Did you know you can create procedural shapes using polynomials, trigonometrics, and more? 🎨 Exciting news: the book 'Shader Functions for Technical Artists' is launching in 2024! Subscribe if you're interested!
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#ProceduralArt
#b3d
#gamedevs
Hey guys, here's an interesting fact: Most of the technical artists hired in the game industry know Python, C# (or C++) and HLSL. The Unity Shaders Bible can definitively help you with this.
🔥Use 'USB15' to get 15% OFF today,
#gamedev
#indiegames
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You can simulate the internal effect of the Item Box in Mario Kart by connecting the following nodes in Shader Graph! Are you starting with shaders in Unity? Get the Unity Shaders Bible book!
⭐️Use USB15 to get 15% OFF,
#unity3d
#indiedev
#indiegame
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You can create a procedural 2D Dialog Box for UI in Unity or any other game engine (even Blender). Are you interested in these kinds of techniques? Subscribe to the 'Shader Functions for Technical Artists'!
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#ProceduralArt
#b3d
#gamedevs
#unity3d
#GODOT
The reception of the first two chapters of the 'Shader and Procedural Images for Technical Art' book has been amazing and It's all thanks to you, so thank you so much, everyone! 🎉
For now, we'll keep working on the book,
#GodotEngine
#unity3d
#gamedev
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If you happen to be a student, a programmer, or someone passionate about Unity, the Visualizing Equations book might be helpful! Start making tools to visualize math equations in Unity.
⭐️Take a look at it here,
#unity3d
#programming
#techart
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It’s been more than a year since we started writing the Unity Shaders Bible. Finally, the FIRST EDITION has arrived with almost 400 pages! From Vertex-Fragment to Compute Shader 🎉✨
⭐️ Use the RELEASE code to get 20% OFF.
#madewithunity
#indiedevhour
Hi guys! It's our first book publishing, and it's been difficult to time the publication. We are still doing some revisions. The book should be approved in the next 72 hours🙏
🍀For more information;
#madewithunity
#unity3d
#indiedev
#indiegame
#unity2d
Honestly, guys, this is the first time we'll publish a book on a physical version, so we're currently adapting the Unity Shaders Bible to the Amazon format. It should be available next month 🍀
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#madewithunity
#unity3d
#indiedev
#indiegame
#gameart
In case you were wondering, all the shaders and tools we've done so far at Jettelly are public domain (CC0). Feel free to use the shaders or tools included in our books! ❤️
⭐️Take a look at them here,
#unity3d
#madewithunity
#indiedev
#LearnToCode
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Hey everyone! We would like to inform you that the last book update has been slightly delayed. We’re still working on it, expecting to have everything ready before mid-May. In advance, thank you very much for your understanding 🙏
⭐️For more information.
Hey guys, have you tried drawing a procedural shuriken using shaders? This case, along with many others, will be included in our new book about shader functions. Subscribe if you are interested!
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#indiedev
#madewithunity
#shaders
We’re excited to announce that the book has exceeded 1800 downloads. Thank you so much for making this possible. Use the USB20 code to get 20% OFF. Big news is coming!
⭐️Take a look at it here;
#madewithunity
#unity3d
#indiegame
#indiedev
#IndieDevs
If maths is challenging for you, let me explain why Visualizing Equations could be a good option:
✨Simplified complex concepts.
🔗Innovative math visualizations.
🧠Fundamental equations for Game Dev.
Take a look at it here >
#indiedev
#unity1week
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Here's a showcase video of the shapes we have developed so far for the 'Shader Functions for Technical Artists' book. Hope you like it 🙂First two chapters will be available this month.
Subscribe if you are interested!
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#indiedev
#gamedev
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The next update for "Shaders and Procedural Images for Technical Art" will include several pixel-style shapes! If you want to become a Tech Artist, this might interest you!⭐️
#ProceduralArt
#ドット絵
#pixelart
#indiedev
#madewithunity
Hey everyone, just a reminder: The Unity Shaders Bible still has a 15% discount. It includes over 40 case study shaders for you to learn.
⭐️More info here >
#gamedev
#unity3d
#shader
#indiedev
#b3d