Out now on steam and itch!!
Sebil Engineering is a game about "fixing" roads.
Use your wrench and hammer to engineer the perfect traffic jam. Play in overhead view or first person in this realistic Civil Engineering simulator.
Sebil Engineering is a game about "fixing" roads.
Use your wrench and hammer to engineer the perfect traffic jam in this highly realistic civil engineering simulator.
#PitchYaGame
Sebil Engineering is a game about "fixing" roads.
Use your wrench and hammer to engineer the perfect traffic jam in this highly realistic civil engineering simulator.
#PitchYaGame
Sebil Engineering is coming out on Steam and Itch soon!
It's a highly realistic civil engineering game. Use your wrench and hammer to fix the roads, in both overhead view or first person to get down into the action.
Wishlist below ⏬
Yo guys check out the incredible new art made by
@ESanchezIll
!!!
I'm so happy with it. Using in on the steam store now.
Also we're only 5 reviews away from being Very Positive. Drop a review if you've got the time. :]
Steam link below.
BTW I realized a while ago that sebil engineering is definitely inspired by Tricky Truck. It's an old game I really love that I don't think ever got enough attention.
Guys I am proud to announce that I am no longer, at this moment, negative bank account. I have been working tirelessly for the last 5 days and now I am the proud owner of positive 54 dollars.
NVIDIA GeForce Now is absolutely crazy these days in optimal conditions.
No lag, no artifacts. Ultimate tier, 1GB fiber optic. Samsung QLED. Xbox Bluetooth controller.
Sebil Engineering's first content update is live on steam!
Over a dozen new challenges. Many more to come.
To celebrate, we're giving one lucky retweeter the opportunity to buy the game at full price! Retweet now to enter!
Did you know that the realistic civil engineering simulator I made is only $9 right now?
And it's on steam and itch?
You can bend traffic to your will.
Here's a real video of me playing it.
Learning how to make music. It's really fun picking a random new thing from the drop down and every time it's a different missile jamming radar scrambler. Wtf
The conflict between mechanical coherence and life like graphics are a fundamental challenge in game design and these problems have been around forever. In Super Mario Bros, brick blocks are used as platforms and item containers, but share a texture with a background castle wall.
This is the perfect representation of the game
So devoid of any character or distinct qualities that it could be easily mistook for just some generic bed sheets
Just played the mosa lina demo for like an hour. It's unbelievable. Seriously, it's so good it just makes me excited for games again. The game is great but also the demo itself is an experience so good I don't want to spoil it for anyone. Go play it now.
Big announcement!
Mosa Lina (our hostile interpretation of the immersive sim) releases in two weeks on October 17th!
If you can't wait, there's a free Demo on Steam OUT NOW!