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Fear the Phantom (game in bio) Profile
Fear the Phantom (game in bio)

@Phantom_TheGame

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Horror game developer, working on an open world horror game. Envelope: Ko-fi:

REBA 50
Joined October 2022
Don't wanna be here? Send us removal request.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Envelope is a PSX-style open world horror game. The game starts off with you doing your regular night shift tasks, but things escalate in a morbid matter. The second part of the game takes place in an open world free for you to explore as you please. Main features: 🧵
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@Phantom_TheGame
Fear the Phantom (game in bio)
27 days
Game dev is all about cheating
@SirTartarus
SirTartarusDev
27 days
What do you exactly mean by "That's not how trains work"?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
I was just messing around in Blender, and all of a sudden the default cube just leaves my screen and appears in my room?? How do I get it back in??
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
The struggles of indie game development. 🧵 (1/5)
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
C# now allows the "ifn't" statement to check whether a condition is *not* true. This helps with readability, as well as reduce the amount of exclamation marks used.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
I didn't know Blender existed for PC until today. I've been using my old reliable Nokia until now. It's going to speed things up a lot when I have a mouse and keyboard!
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Young people are not interested in learning programming, so the creators of C# has decided to permanently change the programming language to make it more relatable to the younger generations.
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@Phantom_TheGame
Fear the Phantom (game in bio)
29 days
Guys this is not 1996, we don't have to use spheres that are visibly not spherical. We have tools to make them smooth as fuck. Just up these values to like 10,000 and your spheres will look better than ever.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
I really wish there was an easier way to do this. Game dev is fun, but it's so repetitive 😢
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
As a way to encourage the younger generation to try out programming, most of the keywords in C# have been permanently renamed. This should increase the amount of younger game developers coming the next few years.
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
As an attempt to save electricity, Visual Studio will now only show code that is close to the cursor. This should reduce the amount of light emitted, and that saves power. We all have to take care of this planet any way we can, that includes us game devs!
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Can't think of a caption. Something to do with game dev being hard or some shit.
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@Phantom_TheGame
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24 days
Having to make the cube every single time I open Blender is such a nightmare. I hope one day they will add the ability to just add a cube instead of having to make one from scratch.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Software devs: "I managed to write 92 lines of code that can be used to compress 15GB of data to 1KB. The code is also extremely optimized." Game devs: "Yes, all of these 172,951 lines of code are necessary to allow the player to open a door by interacting with a button."
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Game devs after 17 weeks of working on their custom game engine.
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@Phantom_TheGame
Fear the Phantom (game in bio)
26 days
I said low poly, not lowest poly 💀
@Phantom_TheGame
Fear the Phantom (game in bio)
27 days
Low poly grill
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
As an attempt to make game devs learn better manners, C# now requires you to wrap your code in a "please" statement. Ignoring it will prevent the code from being executed.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
My indie game income the last few months: October: $0 revenue November: $2 revenue December: $0 revenue If I can do it, you can do it. I believe in you. Keep grinding.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
People keep saying that you should write code that is self explanatory instead of using comments. Do you think this is better than using comments?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Do you code with or without physics?
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
"The ran-out-of-content"
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
An indie game dev's gotta eat. (1/6) 🧵
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
I love starting new Unity game projects, but it's so annoying having to write all the math functions every time. C# should add these by default.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
"The nothing-is-good-enough"
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Checking if a value is between 0 and 100 in C#, the amount of code required for something this simple is insane! Imagine having to do this with like 1,000 or a million 😢 Game dev is tough!
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
"The every-game-needs-multiplayer"
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
If you want your Unity game to be supported on low end PCs, you could implement this method that deletes a random useless file on the computer. If the FPS is low, the player can just spam the delete button until they are satisfied.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
"The p3rvert"
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@Phantom_TheGame
Fear the Phantom (game in bio)
25 days
0.1 sec after I open Blender.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
I have done this shit way too many times.
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@Phantom_TheGame
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1 month
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@kirawontmiss
kira 👾
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Ok so everyone keeps telling me to use switch statements instead of "else if" I don't see the appeal but I changed all my if's to switch statements. Maybe people will stop telling me how to code now.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Especially tough for people living in low-income countries :(
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Doesn't matter which engine you use, you won't finish your games anyway.
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@Phantom_TheGame
Fear the Phantom (game in bio)
29 days
An absolute beauty. I hope Twitter doesn't compress this image too much.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
WHY THO So we can all just be zombies, getting fed through tubes while computers just feed us content? Technology is supposed to replace the boring, repetitive tasks that no one wants to do, not art stuff. Tech bros think art is about the product.
@BenjaminDEKR
Benjamin De Kraker 🏴‍☠���
3 months
I am often critical of OpenAI but the Sora video previews have left me speechless. This is excellent, world-changing work.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
What exactly do I do when my PC runs out of ink? I can't code when I literally can't see what's happening
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
What is this universal hate for C#?
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@Phantom_TheGame
Fear the Phantom (game in bio)
29 days
And only half a GB! With everyone having disk sizes of at least 2TB, this is nothing. I don't even know what the catch is at this point.
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
When handling heavy tasks, you can encourage the compiler by using the keyword "daddy". This will give a small performance boost for the next few lines of code. This is crucial if you want your games to run at 60+ FPS at all times.
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@Phantom_TheGame
Fear the Phantom (game in bio)
29 days
what the...
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
This store owner has learnt the best moves to avoid getting shot.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Uhh some people keep telling me there needs to be something called "recoil" when shooting in our game Envelope. Does this look realistic to you? I don't know how recoil works in real life.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
This has happened countless times tbh
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Don't forget to encourage the compiler using the "daddy" keyword. This will excite the compiler and give a performance boost for the next few commands.
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@Phantom_TheGame
Fear the Phantom (game in bio)
27 days
Low poly grill
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
C# is introducing even more keywords to allow more personal coding styles. Which of these is your favorite way of checking if a boolean is false?
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Imagine people still using cube meshes with 12 tris in 2024 😂😂😂 Real people optimize their cubes to only have 6 tris 😎🔥
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
There's also a booln't which is exactly the same as a bool, but opposite (true = false, false = true). Very useful if the variable is false most of the time, but you want more positivity in your life, so you prefer the variable to be true.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
This is a good way to pause in Unity, right? Nothing can go wrong
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
What do you think of my new implementation of pause?
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Fear the Phantom (game in bio)
3 months
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
Sucks to be broke 😭 Do you have a budget for your games or do you make it all yourself?
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
Visual Studio is implementing a character limit. You only get 300 characters per class unless you upgrade to Visual Studio Premium. The price is $8 per month. You also get the ability to edit your classes after you've saved them!
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Game dev isn't all bad, and most people are extremely supportive. Focus on the good in life! 5/6
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Could've told me like 3 hours ago
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@Phantom_TheGame
Fear the Phantom (game in bio)
29 days
This is a 5,000 segment, 2,500 ring sphere. Look how smooth it is! Why don't all games use spheres like this?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Why does the Unity cube have 56,000 tris??
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
I quit my job to have more time to make games. Now I have no money and no free time. Still, I'm the happiest I've ever been.
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@Phantom_TheGame
Fear the Phantom (game in bio)
8 months
@aidantilgner @notshenetworks My parents couldn't afford to give me my second car because they just bought a private jet. I'm still pissed to this day. I spent that summer in their third villa just to get away from them.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
help
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
I was just messing around in Blender, and all of a sudden the default cube just leaves my screen and appears in my room?? How do I get it back in??
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
The very funny joke that hurts sales. 4/6
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
This is what happens when indie devs try Reddit to promote their games. More game dev memes in thread below🧵
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
The Unity documentation is like Parameters description: linearRatio | The ratio of the linearity maxDist | The maximum distance frequency | The frequency I mean, yeah, I can read the fucking variable names.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Where is the cheapest place to buy ink for my monitor? I ran out and can't work on my games.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
No, no officer, it's not what it looks like I promise! I'm a programmer!
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Hey game devs, how about you finish what you start?
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Indie game devs are not good at finishing their games, so here is a thread that may help you out if you're in that position. 🧵[1/12]
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
I know they exist but I have no intentions of learning how they work.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
@MrGemezl Back in my day code was written by hand. There were no loops or anything like that. Kids these days have it too easy.
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
That'll cover up all the inconsistencies lmao
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
And yet we return every day. Meme thread [1/5]
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
And it still doesn't fucking work properly.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
I feel like I'm getting the hang of Unity. My code looks so clean and professional now! I think the 3D models have too many polygons, though, since my FPS is always lower than like 7
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
The gamer that knows more about game dev than a game dev. 2/6
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
My parents force me to write code in MS Paint because they want me to learn handwriting since schools don't teach that anymore. I see people writing code for their games using a text editor and I always get so jealous.
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
I'VE BEEN COMMUNITY NOTED, I'M CRYING This is the best day of my life 😭😍
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
C# now allows the "ifn't" statement to check whether a condition is *not* true. This helps with readability, as well as reduce the amount of exclamation marks used.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Things that seem trivial in game dev but can actually be hard or time consuming: • Pause functionality • Swimming • Settings (key rebinding mostly) • Saving/loading • Picking up an item and displaying it in front of the camera • Lobby (for multiplayer) What am I missing?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Added a simple plugin that allows you to make code without a keyboard! The dropdown contains all the letters from A-Z, the numbers 0-9, plus some additional characters like equals sign, plus sign, etc. This will save you some money as a game developer!
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
The people have spoken. I increased the head bobbing by a few percentages to make it a little more apparent. I also added a little bit of rotation to the camera.
@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Literally everyone loves head bobbing! Do you like my implementation? Maybe it needs to be a little bit stronger?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
THAT'S NOT... I MEAN... I guess?!
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@Phantom_TheGame
Fear the Phantom (game in bio)
19 days
I love when games add realistic details like this. Who would ever notice that the train turns like it would irl? No one, and yet they programmed it in for som reason.
@SwiftOnSecurity
SwiftOnSecurity
20 days
Programmers: We don’t need sanitization and bounds checking Hackers:
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
The very popular game console. 3/6
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
When you download a 3D model and it's bigger than the entire map, and rotated 90 degrees sideways.
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Indie game devs are not supposed to release their games!
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
When you want to code a game but there is a character limit.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
I feel like the revolver is a little too strong, what do you think?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
I am working I swear
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Oh, let me just click the "add multiplayer" button, no problem!
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
The things we need to know to make games. I had no idea how useful sine/cosine was until I started working with movement in games.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Indie game devs aren't the only ones. Tell me about a project you started but never got to finish.
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@Phantom_TheGame
Fear the Phantom (game in bio)
1 month
Embarrassed to say this has happened quite a lot when working in Unity.
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
"ifn't" can't hurt you. "ifn't" is all in your head.
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
How often does this happen to you?
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@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
Game development but the code is formatted like a password.
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Game development in places it does not belong. 🧵 1/6 - Unity on a toaster
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@Phantom_TheGame
Fear the Phantom (game in bio)
21 days
I feel like there are more and more rules you have to follow to be able to call yourself an indie game dev. Meme🧵1/5
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Ok so apparently switch statements are used when there are multiple options. I'm really not getting how this is any better than using else/if, it just takes up way more space.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Ok so everyone keeps telling me to use switch statements instead of "else if" I don't see the appeal but I changed all my if's to switch statements. Maybe people will stop telling me how to code now.
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@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
It may be small to some, but for indie devs it means the world
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@Phantom_TheGame
Fear the Phantom (game in bio)
2 months
Is this how doors work?
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@Phantom_TheGame
Fear the Phantom (game in bio)
4 months
It's finally here! Unity games for PS1, now our retro games finally make sense.
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