Denis Rossiev ᯅ/acc Profile Banner
Denis Rossiev ᯅ/acc Profile
Denis Rossiev ᯅ/acc

@Enuriru

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Followers
572
Following
837
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Statuses

Building performing AR products · Meta/Snap/TikTok AR Ambassador · Clients: Tiffany, Elie Saab, Burberry, Forbes, JLo ·

Dubai
Joined January 2010
Don't wanna be here? Send us removal request.
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Ok I made an #AR experience where you can scan any object and turn it into a cartoon character. Real-time #AI / #ML
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
OpenAI just introduced SORA: new text2video #AI model. While everyone is just posting mind-blowing examples, I want to talk about the consequences. A thread 🧵🔽
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@Enuriru
Denis Rossiev ᯅ/acc
9 months
Made interactive water surface in #AR . Works in real-time.
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@Enuriru
Denis Rossiev ᯅ/acc
5 months
Wild.
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@Enuriru
Denis Rossiev ᯅ/acc
9 months
Testing raytracing retraction prism in #AR
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
Apple Vision Pro is amazing
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@Enuriru
Denis Rossiev ᯅ/acc
3 years
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Now let’s add real-time morphing between these 3D AI spirals
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@Enuriru
Denis Rossiev ᯅ/acc
4 months
Amazing AI depth estimation from a single image: Marigold A thread with links and compare with others and ground truth 🔽
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@Enuriru
Denis Rossiev ᯅ/acc
6 months
Finally succeeded in implementing off-axis projection for @SnapAR ! 👀 visible with the naked eye
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
Sculpting in #AR . So cool! I was working on a similar project a while ago, but never released
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@Enuriru
Denis Rossiev ᯅ/acc
5 months
Experiments with generative #AI try-on 👀
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
That's how it looks inside the engine. #AR #AI Eyes position is a virtual camera with off-axis, skewed frustum, that makes the illusion of 3D space.
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
Amazing example of how AR will never work
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
Not #CGI : observable with the naked eye! The 3D space reacts to my eye's position. Let's leverage some #AI : 1) Image generated by StableDiffusion SDXL 2) Depth map by ZoeDepth 3) Now it runs on MetaSpark which makes it possible to run it as a social augmented reality filter and…
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
I’ve made a real-time AR voxel scanner!
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
7. In conclusion, I want to say that you, my dear readers, are among the ~0.01% of people who have a clear understanding of these technologies, their capabilities, and the future. Deceiving everyone else is a piece of cake. Use this knowledge for good while you still can. Tell…
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Let’s try using these AI spirals as AR portals
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
Apple fans are starting to return their Vision Pros. >open the article >based on a couple of tweets and one Reddit post >senior reporter Absolutely degenerate journalism
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
This is NOT #AR or #VFX . The 3D space on screen reacts to my face position and phone rotation. Almost solved all the perspective issues!
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
3. Creating a completely non-existent news topic or "properly" heating up the right one will become even easier. People trust videos. Whip up videos from various "angles," post them, and bots on something like ChatGPT will comment, discuss, and retweet. We live in a world where…
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Morphing in-engine
@Enuriru
Denis Rossiev ᯅ/acc
7 months
Now let’s add real-time morphing between these 3D AI spirals
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
New experiment: real-time magic with floor destruction in #AR — no baked animations, 100% dynamic control by hand gestures. #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
1. Clearly, this isn't the end of the road—generation quality and consistency (the ability to maintain story, style, and details) will get better, and costs will go down. Videos today are already hard to distinguish from reality, and soon it'll be outright impossible, even with…
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
AI spiral as a 3D parallax illusion. The video is not edited and not AR tracking: you can see the illusion with the naked eye. It works in real-time by adjusting the 3D scene on screen, based on phone and head position.
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
You can prototype #visionOS apps on your Quest or Pico. Here is a free visionOS UI Kit for #Unity :
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
5. As for flesh videographers, directors, and other filmmakers, those who say "AI won't replace you—a person with AI will" are only half right. This is a transitional period that won't last very long. It's hard to predict, but I give this industry 10, maybe 15 years at most. A…
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Real-time and mobile #AR ! Just updated it to work on any surface: floor, walls, and ceiling! Also improved how real-world texture is mapped onto rocks. Wanna try?
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
2. Right now, pics of three-fingered kids and six-legged cats as "war victims" are racking up hundreds of thousands of retweets on X. People are overlooking even such obvious flaws, not to mention the more sophisticated examples above. And that's despite X having Community Notes,…
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
New #AR stuff I'm working on: isolated AR portals. There are outer and inner spaces that are entirely isolated, yet we can seamlessly go from one to another.
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@Enuriru
Denis Rossiev ᯅ/acc
4 months
AI generates decent textures WITHOUT lighting: problem solved. As an artist, I will finally can to texture objects in a way that allows them to be relit 👀 Project links below ⬇️
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@Enuriru
Denis Rossiev ᯅ/acc
5 months
First prototype of my home VPS navigation #AR
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
#AugmentedReality Dr. Strange portal I made early this year. Fully controllable by hand tracking.
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
4. Don't think OpenAI will be a force for good, imposing censorship and preventing the generation of deepfakes and other disinformation. Well, they might, but they still don't possess unique and irreplaceable knowledge. Other researchers and developers with similar solutions are…
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@Enuriru
Denis Rossiev ᯅ/acc
4 months
VR we deserved
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Some old #AR surface displacement tests. Works in real-time.
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@Enuriru
Denis Rossiev ᯅ/acc
6 months
Virtual reality we deserved
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
My #AI / #AR experience won 2nd place in the last Snap Hackathon! It uses machine learning to detect objects and turn them into cartoon characters. That's how it's made: 🧵👇
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
6. The entertainment industry will change—endless, personalized, interactive multiplayer series on any topic will likely emerge within a few years. Personalized porn, naturally, will be a thing too (I know you thought of it).
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
More voxels. #AR
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
I keep working on #AR portals: added some subtle ripple. Still seamless passing between worlds.
@Enuriru
Denis Rossiev ᯅ/acc
1 year
New #AR stuff I'm working on: isolated AR portals. There are outer and inner spaces that are entirely isolated, yet we can seamlessly go from one to another.
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Continue #AR physics experiments.
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
Not #CGI : You can see this illusion with the naked eye! 👀 The 3D space reacts to my head movements. Watch until the end to see how the illusion breaks when I stop moving my head and only move the camera. #AR
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Just FYI I made Minecraft inside Instagram filter. infinite digging, flowing water, more than 50 types of blocks and even save&load feature. Hey @Minecraft what do you think?
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@Enuriru
Denis Rossiev ᯅ/acc
5 months
bitch wtf. so to make games for #visionOS you have to buy: - $3500 vision pro - $2000+ macbook pro - $2040 unity license - $100 apple dev account
@Dilmerv
Dilmer Valecillos ᯅ
5 months
Unity requires a Unity Pro license for visionOS XR support, also if you try to install the packages Unity will make sure to remove them on initialization, trust me I just tried it 😂 The cool thing is, you have 30 days to try Unity Pro which should give you time to evaluate the…
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Finally made #AR surface collisions with correct physical trajectories!
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Dropping new #AR experience! All the stuff works in real-time. No post-production. Link in the thread! #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
A thread about how I've made this cyber-fashion AR garment with cinema-level VFX for @lenslist × @SnapAR Fashion Contest. (actually my first clothes design)
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
More spherical #AR portals tests
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Even though it looks cool, no one actually will want this visual garbage persistently float in front of our eyes. That’s why such concepts will never become real.
@Aidan_Wolf
aidan
1 year
This is a real location-based AR demo running inside real AR glasses A glimpse into a future where our lives are more like the games and movies we love
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
Have you seen this beautiful #AppleEvent particles animation? I've made something similar in #AR a while ago.
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Some #AR magic: object passing seamlessly between hand and space!
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
I won @SnapAR hackathon! 😱 First Place is really surprising! Thanks team for appreciating my work! Read more about the project: #AR #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
Object capture in iOS 17. We have plenty of scanning apps available but having a native feature from Apple sounds cool. What scanning apps do you use?
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@Enuriru
Denis Rossiev ᯅ/acc
3 years
This is the upcoming version of human duplicator: 2.0. Even more weird. #snapAR @SnapAR #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Experimenting with spherical portals in #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
8 months
That's how the illusion runs inside MetaSpark: here I manually move the virtual camera (in reality it's connected to the user's eye position). The main difference from #ARkit is, that in Spark I have to manually modify the camera view and projection matrices in shaders.
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
AR goes to the next level: light and environment estimation. Love this level of realism!
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Gaussian un-splatting in #AR !
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
1/4 Super excited to share that my work was featured by @Meta in the Top-10 #AR effects of 2022, across millions of effects! #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
iPhone 15 + External Display + Controller = new console? Thanks to USB-C and a new GPU with raytracing and MetalFX Upscaling, the new iPhone will run AAA games such as Death Stranding, Resident Evil 4, and Assassin's Creed Mirage. Thoughts?
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Morphing physical pictures in #AR with #StableDiffusion + dain. I love #AI .
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@Enuriru
Denis Rossiev ᯅ/acc
9 months
Meta Quest + Philips Hue integration
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Audio reactive surface in #AugmentedReality . An experiment from 2021! Made in Meta Spark.
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@Enuriru
Denis Rossiev ᯅ/acc
14 days
Love how rendering on Apple Vision Pro reacts on the environment just out of the box.
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Today’s update for my #SparkAR hand controller: intersection detection. #AugmentedReality
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
This is #AR Minecraft I made last year. Link to try in the thread!
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
OMG! My Snap Lens in a global push… is it for everyone? 😱 @SnapAR
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
All #WebAR startups should be considered dead from today. Well done, @SnapAR !
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Another old #AugmentedReality test from 2020. Ice!
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Made with GPU particles in #AugmentedReality . Optical flow + particles sampling body color + dynamic attractor!
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Made a real-time painting technique on a 3D model in #AugmentedReality . How would you use it?
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Working on #AR voxel scanner. Done: scan with different resolutions, preview, and AR view.
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@Enuriru
Denis Rossiev ᯅ/acc
9 months
That's how the simulation core looks like: it's basically a plane with a camera image projected onto it. #AR
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@Enuriru
Denis Rossiev ᯅ/acc
6 months
Visited @Leopold_Museum and made some very very simple ticket augmentation 👀
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Side effect! I can now emulate dolly zoom on this #AI spiral!
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@Enuriru
Denis Rossiev ᯅ/acc
2 months
8. That's a wrap. Follow @Enuriru for more expert insights about AI and AR. I don't post bullshit like "how to create AI influencer in two minutes". Retweet the original tweet if you like it:
@Enuriru
Denis Rossiev ᯅ/acc
2 months
OpenAI just introduced SORA: new text2video #AI model. While everyone is just posting mind-blowing examples, I want to talk about the consequences. A thread 🧵🔽
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@Enuriru
Denis Rossiev ᯅ/acc
4 months
The only reasonable hardware AI assistant is Meta + Rayban smart glasses. Glasses are a wearable device that you can actually wear for the whole day. Especially with transition lenses (transparent indoors and dark outdoors). Rabbit is basically a cheap phone without most…
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
New nerdy thread about my generative makeup #AugmentedReality effect: SYNTHETICA.
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
My #AR portal implementation merges two isolated 3D scenes with a 100% seamless passing experience. No Switching. No transitions. Portals are double-sided: if there is smth in front or behind the portal, you can see it from the corresponding side. Multiple portals supported.
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
With this #AR lens you can create cool voxel scans and even export them. @SnapAR
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@Enuriru
Denis Rossiev ᯅ/acc
3 months
@_akhaliq they've already implemented a simplified version of it in TikTok app (in closed beta for AR developers). Works in real-time. I made a simple world effect with it:
@Enuriru
Denis Rossiev ᯅ/acc
3 months
One more turn with this #AR : added underwater transition. All real-time, based on #ML scene depth estimation. Built in @effecthouse .
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
We just launched a new #AR experience for @coachella × @BLACKPINK ! Give it a try and let me know what you think:
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
We’ve made an #AR package for @coachella ! Everyone who gets a welcome box will be able to try!
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Simulations experiments in Spark AR #AugmentedReality #digitalart #NFT
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
100% #AI -generated 3D model in #AR . Prompt: "A cat octopus chimera". @LumaLabsAI + Meta Spark
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@Enuriru
Denis Rossiev ᯅ/acc
4 months
Recorded in real-time on a phone. Environmentally accurate light. #AR
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@Enuriru
Denis Rossiev ᯅ/acc
3 months
One more turn with this #AR : added underwater transition. All real-time, based on #ML scene depth estimation. Built in @effecthouse .
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Continue working on a hair/fur simulation for #AR . It's fast enough to run on mobiles and HMDs in real time.
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
1/5. How you can make a real-time #AugmentedReality garment with #AI in just 5 minutes. Thread!
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
About a year ago I spend weeks implementing custom physics for @SnapAR . Here is the video! #AugmentedReality But now they made it native. So cool!
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Made real-world #AR collisions in Meta Spark. Unlike Snap Lens Studio, Spark is incapable of doing point cloud and mesh reconstruction: it can only detect planes. So I check collisions with planes manually. The physics is custom too.
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Today's experiment: measure tool using LiDAR on iPhone, built in #LensStudio . #SnapAR @SnapAR Also working to bring this to @Spectacles
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@Enuriru
Denis Rossiev ᯅ/acc
6 months
Love those sneakers driving. More in the thread.
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Stop using #AugmentedReality to stick low-poly 3D models to the floor. We can see them on Sketchfab even without AR. Make it interactive instead.
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@Enuriru
Denis Rossiev ᯅ/acc
10 months
Testing new #AR prototype that breaks the fabric of time and space 😀 Gonna try to port it to #ARKit and try to run on #VisionPro simulator. Btw does anybody know if the depth is supported in the current beta?
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@Enuriru
Denis Rossiev ᯅ/acc
1 year
Most folks from the XR industry completely ignore Meta Spark and Snap Lens Studio. They place 3D models in AR using webAR or Unity and think it's cool. I have a lot of fun showing them how 3D body tracking with cloth simulation works on Snap in real-time.
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@Enuriru
Denis Rossiev ᯅ/acc
2 years
Just released the first #AR experience with interactive geometry, controlled by hand! Give it a try: #AugmentedReality #Metaverse #XR @chiko_roko
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Ok, it seems I'm on the right way. The first pic is a simple, linear displacement that you can do in any 3D software or in a shader. It's like plane.z += depth. The second is geometry reconstruction. You can notice that the floor on the first pic is bent, while on the second…
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@Enuriru
Denis Rossiev ᯅ/acc
7 months
Actually, my image-to-3D conversion using a depth map is not accurate cuz it's just a linear displacement. E.g. white (1) is near and black (0) is 1 meter. It should be non-linear and the darker is the depth map, the farther should be objects. But this creates too much…
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