The Cycles X project is now in Blender 3.0 alpha! ๐
Congrats to Brecht Van Lommel, Sergey Sharybin, and the online developers community.
โก๏ธ Learn more
โข๏ธ Download the experimental (!) builds at
#b3d
#DevFund
#BlenderCycles
Cycles for
@AMD
GPUs is back! The AMD compiler team did a tremendous job on contributing competitive support for Cycles rendering on AMD graphics cards. Beta available now!
#b3d
#AMD
The upcoming
@BlenderStudio_
open movie is planning to use the new Hair system in Blender to push development and get it up to production level as soon as possible.
Check out the Hair project planning at
#b3d
#hair
#devfund
A new curves system, suitable for hair, will be part of the upcoming Blender 3.3 LTS. Read more and see it in action on the developers blog.
#b3d
#DevFund
#HairCurves
#GeometryNodes
Feedback wanted: Layered Textures Design. As part of the strategic targets for 2022, developers are asking for your input to take Blender texturing to the next level.
#b3d
#DevFund
Welcome to the newest developer at the Blender Institute, Jacques Lucke!
He's known for creating Animation Nodes, and will be working on node
goodness in Blender - in the upcoming months.
#b3d
A major milestone for the Asset Browser project: Pose Library v2.0 is now in master! ๐
Learn more about it on the Wiki release notes and the Code blog.
#b3d
Blender's render engine Eevee is getting a major overhaul during the 3.x series. ๐ฆ
โก๏ธ Check out Clรฉment's blog post about the Future of Eevee.
#b3d
#eevee
The Grease Pencil team doesn't stop. Viewport drawing has been rewritten to improve performance, handling millions of vectors, and a nice side effect is that now Grease Pencil objects react to light! Stroke corners + fast drawing also improved a LOT
#b3d
๐งช It's time to test!
Blender 3.3 LTS has entered Release Candidate stage.
Please test the new features, that your files work as expected, and report any issues you find.
โฌ๏ธ Download at
Final release is scheduled for next week.
#b3d
#DevFund
Three developers have been assigned to investigate and improve Mesh Editing performance in the coming weeks. Read about the project on this post by Campbell Barton.
#b3d
Blender 2.8 is now rocking a fully fledged 2D animation pipeline thanks to the complete rewrite of the Grease Pencil system.
Your own 3ฬถDฬถ 2D+3D software.
#b3d
#b2d
#greasepencil
Since the announcement of Cycles X, developers have been working to complete and stabilize the code, as well add new features and improve performance. Read on the recent developments.
#b3d
#DevFund
Did you update Blender today? You may have seen "2.91 Alpha" in the splash, that's exciting, but do you know what's more exciting? Blender 2.90 has entered BETA stage! Please report any bugs you find.
โญ Blender 2.90 features
๐ Help > Report a Bug
#b3d
The asset manager project goal is to help artists to quickly re-use, share and organize assets and production files. Recently, this big project has been split into smaller milestones. Read more at
#b3d
#devfund
Second day of the Blender 2.80 Homestretch week. Today's meetings covered the 'Everything Nodes' project, Tools/Toolbar, User Interface customization and release date targets for 2.80, 2.81 and beyond. Expect notes and roadmap in a blog post next week.
#b3d
Cycles now has a Metal GPU backend, contributed by Apple. The implementation is in an early state, with Metal GPU rendering supported on Apple M1 computers running macOS Monterey. For info and feedback:
#b3d
#devfund
To celebrate the 10th anniversary of the open movie Tears of Steel, a mini workshop was held at the Blender HQ to plan the future of Motion Tracking and VFX in Blender. Learn more at
#b3d
#DevFund
#VFX
Vertex Color support brings a whole new approach to painting in Grease Pencil. Use the tools you're already familiar with plus some that will make it truly unique in a more artistic workflow. Coming to soon Blender 2.82!
#b3d
#greasepencil
#2d
After a week-long workshop in Amsterdam, the Attribute workflow in Geometry Nodes gets an overhaul to focus on simplicity and ease of use.
#b3d
#b3dev
#DevFund
#GeometryNodes
Blender 2.81 has reached bcon2! What does it mean? Read on this article by
@dfelinto
about the Blender Release Cycle and what's coming up in the massive 2.81 update
#b3d
"First steps with Universal Scene Description". Blender Institute developer
@sastuvel
made a prototype to support USD in Blender. Check his blog post:
#b3d
Do you hear that? It's the sound of amazing artwork about to drop thanks to the incredible amount of work done in the Grease Pencil refactor.
* Blog:
* Video:
#b3d
#greasepencil
Code Quest: GO! Coffee, cookies and a Blender Studio full of developers in the very first Monday kick-off.
โ Impact
โ Fun
โ Usability
โ Reliability
โ Functionality
#b3d
#codequest
The Blender 2.8 Code Quest team keeps growing!
Animation Nodes developer Jacques Lucke will be joining the Quest in late June
#b3d
#codequest
#animationnodes
Blender 3.3 LTS brings support for the latest Intelยฎ Arcโข A-series discrete graphics and Intelยฎ Data Center GPU Flex Series.
Learn more about its implementation and what's next.
#b3d
@IntelGraphics
Campbell icons! Remember Campbell? He's back... in icon form!
Icons in the new toolbar are built from actual geometry, painted with Vertex Paint. A Python script (included in the Blender source) converts them into icons. This way add-on developers can easily make their own!
#b3d
The Blender 3.3 LTS development branch brings back compatibility with Python 3.9, making integration easier in pipelines following the VFX Reference Platform specs. Read about it and Blender's support for 2023-2024 at
#b3d
#VFX
#DevFund
The missing piece to your sculpting workflow!
@pablodp606
is here to give you a first look at a completely new and innovative feature in Sculpt mode. ๐ด
#b3d
#DevFund
#Sculpt
UI improvements all over the place, Outliner, Animation tools, Preferences, Google Summer of Code news, and so much more in this (busy) week's Blender Development Meeting Notes!
#b3d
#b280
Rim lighting? Blur? Colorize? Everything is possible with the new Shader FX coming to Grease Pencil in Blender 2.8 BETA
#b3d
#greasepencil
#2d
#animation
The first-ever Blender Developers Live Code Session begins soon! ๐
Watch Dr. Sergey Sharybin as he works on improving the motion tracker swatch widget. LIVE. โบ๏ธ
#b3d
#DevFund
#bdl
#b3dev
To help wrap up the third cycle of the Geometry Nodes project, a workshop was organized during June in Amsterdam to discuss topics such as particle nodes, physics simulations and more.
#b3d
#b3dev
#DevFund
#EverythingNodes
The interpolate operator is now a Tool! Much more flexible and compatible with multiframe editing, it will surely speed up your workflow. Coming to Blender 2.93, due for release at the end of May 2021.
#b2d
#b3d
#GreasePencil
Read about the future of asset management in Blender as developers Julian Eisel and Sybren Stรผvel share the outcomes of the recently held asset workshop in a thorough blog post.
#b3d
#DevFund
#b3dev