Fresh out of the printer, a first test of the medium hitter. The feet are still two blocky cubes but it's already so rich of character!
Expect more concrete-robotic cuteness.
aside from the feet, the base shape of the first of the Reclaimed is there... now off to testing, detailing, remeshing, supporting, and testing more!!
Original concept from
@Rattapoom_K
and lots of mechanical parts from me. :3
Aaaaand, finally printed and in hand.
The new faction for Full Spectrum Dominance is building up. Great original concept from
@Rattapoom_K
, interpreted and modelled by me in
@getPlasticity
and
@Blender
. Printed at 6mm scale, because why not.
Fun stuff! :)
BELUGA: Forging Victory in Style
The medium mech for the Full Spectrum Dominance Corsairs faction is now finalized, with tiny small changes and a wider array of weapon options.
And of course, I had to make another pamphlet. :3
Considering the huge influx of new people checking out this profile, it's probably time to post the printed Fortress, done and ready for painting!
Check out the previous posts for links to the upcoming campaign, there's *so much* going on!
The new Logistics Depot Bundle is finally out!
I also put out a 30% off DEPOT30 discount code, making it all QUITE cheap for a week from now!
Check it out - and check out the rest of the store too, it's all 30% off! :)
Fresh out of the printer, the Commuter, the *big* transport vehicle for the Union faction of
#fullspectrumdominance
.
There's a lot going on on the back, and I'm sure some virtuoso painter will spend sleepless nights getting all the details right. I certainly won't. 🤣
I'm really liking the "each one is different" feel of these loadouts. Plenty of character, and possibly gameplay ideas too!
Quite a few more weapons planned!!
Brrt weapons from
@Rattapoom_K
concepts now sculpted and posed on the standardy Cyclop frame.
Weathering and cleanup to do, and these can go to the printer.
Now working on the "standard" trooper gun! And we're gonna have 12 different poses and 3 loadouts for these beasts <3
With the FSD campaign running, Bishock from decided to contribute with a mercenary Unit to the cause. It's now available to anyone who jumps aboard, and it even has its own unique card!
Printed tests! Impressive how different the models look when you're a 500 meters tall giant looking from high above. :3
Minor changes before the final version, but pretty darn happy with the new Corsair faction!
It wasn't the left knee, nor the feet. The flamer is now completed (after a nice concept jam with
@Rattapoom_K
), and now only weathering is left! :)
While doing the super-slow remeshing, here's a render of the three big guys. Working name Cyclop, but Golem would work as well!
Some unarmed render of a "final" prototype for the Reclaimed faction (working name) for Full Spectrum Dominance with reworked internal mechanics.
It might feel like a bit too much weathering, but I think that once printed it's gonna be juuuust right. Let's see tomorrow.
Finally managed to take photos of all the industrial terrain (including the extra one unlocked in the last campaign) and it's now visible on our store! Yay! :3
Third variant of the gas tanks done! Part of the last campaign's stretchgoals, and now available to anyone who got (or will get) the Industrial Terrain Bundle!
Yay! :3
The beginning of a new range! Taking parts from the Comms Tower (already in the store, check that out!) and working with concepts drew over the last month, here's the first building of the range!
Stay tuned for more! And check out all the tiny details!
Four dynamic poses, three weapon options - calling the Tetra done! Two mechs done, three to go! <3
The fifth faction of Full Spectrum Dominance is shaping up well! <3
All across the globe, the new solo mode for Full Spectrum Dominance is being tested!
This is coming right from Berlin! (I know, it's hardly the full globe, but pretty cool nonetheless!)
With the fourth refinery done (with variants it's 9 in total!) I can call the project closed. Time for cool photos!
...and time for one more oil tank, soon enough.
Another shot of the recently finished mech for the new Full Spectrum Dominance faction!
The second one is already almost done as well! <3
Concept by
@Rattapoom_K
, sculpted in
@getPlasticity
!
A close-up of the Land Battleships I finished painting recently for the store!
Printed in 6mm, some customers already printed it in 15mm! It's a monster!
Here's a little something for the summer.
Still very WIP, and with print fails here and there (it was the first supporting test), but VERY excited by the potential of this.
Eventually I'm planning to release 4 versions of the top and at least 3 of the ground!
@jadel4w
@Phontomen
If anything, Faith had the right physique for jumping on and off roofs full time. Having an Angelina Jolie or a John Cena character doing that would kill the suspension of disbelief for me!
Wasn't aware that people had to say about her looks... Sad.
Weapons for the next Full Spectrum Dominance faction!
Left to right: Concept art from
@Rattapoom_K
; Sculpted pieces in Plasticity; Remeshed and rendered files in Blender.
Because not everything must be 3D printed... This brings me back to the old "sculpting by hand" times!
Still pretty happy with 3D sculpting now, tho. :3
Ok, time for some better photos of the HANGAR.
Next week this will come out, together with a whole bundle of other tiny stockpiles and watchtowers!
Stay tuned, there might be a discount code as well!
Done with anoter model from Hasslefree. Excellent sculpt, fun to paint, and ready to be used to test Full Spectrum Dominance Firefight. (name subject to change)
Let's start the week with something Big, New, and *Extremely detailed* !
The beginning of a new range sculpted in tandem with
@feo_miniworlds
, super adaptable for sci-fi and ultramodern (and WWIII), which will drive the most talented painters to madness!
Testing a colour scheme for the Union. Weaponized space workers, unite!
Could you see this colour for the faction? It's not meant to be "official" or anything, but choosing a new colour scheme is always hard.
The new
#blender
#b3d
geometry nodes are great, and allow to debug on-the-fly any plugin when necessary.
On the other hand, plugins seem to be much more buggy now that people can use GN for them.
Oh well, at least I did a thing.
Causalties, both for Conglomerate and Union forces, are now uploaded in the respective bundles! Everyone who purchased it during the campaign or later on can now download them from MMF!
Happy printing, everyone! ~
Here's a *massive* new release, with a bundle to save from the individual RRPs and with a discount to save from the bundle price.
A nice deal if you ask me!