The latest version of RPG MAKER UNITE (v1.00.08) is now available from both Unity Asset Store and Epic Games Store!
See the article below for the update detail!
#RPGMakerUnite
#RMU
#RPGMaker
RPG Maker Unite has been determined to be released on April 6 (Japan Standard Time) at Unity Asset Store, prior to Steam!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Good news! After a thorough joint-investigation effort with Unity, we are able to identify the Asset Store's issue and is looking to implement a fix. We currently aim to release RPG Maker Unite on May 8th, 12PM JST. We are deeply sorry for this delay!
"RPG Maker 3D Character Converter" can export faces and portrait pictures as well as TV/SV characters!
You can create images as you like by calibrating the expression and angle!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now simulate how your game is shown on a mobile device!
It's quite useful for developers who intend to release a game on app stores!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now switch 2 editor modes; RPG Maker focused mode and with Unity editor mode!
It's quite helpful if you wish to develope advanced games!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Showcasing a new feature in action - placing large parts on a map!
They can be placed on maps with parallax mapping! Trees, houses and many more!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
"RPG Maker 3D Character Converter" is a tool which can import VRM models and convert them into images suitable for RPG Maker Unite!
You can get a full image set including TV and SV characters at once!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Showcasing the map collision setting of Parallax Mapping in RPG Maker Unite! Very easy to use and understand as always!
The Dev team can't wait to see the day we launch this and to witness the endless creativity of the community!
#RPGMakerUnite
#RPGMaker
You can now easily specify the move route for a character by just clicking the destination!
The route can also be previewed right after the route is set!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can zoom in/out a map with the mouse wheel and scroll the map by dragging the wheel!
Now maps can be controled with just a finger!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now customize your title screen!
The size and position for the title text can be changed, even an image file can be shown instead!
You can also calibrate the commands by changing the contents, the position or font settings!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Outline Editor is a brand-new functionality which can visualize the story flow!
You can also associate the chapters with maps to clarify where they occur!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now place the test-play windows as you like!
You can also compare the appearances of PC and mobile by placing multiple windows!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Like traditional Maker series, you can create a Quick Event just by right-clicking on a map!
You can choose from several types of frequently used events, such as Chest, Inn or even Monster Chest!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
The test play can now be shown with the editor still open. If you edit something, the change will be reflected right into the test play too!
This surely will make things more convenient and allow a more rapid development!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
RPG Maker Unite will be temporarily postponed until further notice. We would like to express our sincerest apology for another delay and the inconvenience this causes to the fans looking to use RPG Maker Unite to make new games.
PiXel ScaLer - a convenient mini-app we mentioned in our May Dev Log
#3
, has now been hosted on our website!🎉
Use this to quickly resize your custom or previous RPG Maker image assets and convert them to get ready for RPG Maker Unite!🛠️
#RPGMakerUnite
On the test play, you can now change the screen scale and see the statistical data, including FPS and CPU performance!
It helps to test your game considering various environments!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
As announced yesterday, RPG Maker Unite will be available within a day, Apr. 27th (JST) at Unity Asset Store!
Explore a brand-new game dev experience!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
In order to refine and optimize the overall user experience, RPG Maker Unite has been postponed from 2022 launch to Spring 2023.
Although we believe this is the best decision for all RM users, we are sorry that we could not fulfill our original promises.
With parallax mapping, you can make maps just by placing collision settings!
You can even add tiles to make them more beatiful!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can create/manage NPCs as game characters as well as actors.
When you set images to an event, the images can be applied by just selecting an actor/NPC.
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now use the game build functionality of Unity to build your game!
It can supports various platforms by installing individual modules!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
While test playing, you can now see wireframes around objects, such as events!
It's quite useful to see where transparent events are!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now place the tabs to edit maps or databases as you like or split them as other windows!
Your favorite layout will boost up the game-dev!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Unfortunately, both GGG and Unity Technologies are unable to provide a solution to Unity Asset Store's system problems on time today. We promise that we are indeed working closely on finding a solution to the unique difficulty we are encountering. Please await further updates.
When creating a new project on RPG Maker Unite, you can choose a project with basic assets or all the data of the sample game!
Choose what fits your purpose the best!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
The simulator can now simulate how the game is seen on tablets as well as smart phones!
Since it can switch portrait and landscape views, you can check the screens by holding style!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
For Add-ons, you can use most of annotations same as MZ!
Since a beginner's guide to create Add-ons will be available, MZ plugin writers should soon get used to it!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
RPG Maker Unite has lots of large part assets which are useful to decorate maps quite easily!
Since there are many similar but different parts, you can make maps with greate variety of architectures!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now place "effects" on maps as well as normal tiles!
Since you can also animate them, they are quite useful for map decoration!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Due to issues in the product registration functionality of the Unity Asset Store, we regret to announce that RPG Maker Unite will have to be postponed again until further notice. We are awaiting Unity to implement a fix to the problem before we can announce a new launch time.
In Switch and Variable editor, you can now find the events where the switch/variable is used!
You don't have to remember where they are!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
More screenshots from the template game!
As you guessed, these maps with splendid scenery are created through use of parallax mapping!
#RPGmakerUnite
#RPGMaker
#RPG
ツクール
3D Character Converter is now available on Steam!
Convert VRM models into 2D game assets compatible with RPG Maker!
Use in conjunction with VRMs made with apps such as VRoid Studio, or download from sites like VRoid Hub!
#RPGMakerUnite
#RPGMaker
#VRoid
Like traditional Maker series, you can switch front-view and side-view battle styles!
You can also calibrate the characters' positions!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Showcasing the new "Outline Editor" feature!
The provides users a bird's eye view of the story flow!
Excellent for following uses:
・A story flowchart letting users grasp the outline of the entire project!
・Visualization of Event Flag connections!
#RPGMakerUnite
#rpgmaker
When editing a parallax map, you can now limit characters' passages by placing collision tiles!
Since collisions can be set the passage for each direction, they can be applied to various mapping styles!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
When editing a map, you can now erase a tile on the selected layer with a eraser tool!
Since the layer can be highlighted, you can easily identify which tiles are on the layer!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
For event branches, you can now specify multiple conditons, such as "Switch 1 is ON and Variable 1 is more than 5"!
You can also specify whether it's AND/OR condition!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Announcing the GGG x Gigabyte Indie Kickstarter Campaign! 😍
Simply follow us on Twitter for a chance to win a Gigabyte Gaming Monitor! ✨
For detailed info, please check:
(Note: US & Canada region only)
#RPGMakerUnite
#AORUS
#Gigabyte
@AorusOfficial
The Unity Asset Store is currently experiencing issues that prevents RPG Maker Unite's store page being displayed.
We will update users ASAP once we received further information from Unity Asset Store staff.
#RPGMakerUnite
#RPGMaker
#Unity
Announcing changes to Character Animation! 🥳
Animation pattern and frame limit now removed! FREEEEEDOM!✨
Basic graphical asset specs also now available for custom asset creators!
#RPGMakerUnite
You can now configure the default damage formula for skills by categories!
For example, if you set a skill as a Magic Attack, the magic attack damage formula will automatically be populated!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
For the battle UI, you can now switch the display of each gauge!
Even a game which hide HP from players can be created!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Come check out our first Dev Log for RPG Maker Unite too! ✏️
The Dev Log is intended for those who wish to learn more about our dev status and reasons behind changes from previous titles! Dev Log will be posted 1-2 times on a monthly basis!
#RPGMakerUnite
Like a move route setting, you can now set a jump action of a character just by clicking the destination!
Since a preview is available, it's a piece of cake to make acrobatic moves!
Like traditional Maker series, there are several sample games!
You can enjoy playing them and open them to see their data!
(This fantastic game is created by Radian.)
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Some new footage of the template game that you can edit freely as practice or make a sequel of!
The Colosseum certainly looks like something that can be conveniently reused in your own games! 😎
#RPGMakerUnite
#RPGMaker
For skills, you can set effects independently for the skill user as well as effects for the skill targets.
It enables you to create sacrifice skills easily, which the existing RPG Makers don't handle well without plugins!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now specify a fixed damage or HP percent damage for damage floors!
It's quite easy to make floors which give big damage to the passers!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now specify the font settings used for each text shown in a game!
Font types, colors and sizes can be specified!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can set a portrait picture as a character image as well as face, TV and SV character images!
For message events, the portrait picture can be shown without any customization!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
RPG Maker PiXel ScaLer is now avaible on Steam and it's still FREE!
This tool enables you to convert your pixel assets into high resolution images.
You can now adapt the existing RPG Maker assets into RPG Maker Unite’s graphic standards!
#RPGMakerUnite
You can change the party position for the side-view battle!
The actor's presence under the enemy's very nose should surprise them a lot...😎
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now edit vehicle passages with the individual tiles!
By leveraging this functionality, various vehicles with unique passages can be created!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
With Add-on Manager, you can enable/disable add-ons and configure the parameters!
Since you can also create your own add-ons, your game can be customized as you wish!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Managing map tiles are much improved and you can add tile images as many as you wish!
By grouping tiles for map categories, tiles can be chosen easily.
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Auto Guide, the functionality of great utility, can be used for enemy parameters!
By inputting estimated level or other factors, it automatically generates just right parameters.
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
On Outline Editor, you can now see the Switch Line, which visualize the Switch flow across chapters!
It will help you to manage Switches since it automatically shows which Switch is used and referenced in a chapter by just setting a chapter to events.
#RPGMakerUnite
#RPGMaker
For weapon settings, you can now use the animation preview!
It helps you to visualize what type of weapon you're creating!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
For an event "Input Number", you can now calibrate the position of the display window!
You can set the position and the origin of the coordinate as well as the font settings!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now change characters into "Damage" motion with an event command "Direction" as well as turn them to 4 directions!
Simply use this command and the character will collapse with a motion!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can set element modifiers for each element! Previously, they were configured through characters' traits.
If you set an element for a character, the modifiers from the element are applied.
You can also set element modifiers individually through traits.
#RPGMakerUnite
#RPGMaker
For the Outline Editor, you can associate maps with Chapters so that you can easily manage the story flow!
Since you can also set Chapters and Sections for events, event management is now a lot easier!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
For recovery skills and items, it's easier to specify recovery values than before thanks to integration of "Damage" and "Effects"!
Fixed recovery values and formulae which depend on the user's parameters can be set in a secton!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can configure the upper limit of HP and EXP and choose which parameters are used for your game with "Shared Settings" for Class.
Flexible customization can be applied just for your game!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now extend Unite's capabilities by adding Add-ons like plugins!
Official Add-ons will be available while users can create/share theirs.
This one can list unused asset files, which you can delete on this window!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
The character images for TV and SV can be set individually by directions/motions.
Plus, you can change the animation speeds and number of frames!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
For map encounter settings, you can specify not only enemy groups, just like other maker series, but also individual enemies!
They appear as a group whose members are randomly picked within the number of Max Monsters.
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
The auto-guide functionality can be used for weapons and armors!
By just inputting an estimated level, the parameters are automatically adjusted!
Quite useful for making long and challenging games!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
The Auto Guide can also be applied to the damage formula for skills!
It automatically optimizes the cost and formula based on the estimated level and the number of targets!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
You can now manage individual weapon animations for the side-view battle!
Plenty of default weapon animations including a shield are ready for battle!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Like traditional Maker series, there are plenty of default data in the database!
You can see them in the template game and also modify them as you like!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Revealing the full-body portraits of all default characters!🕺💃✨
So far we have only released those who will make an appearance in the RMU's sample game - today, we are finally ready to show ALL of them!😎
Which character is your favorite?
#RPGMakerUnite
Introducing the totally new feature "Outline Editor"!🥳
This is an assist-tool to help you create a flowchart of your story and streamline game development!✨
#RPGMakerUnite
By specifying a map and its region, you can test a battle with an enemy group which is to be encountered there.
You can specify an enemy group directly as well!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Introducing the new ”Parallax Mapping” 🏞️and ”Large Objects"🏘️ features that speed up map creation!😘🎶
Combine these with traditional tile sets to make their map look even more gorgeous than before!😍
#RPGMakerUnite
You can choose the default behavior of character image style for dialogs!
You can still choose which image is shown for individual events!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Come check out our 2nd Dev Log for RPG Maker Unite!✏️
In Dev Log 2 we will be having a deeper coverage of the Outline Editor for those who wish to learn more from a creator perspective!👀
#RPGMakerUnite
While each data for the database is provided by default just like other Maker series, RPG Maker Unite also has a full set of default maps and events for a game!
The default game can be played and used as a template!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
"RPG Maker 3D Character Converter" can export images whose sizes are suitable for RPG Maker Unite.
Since you can choose from several sizes, images suitable for the existing Maker series can also be obtained!
#RPGMakerUnite
#RPGMaker
#RPG
ツクール
Introducing the new "Switch Line" feature that helps managing Switches used in events and progression management!🕹️
🎉Also PiXel ScaLer will be hosted on our website on June 30th!🎉
#RPGMakerUnite
🍴New DLC Release!🍴
[Meal Time Tileset - Fantasy Edition]
A collection of 128 items associated with cooking, drinks, and tableware in a fantasy world, enabling you to bring dining scenes to life!
#RPGMakerUnite
#gameassets