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ENDESGA

@ENDESGA

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EDG /ɛdʒ/ :::. Programmer @NightdiveStudio :::. C99 & Vulkan :::. maker of all things 7 and geometric :::. Creator of EDG32 palette, and other pixel things

HEPTAVERSE :::. EARTH :::. NZ
Joined June 2011
Don't wanna be here? Send us removal request.
@ENDESGA
ENDESGA
13 days
my hardware-programmer father has lectured me about "software programmers getting lazier faster than CPUs getting faster" we have these GHz CPUs, and tens of GB of RAM, but if the software gets less efficient faster than the hardware improving; then old tech seems "snappy"
@da_wamwoowam
Wam ✨🌈
14 days
300MHz Pentium 2.
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5 years
I like to believe that I have the laziest technique for drawing leaves, and I'm not proud nor ashamed of this.
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5 years
Whenever I make foliage I always find myself hoping nobody else is as lazy as I am. I just make a bunch of random shapes and copy paste to victory... Please don't call the cops
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@ENDESGA
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3 years
well, I did it. after 8 years of creating, learning, fixating, and developing, I have finished NYKRA. I'm making some final checks before I send it to Steam in less than 5 hours. I'm going to now spend the next week trying to not lose my mind in anticipation. Thank you, ~Edg
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6 years
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6 years
@Bobo_tori ... and with a beat
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7 years
Twitter is quite the place
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5 years
> so after many days of attempts, I've managed to create a 3D projection that's mapped to a 2D world (then masked to a sprite) which uses the position to change the camera direction~ totally dynamic, and I can draw anything in the 3D space! _ @NYKRA #GameMaker #GMS2
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1 year
I just woke up from a dream about a fractal I haven't seen before, so I scrambled to my computer and drew it... what is this
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13 days
something I've ask my dad is: "wait so then what happens when you run very efficient code, like they made back then, but on modern hardware?" and he would just stare at me going "what do you think?! It'll run stupid fast won't it!!" as if it's the most painfully obvious thing.
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@ENDESGA
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9 months
since the Unity fallout I've been reading through a lot of the Godot source code to see what it's capable of... the team behind Godot clearly care, and the performance, capability, and quality are impressive. and this is coming from me, who's currently very pro-custom-engine.
@passivestar_
passivestar
9 months
Checking out if Godot can render me something pretty. Volumetric fog goes brrrrrrrr
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1 year
minecraft caves would be so cool with directional sunlight...
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@ENDESGA
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3 years
what if a mechanical keyboard also had 2 octaves of piano midi keys too?
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@ENDESGA
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3 years
hey so I made this neat little game that took me 8 years to do all the art, music, design, and code for. it's coming in 3 months. get ready to experience my dream game. :::. @NYKRA
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@ENDESGA
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9 months
> pixel quick-tutorial~! how I make my obelisks: - random 3D shape. - chop it up like clay, punching holes, cutting corners. - simulate aging by smashing it up. - make sure to keep light direction and subtle highlights. - only add colours when you need to differentiate geometry.
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6 years
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13 days
this man is the embodiment of premature-optimization. he writes in Verilog (machine code), uses FPGAs, and makes assemblers for fun. my father is extremely intelligent, which is why I can't help but admit that he's been right about so much my entire life hahahaha
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@ENDESGA
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5 years
this is how you do the meme right?
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4 years
How it's started: How it's going:
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3 years
I'M DOWNLOADING MY OWN GAME ON STEAM.
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@ENDESGA
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1 year
Tears of the Kingdom is further proof that you don't need more power to make your game systems perform better, you just need better systems I'm utterly floored by the physics engine in TotK, and the fact that it performs so well on a Switch too... I need to see the source code!
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@ENDESGA
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6 years
~ #PIXELART #QUICKTIP ~ "Hue-shifting" is a core process when it comes to compact and concise palettes. Even if you move that Hue needle a little - it'll make a big difference! Remember to keep the Saturation up too! Going Lighter -> Yellows/Greens Going Darker -> Blues/Purples
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1 year
the future of computer graphics
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3 years
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5 years
Hi, my name is Seth, and I just spent 1 week planning, and 3 full days of programming, sfx timing, drawing, and animating this whole entire scene. I hope the audiophiles out there like me will also enjoy the juicy crunchy atmosphere I spent so long to create~ @NYKRA
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@ENDESGA
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3 years
*inhales* aaaaAAAAAAAAAAAAHHHHHHHHHHHHH
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3 years
how it started how it's going #pixelart
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@ENDESGA
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7 months
> SHARD NOISE _ I've stumbled upon a novel gradient noise that has metallic-looking properties and the ability to change "sharpness". it's also very efficient~ > <
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@ENDESGA
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6 years
Nikra (2013) ~ NYKRA (2018) Never give up on your dreams.
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@ENDESGA
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12 days
I wish podcasts weren't so saturated, because I feel like sitting down and chatting with my dad talking about such things would be amusing to a lot of people. He has a lot of opinions, but they're the sort of opinions you go "huh?! ... wait a minute." Lmao
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@ENDESGA
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3 years
> IT IS ALIVE _ @NYKRA is now on Steam! I'll be updating it frequently over the coming week, so stay tuned for major updates. Thank you so much everyone for your patience and support <3 I look forward to the rest of this journey~
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@ENDESGA
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7 months
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6 years
try not to breathe the frozen spores @NYKRA
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3 years
a place of creation @NYKRA
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6 months
a reminder that Van Gogh didn't start painting until he was 27, and painted The Starry Night at 36. you have time, everything will be alright.
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@ENDESGA
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1 year
I figured out a way to have parallax in a "2D" game by just using the 3D space, and scaling geometry up depending on how far away it is (so it's all pixel-consistent!)
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@ENDESGA
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5 years
@AnisaJomha Um excuse me
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@ENDESGA
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2 months
this shader is rendered in a single pass, and it has a CC0 license, so you can do whatever. Shadertoy is the place for some of the most genuinely groundbreaking shaders out there. People have turned research papers into functioning shaders so many times... for free. I love it.
@Shadertoy
Shadertoy
2 months
The Shader of the Week is 'Orbital Megastructure' by otaviogood :
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@ENDESGA
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9 months
I have concluded that this is the correct axis-orientation: X+ Right Y+ Forward Z+ Up
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3 years
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6 years
ᴵ ʲᵘˢᵗ ʷᵃⁿⁿᵃ ᵐᵃᵏᵉ ᵃ ˢᵗᵒʳʸ ᵍᵃᵐᵉ
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6 years
After spending months working on particular scenes, I tend to find myself just sitting and delving into the experience I've spent so long to create... @NYKRA
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@ENDESGA
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6 months
made a completely dynamic Level-Of-Detail rendering system for the waveform, and now I can view this 4 minute track (which loads in <1s) at >3000fps. I may have just made the most efficient waveform viewer on the planet.
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@ENDESGA
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6 years
~ #PIXELART #QUICKTIP ~ Light direction doesn't always mean highlight direction. This is something to remember, because if you put the highlight on the further edge (not like a bevel) it can make objects look more solid/rigid/sharp - like stone!
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18 days
@SheriefFYI bro is literally this meme
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@ENDESGA
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6 years
> EDG64 :::. Honed over years of palette creation, refined for materialistic pixelart and design. High contrast, high saturation, shaped around painting the organic and structured life of the heptaverse - Please RT! ❤️ PNG: ASE:
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@ENDESGA
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4 years
Sometimes I worry if I'm trying too hard, with the single-use tools, the perfectionism, and the obsessive fixations I have. But then I realise that I'm making my dream game, and it's possibly the most amazing elaborate thing I've ever made and created. It's all of me. @NYKRA
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@ENDESGA
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4 years
> LOTHOFIA _ The companion app for @NYKRA will be released a little before the game itself is out. It’ll allow you to discover, translate, and search all Ptaloth sigils, words, and meanings. It will also have memory games to test and practice! This has been a big dream of mine~
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@ENDESGA
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1 month
had a realisation this evening with how I could achieve a more realistic spherical projection - taking the hemisphere shape of the retina into account. the idea was to mimic human vision. most games use a perspective projection, but this looks better when looking closer at things
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@ENDESGA
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3 years
this is actually a fantastic tip, especially when you have a whole bunch of key-frames. instead of trying to do an odd mid-frame, you just slightly alter one frame closer and the next frame closer to the previous. this also adds a nice snappiness for free, so I highly recommend~
@hicchicc
患者長ひっく
3 years
1から2になるアニメを作りたいとき、中間の1.5をひとつ作るよりも ほぼ1のまま1.1、ほぼ2のまま1.9をふたつ作ると、楽して良い感じになる場合が結構あります。
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7 years
> THE NYKRA DEMO IS HERE ! This is a massive moment for me, so please, help out with a RT ❤️🙏 ->> <<- @NYKRA
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@ENDESGA
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4 years
@ProZD @cherrizard @onincognito @brokentrain @SteveYurko @glamdoodle when your mum hands you the phone to talk to your grandparents
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3 years
oops my hand slipped
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1 year
thinking about how to construct a tutorial on material types in pixelart, and understanding diffuse and metallic/specular
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4 years
is it normal to want to cry when you prepare the final intro animation for a game you've been obsessively making for 8+ years?
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@ENDESGA
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7 months
my Shard Noise is scaringly good at realistic steam/smoke/fog~ super proud of how it turned out
@ENDESGA
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7 months
> SHARD NOISE _ I've stumbled upon a novel gradient noise that has metallic-looking properties and the ability to change "sharpness". it's also very efficient~ > <
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4 years
> first attempt at properly clustering _ #pixelart #aseprite #ドット
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7 years
Hey @dbrand , you should make me your photographer. Your welcome. #getbacktowork
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7 years
> THE GALACTIC MAP _ The Boldemo's interface is done! Only took a few billion prototypes... Each planet has their own sigil @NYKRA #GAMEDEV
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@ENDESGA
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6 months
hey 13 year old me, it's been almost 15 years since you played World of Goo for the first time. you made your own game, struggled, and released it. you learned C++, then C, then a GPU API called Vulkan - of which you thought was impossible. today, World of Goo 2 was announced...
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@ENDESGA
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8 years
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4 years
> hept32 _ The successor to the legendary EDG32 palette; #hept32 has the perfect range of colours for you to create any world in. It'll allow you to get used to limited palettes~ ASE: PNG: RT to share the love! #palette #pixelart
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8 years
> PIXEL ART TUTORIAL Learn some basics of form and preparation: <3 #pixelart #tutorial
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4 years
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3 years
tree?
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6 years
@Bobo_tori みなさん こんにちは 😎
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3 years
> EDG77 :: my most ambitious palette ever _ This material/gradient-based palette is perfect for vibrant sprites and textures. Credit is appreciated when used, but not required <3 #EDG77 #pixelart #palette ASE: PNG:
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@ENDESGA
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8 months
TIL Tesla uses GODOT to make their apps.
@AlexGuichet
Alex Guichet
8 months
@hiulit @TimKrief A few examples of how the app uses it:
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5 years
> Cube7 TexturePack Thread _ In my breaks I'll be fiddling around with Minecraft, and working towards potentially making a texturepack out of things, using my new Cube7 Palette~
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@ENDESGA
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6 years
---o NYKRA OFFICIAL TRAILER o--- You experience Keu's journey from afar, as the Heptaverse unravels in front of your very eyes. Discover your origin, your purpose, your place in the first born galaxy, @NYKRA Coming Q4 2018 WATCH HERE, AND PLEASE SHARE!
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@ENDESGA
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5 years
BOOTING SYSTEM @NYKRA
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@ENDESGA
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6 months
I implemented a quaternion linear interpolation method I've been sitting on for a while which mixes between 3D rotations via finding the shortest path - which is more efficient than mathematically calculating the spherical-lerp! YEAH! QUATERNIONS! >> <<
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@ENDESGA
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1 year
Finally! I'm glad I didn't give up on Vulkan. This was one of the hardest things to learn, wow. But my custom renderer now works! AND HOLY SHIT IT'S FAST. 2 million triangles at 3000fps, on a 2060. 120fps on integrated graphics. I'VE DONE IT.
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3 years
tree and rock
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12 days
I'm so glad so many people enjoy hearing about my father. He doesn't like social media at all, but I'm sure if I bring up a podcast idea he'll be keen. Not gonna deny him something that boosts his ego lmao
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@ENDESGA
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6 years
> Server Room WIP 2 _ @NYKRA #gamedev
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4 years
> VOICE ANNOUNCEMENT! _ The amazing @breebunn is lending her voice to be Keitamaa, the archaeologist and explorer found near the Heptagate on Planet Mexulta. I'm so happy to have her as a voice! She's a fantastic streamer and entertainer, so definitely give her a follow ~ @NYKRA
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2 years
because it's been a big thing, and a large change to my life, I just wanna quietly say that I got a Game Designer position at a local game studio. I have no team experience (lmao as you all know), and I felt like it would help me a lot as a creator. I'll explain more soon~
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@ENDESGA
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5 years
"that looks like terraria" "looks like starbound to me" "am I on the stardew valley reddit" How on earth do these 4 look the same, I'm genuinely curious.
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4 years
I haven't touched @NYKRA in a month. And I think that was the best decision I've made all year. Something deep inside me is saying "I... I made this?"
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@ENDESGA
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2 years
posterising is also dead simple with compute shaders
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1 year
I'm really proud of this, and younger me would be impressed - which makes me happy
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1 year
not long after I got into Minecraft in 2010, I wondered what it would be like with higher density blocks and real lighting. I remember not knowing what ray tracing was at all, but knew Minecraft's lighting could be improved if it was directional. 13 years later, I did it myself
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@ENDESGA
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1 year
I think it's time we finally let go of Unity.
@reduzio
Juan Linietsky
1 year
Ludum Dare is done and I never thought I would ever see something like this (source: @itchio )
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5 years
> OMWARN OPENS TO THOSE LEAST EXPECTING IT _ (WIP initiation animation) @NYKRA #GMS2
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4 years
holy moly the difference is insane
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3 years
Apple really just made a $19 cloth, with every single one of their products under the Compatibility section…
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5 years
> Tile Layers _ I used to get so incredibly confused as to which layer I was on; losing track. So I decided to add a little visual cue, as well as what the actual Depth is for each layer. Shoulda added this years ago! @NYKRA #gamedev
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@ENDESGA
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6 years
> NYKRA _ ------- A story-adventure about the first born galaxy, where you experience an unknown reality through a lost soul name Keu. Find your purpose. Pre-Order: Demo: @NYKRA
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@ENDESGA
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6 years
‼️ NYKRA CAN NOW BE WISHLISTED ON STEAM. IT'S ACTUALLY HAPPENING ‼️ o------- --> <-- -------o PLEASE HELP SPREAD THE WORD❤️
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@ENDESGA
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4 years
something about this inventory design is deeply satisfying... feels almost perfectly balanced between ease-of-use, a puzzle, and a fresh new feel~
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@ENDESGA
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1 year
studying and researching low-level things is so weird, because you write hundreds of lines of code, many hours of debugging and fixing, endless documentation referencing... for a triangle.
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7 years
Commission done ~! I don't normally add glows, but this was fitting. 4 hours work. #pixelart #scifi #planet
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6 years
OH YOU WANT COOL DOORS? I'LL GIVE YOU COOL DOORS. @NYKRA #gamedev
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6 years
> PLANET SEPTION _ The air is freezing cold... but I don't think this is snow @NYKRA #gamedev
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3 years
hand slipped again
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7 months
tired: don't wanna program pathfinding wired: the splitters will destroy the terrain to get to you
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@ENDESGA
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6 years
---o NYKRA o--- WHAT'S YOUR PURPOSE? Discover the first born galaxy: Steam: Pre-Order: Discord: - @NYKRA
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7 years
THE @NYKRA DEMO WILL BE GIVEN TO SELECT PEOPLE ON THE 17th of THIS MONTH! o------- THIS IS IT. THIS IS THE TIME. THE DARK ANGEL AWAITS...
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@ENDESGA
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8 years
6 YEARS OF DREAMS, DISCOVERY, DESIGN, AND DEVELOPMENT. THE @NYKRA KICKSTARTER IS LIVE. LET'S BRING IT TO LIFE! -->
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3 years
HOLY SHIT EVERYONE I JUST HAD A MASSIVE BREAKTHROUGH WITH NYKRA, I JUST FIGURED OUT HOW TO END IT PROPERLY I'VE BEEN STRESSING ABOUT THIS FOR LIKE 6 MONTHS AHHHHHHHHH 2021 BABY, IT'S FUCKING COMING
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