)
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@dhabiheng
Dhabíḥ
4 years
In 1992, 13yo me didn't know what i needed to do to make a game. So I just made mockup after mockup. Found a box of old floppies with the images. This game was a point/click adventure after I saw a screenshot of Willy Beamish at the back of PCMagazine (still haven't played WB)
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@dhabiheng
Dhabíḥ
3 years
People! LOOK! One of the many things about this show that stands out is the amazing score from @DM_LA . You get a taste of that here in this teaser.
@DOTA2
DOTA 2
3 years
NEW DOTA: Dragon's Blood Teaser Trailer! Premiering March 25th on @netflix , this exciting take on the Dota universe from @ashmasterzero (Thor / X-Men: First Class) is brought to life masterfully by @StudioMir2010 (Voltron / The Legend of Korra)
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@dhabiheng
Dhabíḥ
9 months
@kllrfish289 Actually I remember him helping me make the Heavy's arm look right, I had a hard time with the lighting.
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@dhabiheng
Dhabíḥ
1 year
...who am I kidding it IS the absolute worst.
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@dhabiheng
Dhabíḥ
2 years
Slowly getting back into art again... anything I do now looks the way it did back in 2010 though and I've identified the culprit as brushes. (Let's pretend it has nothing to do with my own skill) Anyone have any favorite PS brushes or resources for brushes?
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@dhabiheng
Dhabíḥ
3 years
Ok I’ll go.. ....uhm. 🤷🏻‍♂️
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