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Parker Hartzler Profile
Parker Hartzler

@ParkerHartzler

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3D Environment Wizard Lvl28 he/they/she ENM Personal account/opinions Freelance Open ✨ UE Generalist- @fishflightent prev BeyondCapture Support 🏳️‍⚧️🏳️‍🌈BLM

Vancouver BC Canada
Joined May 2014
Don't wanna be here? Send us removal request.
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@ParkerHartzler
Parker Hartzler
1 month
Hi #PortfolioDay - my name is Parker Hartzler! I love working in Unreal everything from photogrammetry, to environment art, VFX and materials. I am currently employed as an Unreal Generalist but open to new opportunities in my area or remote 🌟🧡
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@ParkerHartzler
Parker Hartzler
11 months
When people ask you what game dev shaders look like behind the scenes
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@ParkerHartzler
Parker Hartzler
1 year
people out here really trying to trick people that they improved their zbrush sculpt when they just pumped it through some AI... This is so dishonest and weird
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@ParkerHartzler
Parker Hartzler
4 months
I seriously can not FATHOM having hundreds of people cook a secret Survival game project for YEARS at one of the most FINANCIALLY SECURE industries in the world and just waking up one day and being like "Actually? nah scrap that" ?!?!?!?? Bitch? the pizza is in the oven ?!?!
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@ParkerHartzler
Parker Hartzler
1 year
Here's my place in the Hogwarts Legacy credits, the second high budget game I've been credited in. I was the realtime technician on shoot floor helping mocap actors see their rigs in the environments. I will not be purchasing the game - it is the least I can do as an ally
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@ParkerHartzler
Parker Hartzler
6 months
Could anyone shed some light on how to build a shader like this? I have a client who wants this half split for a shot but seeing underwater PP at the same time as above is so hard
@Khena_B
Khena B
7 months
Making waves #UE4
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@ParkerHartzler
Parker Hartzler
6 months
BY THE WAY I just want to put it out there for any senior/vet game devs giving advice to the little ones - please please please for the love of god do not make them paralyzed by fear of having 6 extra triangles. I'm helping someone right now and I am absolutely flabberghasted at
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@ParkerHartzler
Parker Hartzler
1 year
Also - to people calling me hypocritical for not refusing to work on this game in my own way - please realize you can not speak for me or my financial situation, or the way that mocap companies operate. Had I not shown up to work I would have been promptly fired and homeless soon
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@ParkerHartzler
Parker Hartzler
1 year
Trans people do not deserve to have people like JKR grow and prosper - any ammunition to the wrong side is damage to a society I would otherwise wish to see in the future. One where people are not discriminated against for their gender, sexuality, or any piece of their identity
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@ParkerHartzler
Parker Hartzler
4 months
You spent hundreds of thousands, MILLIONS on this pizza? You're sure you don't want to wait another 10 min for it to come out of the oven? Share it with friends? Sell frozen box copies of the pizza to millions?? "Nah- I really wanna see MY Q1 revenue harvest numbers go up 😵
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@ParkerHartzler
Parker Hartzler
11 months
3D students be freaking out about seeing a noitceable dupe in their geo but also Diablo IV devs be just rotate 180 + translate the same stair rocks and call it a day. We stress about keeping the illusion of unique detail up - but sometimes we worry too much!
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@ParkerHartzler
Parker Hartzler
7 months
Well, I just found out I'm part of a mass lay off at the company I work at, and in 2 weeks I will not have a CG job :(. Please share this around - I really want to keep doing what I do ! I'm absolutely bonkers about materials, and I've done a bunch of NDA lighting/VFX work-
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@ParkerHartzler
Parker Hartzler
8 months
Remember folks, when transitioning a cube to a cylinder, always make sure you smooth your normals
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@ParkerHartzler
Parker Hartzler
1 year
And as always, I'm expecting a slew of people to jump out of the woodwork with "Well *I* don't care !! I'm going to buy the game! !" - please save yourself the breath. So far most of you I have taken one peek at your account and seen you either follow JKR or you're right wing. 🖕
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@ParkerHartzler
Parker Hartzler
5 months
Btw if you take your photoscans color map, desaturate it, and invert it - and clamp/mult/pow it up to a sensible range, you've got a wicked roughness map for free that is mostly accurate
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@ParkerHartzler
Parker Hartzler
3 months
I hate rigging with every bone in my body
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@ParkerHartzler
Parker Hartzler
1 year
@NotSoLittleC They thought they was bein' slick but I ain't about to let them have any kind of gratification for lying about something they didn't create
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@ParkerHartzler
Parker Hartzler
9 months
Wanted to do a small bite-size twitter Zbrush tutorial - this is how I make sure my mask extrusions and indentations have really really clean edges with little to no work ^_^!
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@ParkerHartzler
Parker Hartzler
6 months
I'm not sobbing, you're sobbing 😭
@Wolkwhisky
Daniel.exe
6 months
I made a 3D scan of my dog Sam a couple of years ago. She passed away 7 month ago, I still miss her a lot. I still visit her in this beach scene I made in @UnrealEngine in VR because our last trip was supossed to be a little vacation in a beach, but her health didnt let us go.
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@ParkerHartzler
Parker Hartzler
1 year
@RedixerPhD - hair does not visually match any known techniques to create it - ear is mushy and weird and is a lot like bad AI hands (original ear lacked definition so it didn't know what to do) - the specular aliased edge on the neck created a strange dangling bead
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@ParkerHartzler
Parker Hartzler
4 months
@TheShadowHatter This is the most beautifully optimistic perspective. I want to live in this kind of world, the cold reality is the devs will be lucky if they can even publicly share the art they made for the project on their personal portfolios. Let alone finish it and make money off of it
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@ParkerHartzler
Parker Hartzler
1 year
@AlpacaAsh The big one for me was the ear and the piece of jewelry dangling by the neck
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@ParkerHartzler
Parker Hartzler
1 year
Based. More companies need to do this. Stop being afraid of showing your WIP and engine in progress work. This is lovely to see and I can't wait to see more engine WIPs from Blight.
@BlightSurvival
Blight: Survival
1 year
Nothing much - but for the sake of transparency and developing this game for, and with, you - we figured we wanted to start sharing more work in progress. Here is a look at the weapon collision system. We intend to provide you with much more behind-the-scenes footage and other…
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@ParkerHartzler
Parker Hartzler
3 months
One of the most toxic things on the planet in my opinion is barring artists who have worked often times more than a year on some project from showing ANY OF THEIR WORK. Imagine if you left university and the dean was like "I know you did a bunch of hard work-" /2
@RaphDeee
Raph
3 months
If game companies are going to relocate devs to fire them months after, the least they could do is allow those devs to showcase any work they want in their portfolio to help them find a new job. As it is now, a lot of them have a say on what you share on your Artstation...
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@ParkerHartzler
Parker Hartzler
1 year
@Hermes70342126 It was my first job in the industry, and I had no influence over what clients the studio decided to bring in. If I did have that kind of leverage, or held any form of seniority, I would have been an advocate against picking it up
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@ParkerHartzler
Parker Hartzler
1 year
@Art_Hannerz1999 It's okay if you have never opened up zbrush you wouldn't know to look for some of the weird things 🧡
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@ParkerHartzler
Parker Hartzler
1 year
I CAN FINALLY RE RELEASE MY PORTFOLIO VIDEO I MADE BECAUSE MY NDA IS FREEEEEEEEEEEEEEEEEE Music by @voiamusic <3 thank you for the dope song I helped work on RE4 Remake while I was at Beyond, and that was the big thing I was holding on to - this was a huge dream of mine -
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@ParkerHartzler
Parker Hartzler
11 months
@SkyeTheDev @cheeseplus If you flip over those little widgets and panels in the node graph, it's actually just a bunch of various river fish duct taped to raspberry pi's and various interfaces.
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@ParkerHartzler
Parker Hartzler
1 year
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@ParkerHartzler
Parker Hartzler
7 months
NDA is stupid and I should be able to share the ridiculous screenshots of funny broken models Also devs should be credited properly. Everyone. All of them.
@MichaelG_3D
Michael Guerrero (Commissions Open)
7 months
Gamedev opinion that has you like this 👀
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@ParkerHartzler
Parker Hartzler
1 year
@ArtOfPilgrim Me modeling my assets in blender and importing them to my animator's maya scenes at work
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@ParkerHartzler
Parker Hartzler
1 year
@ThWxldThxngKxng So far the only people unsatisfied and triggered have been cis people telling me I'm not an ally for working on the game lol
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@ParkerHartzler
Parker Hartzler
4 months
Another round of temp layoffs. I am one of three artist left. We used to have 15. Client is late on paying us and my paycheck isn't here yet 4 days later because of it. Really hoping the projects my bosses have lined up pop soon, getting hard to weather the storm
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@ParkerHartzler
Parker Hartzler
6 months
just how much BS they are trying to get them to poly reduce. Unless the person is like "I am going into mobile games and only mobile games" then yes - and it is important to know what you can bake down - BUT inform them it is at the cost of juicy detail in a silhouette.
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@ParkerHartzler
Parker Hartzler
6 months
AND- if you tell them to delete "faces you can't see" be damn sure that you're never going to see them. Ask them "are you ever going to simulate this falling apart? Are you ever going to look underneath this?" etc. If the answer is yes even for a moment, then keep the polygons!
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@ParkerHartzler
Parker Hartzler
1 year
Sexiest thing you can buy for a 3D artist? 1 tb external ssd 😩👌
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@ParkerHartzler
Parker Hartzler
1 year
@CorridorDigital Can you just... not???
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@ParkerHartzler
Parker Hartzler
6 months
Ladies and gentlemen a light at the end of the tunnel! Looks like I have an interview setup for a local Vancouver studio as a lighting artist 😁! fingers crossed!
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@ParkerHartzler
Parker Hartzler
1 year
Unreal people! ! ! I just found the coolest thing ever but I can't show it in an NDA build I'll show it later in a little video but did you know if you take an IES spotlight and set the IES intensity value *below zero* you will get a retractive light space? A shadow light! !! !
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@ParkerHartzler
Parker Hartzler
1 year
I should really start a thread for my tavern I'm making, I guess I'll post these update pics and start the thread here. I'm also gonna make a polycount post for it soon cause I think once I block in some of the final pieces and areas of the tavern I'm going to want critiques
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@ParkerHartzler
Parker Hartzler
2 years
@girlfromcanada despite having worked on hogwarts legacy and it being quite literally one of my first AAA titles I worked on and being very excited about it - I will not be playing it because any money to a terf is bad money and my partner is trans. And I love both goblins and jewish people
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@ParkerHartzler
Parker Hartzler
6 months
The worst thing ever is when you over-optimize a model - because you can not go back the other way to retrieve extra detail. If you have a shit ton of geometry to work with as your base line, you can always topo over, LOD away, and decimate shit to be where you need it.
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@ParkerHartzler
Parker Hartzler
2 years
@guycalledfrank The council will decide your fate
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@ParkerHartzler
Parker Hartzler
6 months
And most of the time - we want these juniors making work that looks GOOD AF- catches the eye! And yes, technical wireframes and breakdowns are important and lovely, even if you have more of a mid poly model, but it needs to look GOOD y'all not like a 5 triangle silhouette of ASS
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@ParkerHartzler
Parker Hartzler
7 months
Gosh, as someone already living paycheck to paycheck there's really no way to convey the paralyzing dread that takes over you waiting to hear back from applications, and fearing that you might not make it through the winter. Hard to enjoy anything r now, and time makes it worse.
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@ParkerHartzler
Parker Hartzler
1 year
@RedixerPhD Oh and the beauty mark on the nose is like almost all black and the only way you get that in zbrush is by painting a mask on your mesh (which no one in their right mind would do a beauty render and have some masked bits n bobs)
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@ParkerHartzler
Parker Hartzler
1 year
@Arcengal Outsourcing teams actually aren't really given free game copies all the time, part of it could be since I left before the game was properly nearing release but only clients we worked with in excess seem to gift game copies like if they book a ton of shoots and spend lots of money
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@ParkerHartzler
Parker Hartzler
2 months
BALLOON DAY!! I turn 28 today, and I feel both old and young. Like a wizard, except the wizard is also a baby. I have a staff, a beard, and a passion for understanding the weave
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@ParkerHartzler
Parker Hartzler
6 months
This is the best kind of weather hands down - I love fog so much
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@ParkerHartzler
Parker Hartzler
5 months
My UE tip of the day is to edit materials that only have a multiply, to include a power / exponent in front of it as well. This helps drive contrast, and is so needed when you have muddy opacity maps or you lack contrast. Default Megascans decal only has multiply, so I changed it
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@ParkerHartzler
Parker Hartzler
4 months
It literally feels apocalyptic looking on twitter and seeing "I'm safe" or "I've been affected". literally praying for everyone's well being- absolutely dystopian timeline
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@ParkerHartzler
Parker Hartzler
1 year
Hey I just wanted to put this out there as a reminder for folks but : if you ever have any questions about game dev, please feel free to DM me or load my replies with questions. You don't know how gratifying it is to just help people in game dev it's really wonderful
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@ParkerHartzler
Parker Hartzler
1 year
WE DID IT Y'ALL! 1000+ followers🥳you know what that means! IT'S ART SHARE TIME! Post your favourite artworks you've done (2D, 3D, IRL, pottery, macaroni art, ANYTHING) and let's all signal boost each other! So grateful that I have a community that makes me feel really good about
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@ParkerHartzler
Parker Hartzler
6 months
just wanted to share this 1 2 punch with mallet fast and then orb flatten or some kind of trim dyn brush- leave the edges for extra chippy woody nature :)
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@ParkerHartzler
Parker Hartzler
1 year
I just wanted to say, the last few days since posting my boycott of Hogwarts Legacy has been rough. To anyone who understood my perspective, or defended me in the replies- I thank you. I became too exhausted explaining myself to an unmoving object, and you helped a great deal 🏳️‍⚧️
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@ParkerHartzler
Parker Hartzler
1 year
There are so many of you!! 🤩 Seriously so lucky to have been growing my account recently and interacting with some of the most lovely and talented people (also just because you don't have a lot of followers doesn't mean you aren't a really cool and big artist to ✨me✨) 🧡
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@ParkerHartzler
Parker Hartzler
1 year
@Art_Hannerz1999 I am so sorry Fear not, every day we train our eyes to be better and better 🧡
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@ParkerHartzler
Parker Hartzler
3 months
ngl I was intimidated by trying to model some fancier bigger tents but then I remembered how fun the zbrush cloth brushes are and now i'm vibing making cute little tent folds. and then i get to add a ton of rope!!! yippeeee!!!
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@ParkerHartzler
Parker Hartzler
1 year
Holy shit y'all my tweet made it into an article. This is really awesome to see!! Happy to make my voice heard on this 🧡
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@ParkerHartzler
Parker Hartzler
1 year
Me when I lost my chrome window with 50 ADHD "I'll come back to this dope tutorial/reference" tabs
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@ParkerHartzler
Parker Hartzler
6 months
"But Parker, that's for the sculpting phase and zbrush" I hear you say. Yes, but if you are trying to bake a perfectly smooth cylinder onto a cylinder with only 10 edges or some shit, you are gonna see some SERIOUS wonky shit with it baking down if you get too close.
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@ParkerHartzler
Parker Hartzler
1 year
Directly calling myself out
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@ParkerHartzler
Parker Hartzler
7 months
Well... Shit.. I might be laid off. Finding out in about 30 min
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@ParkerHartzler
Parker Hartzler
4 months
@BsfArun Activision Blizzard just saw a 1900~ person layoff, most notably, the entire Survival project team was completely cut, and the game is canned.
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@ParkerHartzler
Parker Hartzler
1 year
@kasha_40 @Hermes70342126 Ah, sorry! This comes from mocap culture. Since they can literally work on as many 6 or more triple A titles over the course of a year. This is common place for mocap, since clients will book a set amount of days to create anim, and mocap actors+shoot crew is pretty expensive.
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@ParkerHartzler
Parker Hartzler
1 year
playing around with a double tall modular piece - wanted part of the walls to be barrels they've cut out and placed windows inside of - not sure how I feel about it yet but it's somethin! This also helps me break the boring elevation in there with a fun little platform I can make
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@ParkerHartzler
Parker Hartzler
1 year
It's honestly heartbreaking seeing the flak that Lily is getting I had the pleasure of being on mocap floor for almost all of her performances, and when I say she was an enthusiastic, professional, all around friendly delight to work with - that is an understatement.
@StephenSeanFord
Stephen Ford
1 year
Man, you're literally fucking stupid if you're hating on Ada Wong's voice in Resident Evil 4. Lily Gao has done a fantastic job layering a two-dimensional character with sadness and regret in very little dialogue. @SkillUpYT said it best in his review:
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@ParkerHartzler
Parker Hartzler
1 year
Sculpted this handsome, very rugged looking dwarf gentleman to be a massive wall relief/sculpture thing in my tavern. Fire will be under him coming out of his beard <3
@ParkerHartzler
Parker Hartzler
1 year
I should really start a thread for my tavern I'm making, I guess I'll post these update pics and start the thread here. I'm also gonna make a polycount post for it soon cause I think once I block in some of the final pieces and areas of the tavern I'm going to want critiques
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@ParkerHartzler
Parker Hartzler
1 year
Hello friends! My name is Parker, I'm an Unreal Engine generalist in the game/film industry ~ my passions are creating materials, large fantasy environments, and photogrammetry~ <3. I'm also credited in RE4 Remake and a few other titles as a mocap realtime technician :)!
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@ParkerHartzler
Parker Hartzler
1 year
@cinnamontreez The guy who did the pour and cementing paste job for these bricks be like
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@ParkerHartzler
Parker Hartzler
6 months
1 year of focusing on an NDA title had me like this but it's okay because we stopped working on it yesterday but I still kind of look like this because it will be my strongest folio work and I can't show it until it comes out
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@ParkerHartzler
Parker Hartzler
7 months
I'm in that weird spot where I feel super under qualified and super over qualified at the same time for all the roles I'm applying to. Impostor syndrome loves to nibble on your ankles like that did anyone else feel this way approx 2-3 years into their industry experience?
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@ParkerHartzler
Parker Hartzler
4 months
@SuperDragon5162 @arcanistsaphras The majority of the devs working on the project seem to have positive things to say about the game. The higher ups lacked the willingness to expand the team leading up to launch for whatever reason- can't say for certain but smells like they want to spend less for more
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@ParkerHartzler
Parker Hartzler
1 year
@GangstHannah YOOO DIRECT DISOWNING VIA TWITTER THIS IS SO FIRE HANNAH I AM HOWLING
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@ParkerHartzler
Parker Hartzler
2 months
Man, life is hard. I've been in a rut recently, like really bad. I struggle to do my dishes, I've been feeling sick for the past 2-3 weeks, and to top it off my dad is in another province dying. At least I have video games and dabs. And a job still. But fuck, man🥲 😣
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@ParkerHartzler
Parker Hartzler
3 months
"But you can't share your work yet, we're not comfortable with you sharing it on your platform or with potential studios" "But I made that" "Yeah but, you made it while you were working here, and we want full control over our representation and image, you understand, right?"🤡2/2
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@ParkerHartzler
Parker Hartzler
6 months
Mmmmmm - alpha stamps of curvy little guys (cookin' up some relief walls etc)
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@ParkerHartzler
Parker Hartzler
6 months
I wanted to shout out a bunch of what I consider to be exceptional women in the game industry - I'm so inspired by all of these people and their passion they put into their craft! @Merakline @Spac3Gh0s7_ @TaliMarie3D @sfeist_3dart @_Legi0n_ @mandazakii @artkailin
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@ParkerHartzler
Parker Hartzler
11 months
@HarryAlisavakis I know the engine is really just a shrimp with a series of planes on sticks with "picture shows" on them! You can't fool me!
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@ParkerHartzler
Parker Hartzler
5 months
More fog but at night 🌃✨
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@ParkerHartzler
Parker Hartzler
2 years
#Mayterials @TheClubDiscord I'm gonna play some catch up on some materials, here's Cozy1-2! Skyward sword stamina fruit with some fluffy grass cause who doesn't like grass n fruit n flowers (unless you have allergies I get you) #SkywardSwordHD
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@ParkerHartzler
Parker Hartzler
6 months
Looks like I have some options 👀 holding my breath but I think my boss just secured work and can keep me at FF (full remote is better for me) so we'll see what's around the corner but it's looking like I may be reverse laid off???? 🤔🤩😅
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@ParkerHartzler
Parker Hartzler
4 months
Hello #PortfolioDay - my name is Parker, and I am currently employed as an Unreal Engine generalist. I specialize in environments, material art, and photogrammetry. Hope to release lots of cool work once NDAs wear off <3
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@ParkerHartzler
Parker Hartzler
1 year
Does any other 3D artist have a habit of taking their modeling/sculpting to 500 - and by that I mean if your scene has like 40 assets you need to make, you would rather model them *all* first, then *all* get a uv unwrap, then *all* get textured - am I a maniac for that?
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@ParkerHartzler
Parker Hartzler
11 months
My eyebrows shot off my face because a dev studio I really respect just messaged me and wants me to do their fluid system with fluid ninja live and like, damn, I'm honoured, but I should probably learn more about fluid ninja, I feel under prepared! But I want to take the job
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@ParkerHartzler
Parker Hartzler
1 year
Wild to me that my choice to not buy or play a video game warrants people emailing my boss and trying to expose me for my views and get me fired- Good luck and I hope you find some peace inside yourself, touch some grass, maybe buy a smoothie I like smoothies
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@ParkerHartzler
Parker Hartzler
1 year
@macaiyla @JennyYokobori Do you realize how privileged this sounds? This is literally like asking someone to make a custom suit of armour and then being upset that it takes an artisan TIME to EXECUTE their CRAFT. if you want, you can buy your armour off Wish. Or you can wait patiently and professionally.
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@ParkerHartzler
Parker Hartzler
7 months
just writing my silly little ✨ applications ✨
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@ParkerHartzler
Parker Hartzler
1 year
Really going through it right now in my personal life. If anyone has any kind words, or memes, or pet photos, please light up the replies on this post. Also feel free to comment completely unhinged. Or hyper affectionate even. Live for that kind of comfort Really could use some
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@ParkerHartzler
Parker Hartzler
10 months
Happy portfolio day! Enjoy some renders from my project Path of Wyrd, I've been swamped with critical life events and NDA work, I'll see you guys soon with a completely new kind of approach to making these sorts of enviros
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@ParkerHartzler
Parker Hartzler
7 months
think I've applied to like 5-6~ ish places per day for the last little while now, I already feel like an anxious teen waiting for a text back from their high school crush. I haven't even been on the first date yet guys, and I'm a wreck 🫣
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@ParkerHartzler
Parker Hartzler
1 year
Game dev fashion
@armcannon
Danimal/Armcannon
1 year
What in the fresh Nomura hell is this?
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@ParkerHartzler
Parker Hartzler
1 year
Crunch, you mean, working unpaid OT? The guy who got blocked by insomniac, Imagine walking into an office and saying "gee whiz, these kids sure aren't working as hard as they used to, you should give them 60 hr work weeks with 40 hr pay!" and being confused as to why you're💩
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@ParkerHartzler
Parker Hartzler
11 months
@nina_m_klos surely this is what all of your materials utilize, correct?
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@ParkerHartzler
Parker Hartzler
1 year
@nina_m_klos this one is one of my favourite from how ez it was - this was when the new space telescope uploaded space images, I yoinked one, and then had a clouds texture from Substance Designer with disorder exposed, animated disorder with a camera-based-warble &✨
@ParkerHartzler
Parker Hartzler
2 years
#Mayterials @TheClubDiscord Cosmic 11-12 - crazy what a few bitmaps, animated disorder in a make it tile node, and some camera shader magic, and clouds will getcha. this was so helpful also <3
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@ParkerHartzler
Parker Hartzler
1 year
Corridor digital. Why you gotta keep diving down the AI rabbit hole
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@ParkerHartzler
Parker Hartzler
5 months
QA are developers
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@ParkerHartzler
Parker Hartzler
10 months
I investigated what all the blend modes do straight away, but it's super important to know what all the blend modes do! This guy covers it awesome and in depth so you never have to guess ever again in substance painter/designer.
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@ParkerHartzler
Parker Hartzler
10 months
It's portfolio day and I wanted to remind everyone that your work does not expire, and even if you posted it 5 days ago, or 5 years ago, if you really love it and you're proud of it, share and let us be proud with you 🧡
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@ParkerHartzler
Parker Hartzler
5 months
@fritzisonfire My genuine reaction reading this
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@ParkerHartzler
Parker Hartzler
4 months
Happy portfolio day everyone
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