What's up
Here's my blender basic shader I'm using to render my sculpts.
No retopology, No UV
To enhance you could add pores, play with the subsurface, anisotropic and more.
Last one,
Here are nodes for using an HDRI with a customized background color and a vignette.
It's the most simple shader, as long as you understand the process. It's up to you and your imagination.
Merry Crisis🎄
Finally dropping A-Pose picture of the last game ready project done at
@Artside_School
Based on
@r8cT13JiwZJyKoT
"DANCE & KNIGHT5" concept
Hi!
2022 Artside’s project I did back then
My first stylized prop I did under Matthieu Laude supervision
Thanks a lot if you take the time to put a little like 😊
❄️Wip wip ❄️
Render but in Unreal
Concept by this sweet lady :
@pigeonlocal2
Part of the
#Artstation
Challenge
-Snow particles generated by Blender geometry node-
Thanks for the support on my last post !! ❤️❤️
Focusing on posting my school work lately
So here is my hair cards course made at artside under
@NightySama
supervision