A recent animation grad told me they turned down what would have been their first gig because "the movie seemed like it might not be great." ๐
I'll tell you what I told them
๐งต
Some interesting timing/posing reference for animators here. At first, I thought the kicker was going into slow motion, but if you look at the other people, itโs real-time throughout. Cool stuff, and the contrast in timing feels so dynamic!
About 15 years ago, I stopped asking to work on specific films at ILM and instead started asking to work with specific PEOPLE.
Artists I knew I could learn from.
Nothing has boosted my career growth and job satisfaction more than that single conscious choice.
3) The "best" film may be an absolute nightmare to work on and the "lame" film may be a joy that catapults your skills to the next level.
Build your career around the relationships you forge and the artistic journey you take. Choosing a gig based on prestige alone is a trap.
1) I've worked on 40 "big" movies. No one knows which movie will be great. They literally have no real idea and you don't either. The movie everyone thinks will be the groundbreaking stunner can bomb. The "lame" seemingly-derivative sequel can turn out to be a classic.
2) Pinning your hopes on your first pro gig turning out to be Spiderverse is a recipe for frustration. Almost no one will hit that lottery with their very first job.
If you can afford to be choosey, more power to you, but most will need to work their way up to their dream gigs.
4) So don't look for the "perfect project," especially if you are new. Instead, look for a nurturing studio with a great culture. Look for artists you can learn from.
Treat EVERY project as a chance to help it be the best it can be, and as an opportunity to grow as an artist.
There is no AI. Not yet.
There are just large language models choosing the word statistically most likely to come after the previous word in that context.
And for art, itโs just โhereโs a mashup of all the art we stole from artists.โ
It isnโt โthinkingโ or โcreatingโ anything
When this poster came out, they gave each of us one at the studio and we all flipped for it. Someone was brave enough to ask George to sign theirs, and pretty soon a line began to form. George had them set up a table in one of the stages at ILM and sat there for hours, kindly 1/2
Netflix may be the best thing to have happened to animation in long time. Arcane, Maya, Hilda, Kipo, Love Death & Robots, Trollhunters, and on and on. Watched Robin Robin with the fam today and itโs another winner!
...making sure every employee who wanted his signature on that killer poster got one, thanking us for our hard work as he did so. He was already a hero of mine and my biggest source of inspiration ever, but this let me see him in a while new light and Iโll never forget it
Animation Tip
#1
:
Plan! I know you feel you don't have time for planning, but it will actually SAVE you time. A well-planned scene will almost always get done faster and look better than if you just dive in.
I try to spend 20% of my time planning. If I have a week to
๐งต1/5
Haha I got to animate these shots and had so much fun doing some spaceship stuff. I wasnโt sure if the dead pilots would be ok, but was so excited when they were approved!
The new Mortal Kombat film has a ton of animation in it, including multiple fully-animated characters, and zero mention of animation in the credits. Not even leads or Animation Supervisors. Itโs amazing how all this animation just magically happened on its own :/
The day I started animating at ILM, another new animator joined the company too. He was 45, he was self taught, and it was his first animation job.
itโs never too late to hunt your dream
50 hours into this game and completely blown away so far. Any random side quest has more character and world-building than many entire games do. The animation is gorgeous throughout (no surprise there, it's
@Guerrilla
) and it's a masterclass in keeping a story fun and engaging
Sometimes I miss working in the studio, but tonight while animating from home, I took a break to roast Sโmores over a fire in the backyard with my wife and daughters and look at the stars.
Pretty tough for a studio to compete with that.
Yes,
#HorizonForbiddenWest
has some of the best performance animation you've ever seen in a game, but a special shout-out to the creature animators who clearly put a ton of time and thought and talent into giving every single robot a personality and so many fascinating behaviors!
If your animation isnโt looking so hot and youโre feeling frustrated, donโt forget that you canโt be great at something unless youโre willing to be bad at it.
Fail boldly, learn what you can from that attempt, and try again. Itโs the only way to grow.
#animation
Iโve worked on 35 films. Some of them are great. Many are ...not. But each was an invaluable chance for personal artistic growth.
If you find yourself working on a stinker, just try to make your little slice of the project shine as best you can and learn as much as possible. 1/
No one was a bigger hater of motion capture than me.
Back in the mid 90s, it was hailed as tech that would replace animators, which obviously angered as well as scared me. And raw mocap always felt so aesthetically dead and robotic to me, in comparison to keyframe animation.
๐งต
If you think being an animator sounds fun but that you could never learn it, youโre wrong. It isnโt easy, and it takes lifelong dedication and patience.
To succeed, you have to sincerely love it, but I truly believe anyone can learn it.
If I can do this stuff, you can too
All I want for Christmas is for
@netflix
to release a full โwork in progressโ version of Klaus, similar to the old dvd version of Beauty and the Beast where half is it is just pencil-roughs and boards
These dont look like much, but they all had to be on ones (with some exceptions) and it was at the end of production. First shot i had to hook up with a james baxter shot for continuity. Crazy world we live in :D
#klaus
#klausmovie
#2danimation
#2d
#jesper
#penciltest
I once got so many animation notes on a shot that it went full-circle and I finally just resubmitted my original version, which the director then loved and finaled :/
I try to remember that any time Iโm giving someone animation notes
@3danimator12
This shows potential for sure! Keep working on the weight & mechanics. The horse and dog are strongest but get a little cartoony for vfx. For the cat, try to get more of a feel of โpushโ in the back legs. Remember, the back legs are the engine, doing all the pushing. Good luck!
Hiring animators for a project? I always think the best teams have at least a few promising juniors who may have little or even no professional experience. Look for a hunger to learn and enthusiasm as much as raw talent. Often they end up crushing it!
Truth. Iโve worked with kind, nurturing directors and the entire crew would be willing to bend over backwards for them.
Itโs total BS that you have to be an unpredictable a-hole scaring and belittling your crew in order to get their best work. 1/3
This applies to animation as well. There are so many shots youโll get assigned that are downright terrifying. Embrace the fear. Use it as fuel for your creativity.
Youโll always have the safety net of the fundamentals to lean on and hopefully good leadership to help guide you!
This is why I tell upcoming artists to just put themselves out there. Apply, submit, share. You could work on your portfolio for a decade and still never feel ready. The deep end is where you truly learn to swim, eventually you need to just jump in.
We got to catch a screening of Nimona tonight and the whole family loved it! Huge congrats to all the artists that worked so hard to rescue this film and tell this story. Catch it on Netflix this week!
#Nimona
Tomorrow I'm giving a presentation to my 2nd grader's class about what an animator does for a living. I was excited, but now the pressure is on, because the talk last week was from a dad who is a firefighter and he SHOWED UP IN AN ACTUAL FIRETRUCK.
Not cool, man
If you arenโt out there seeing and supporting the terrific
#JojoRabbit
and
#KnivesOut
, I donโt want to hear a peep from you in 2020 complaining about Hollywoodโs sequel obsession and โlack of originality.โ Get to a theater, these are great and fun films!
Arcane is everything I hoped it could be. The animation is incredible, great world building, emotionally powerful storytellingโฆ Iโm in awe that this is what โTV animationโ can be.
Between this and Maya and the Three, I think a new bar has been set and itโs thrilling to see!
Iโve been afraid to post much about it because of jerks posting spoilers, but I finished
#TheLastofUsPartII
tonight and itโs such a powerful and moving masterpiece. Iโm in awe of it. What an achievement in art and bold storytelling.
I asked my grandmother once what she thought was the most life-changing invention of her lifetime. I thought she was going to say TV or maybe air travel or the internet.
Nope, it was the ballpoint pen.
She said the ballpoint pen changed everything.
1/2
Absolutely tragic to lose
@blueskystudios
and Iโm heartbroken for all of those amazing artists. They built a world-class studio and Iโve so often been in awe of their animation. I was so excited for Nimona, too. What a gut punch for film fans.
The culture of celebrating the failure of artistic endeavors is gross.
Whether itโs a film, a game, a book, a show, etc, it represents artists & storytellers, often many of them, doing their best.
Not every piece of art is tailor made for your tastes, and thatโs ok. Itโs art.
Just finished
#RatchetPS5
. Totally loved it. It was my first Ratchet & Clank game, and what a blast it was! Gorgeous and so much fun. Big thanks to all the incredible artists at
@insomniacgames
for the years of work. Be proud!
Heartbreaking that so many animation students are well over 100k in debt.
You do not need to spend 6 figures to become an animator.
@AnimationMentor
costs a fraction of that and it would be hard to find a studio in the world that doesnโt have AM grads on their team
Calarts students are protesting their $50.8K annual tuition. But really, US animation students everywhere should be protesting. Here are some other animation school tuitions for 2019-20 programs:
RISD: $51.8K
Pratt: $51.7K
Ringling: $48K+ (est)
SVA: $44K
MCAD: $39.9K
SCAD: 37.5K
Todayโs my 25th Anniversary at
@ILMVFX
. 25 years spent learning from the intimidatingly talented artists around me and just doing my best to keep up. It was my dream to work here since I was literally 5, and it has been every bit the dream job I knew it could be. Thanks, ILM!
Very little is right or wrong in animation. Balance is right or it isnโt. A line of action is strong or it isnโt. An idea is clear or it isnโt. But so much, even how you show weight, is up to the style of the piece. You can break the rules when appropriate.
Itโs art, not math.
2 years ago, I told my daughter how special it was to me that she waved goodbye to me as she left for school one day.
Ever since, every school morning for 2 years, she yells BYE DAD I LOVE YOU BYE SEE YOU SOON I LOVE YOUUUUU all the way down the street.
Best part of my day!
@anim_xander
I was 21 when I showed up at ILM, but the guy who started with me was also starting his first animation industry job and he was 45.
Thereโs no wrong age to follow your dream! :)
โYou could write something any time, any place, so easily! No ink wells, no spatters on the paper, it was amazing.โ
When they got their first ballpoint pen, she and all of her friends stood around staring at it and taking turns holding it.
Just some perspective. I miss her.
Time flies! In 2 weeks, it will be my 25th anniversary at
@ILMVFX
(they are generously counting my internship in that number).
Year 25 has been every bit as fun and inspiring and intimidating as year 1 was.
Iโm animating on my 33rd movie at ILM, a dream job I began in 1996, and I still feel this โimposter syndromeโ every single day.
Iโm surrounded by intimidatingly talented artists, but we can choose whether to be paralyzed by this or to use it as fuel and be inspired by our peers
Favorite thing right now is watching the amazing and magical
#KipoAndTheAgeOfTheWonderbeasts
each night on Netflix with my daughters.
@RadSechrist
, can you guys please make 345 more episodes so we can do this all year? Cool, thanks
Rolled credits tonight on the Guardians of the Galaxy game, which should be getting a lot more attention. Fun, beautiful, funny, solid story, great animation. A really fun ride!!
I can't believe it's been 16 years since we opened the doors to
@AnimationMentor
. What an incredible journey it's been. Thank you to all of the people who have supported the school and have come along for the ride with us! Our baby is old enough to drive - I can't believe it!
Happy birthday to us! ๐๐ฅณ
Animation Mentor has spent 16 years helping artists reach their goals, and we couldn't be happier.
We are so grateful for all of the wonderful people who make our work possible. Thank you for being part of our community!๐งก๐งก๐งก
Streaming movies should have more behind the scenes content and commentaries, not less.
Thereโs no reason they canโt add that stuff after the fact and generate renewed interest in the films down the road.
Whoever took the care to animate Ellieโs fast-but-struggling walk through deep water: I see you
The animation in this game isnโt โgreat for a game,โ itโs just great
#TLOU2
Without his vision and courage, there is no Star Wars, which means I lose my favorite memory with my father, I donโt become an animator, I wouldnโt have met my wife, and my kids wouldnโt exist.
I owe so much to Star Wars. Thanks, George, for literally everything
#MayThe4th
In the earliest days of creating
@AnimationMentor
, Eric Goldberg graciously let us sit down with him and spend the afternoon peppering him with questions about the art we all love. AM gave me so many chances to meet and learn from my heroes, and this is a day I'll never forget!
After every episode of
#MayaAndTheThree
, my kids are screaming "one more episode!" and I'm right there with them!
@mexopolis
is the rare creator who can tell an unforgettable story with the voice of an artist of singular style and vision. We are on ep6 and LOVING it! 1/2
My girls and I finished
#MayaAndTheThree
. What a finale. We were cheering and then crying and then cheering while crying. Sincerely one of my all time favorites. Wow.
Politics aside, for an animator, this is a gold mine of micro-expression reference, and specifically of micro-expressions taking over and blossoming into full fledged facial expressions for quick bursts
Someone please make a streaming service that is strictly extras. Commentaries, making-of docs, bloopers, auditions, concept art, alternate endings, vfx reels, WIP animation, etc.
Thanks. Iโd be a subscriber for life
Animators:
@waynefrederickg
has a terrific new book dropping in a couple weeks! I'm beyond lucky to have him as my mentor and he is truly the greatest animation teacher I've ever known. Be on the lookout for this!
My Dad took me to see Empire Strikes Back when I was 5. My earliest clear memory is walking out and asking to visit Hoth. He told me Hoth was made by artists. That changed my life. I didnโt know I wanted to be an animator yet,
1/4
Right now, a group of passionate artists are somewhere out there, working in secret and pouring their souls into whatever my favorite thing will be a few years from now.
Thanks in advance to whoever you are!
When animating a long prop, I always track the tip to make sure the arcs are organic, even when tighter/sharper turns are needed. Nowadays I would track it with a Maya tool, but for something like Yodaโs lightsaber, I just used a dry erase marker on my screen. Works great too!
@missingwords
Chewie took my daughters Leia doll, held it reverentially, and then lifted it up over his head and led the crowd in a roar/cheer for her. It was awesome and moving
Animating a realistic โdigi-doubleโ is really hard.
@jeandenishaas
was a young up-and-coming animator at ILM when he did this shot. I remember being so impressed. He was still pretty new to ILM, and I remember thinking this new kid was going to be one to keep an eye on!
Iโve had great learning opportunities squandered by having the wrong attitude on a project. Sometimes you need to just let it go, focus on your job, contribute at the highest level you can, and look at it almost selfishly as a chance to grow and be more ready for whateverโs next
Art isn't a race. You will never know everything there is to learn about your art. There will always be someone "better."
Don't let that get you down. Let it inspire you.
Use it as fuel! Just keep growing, that's what matters.
Stop comparing yourself. It isn't a race.
My feed is full of
@insomniacgames
artists and
@SonySantaMonica
artists encouraging and congratulating each other on their killer game reveals yesterday. Not competitors, just artists supporting artists. I love it.
Shoutout to
@ILMVFX
โs amazing production teams!
No one tells you in school just how much of your artistic output, morale, and efficiency rely on a strong prod team.
ILM has some of the best prod staff in the world, and they are a huge part of our success. Unsung heroes of vfx!
After decades of working at ILM, you might think I would be numb to this stuff, but I still geek out just as much as I did in art school at watching these artists change the world of cinema.
What an achievement! And it still looks terrific. I will always be in awe of this.
@realDavid_
Life is too short for grudges. Sitting around being mad at someone only hurts yourself. People make mistakes. Theyโre all just people. Let it go, move on, and youโll have a happier life the one time you get to be here.
The trailer for Space Jam 2 comes out tomorrow. Iโm excited to finally share a peek at our work, beyond proud of the animation team, honored to have our work exist alongside so much gorgeous hand-drawn animation, and so curious what the reactions will be to our work
1/3
Genuinely curious what the goal here is. To drive the camera, maybe, or to give Harrison something to play off of? Either way, its interesting to be wearing a capture suit when they likely arenโt going to use much (any?) of it. I wonder if they at least shot clean plates too