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Sabrina Garcia
@sab_3d
1 year
@lepre_eyes
yep it comes from the shader, basically its alot of animated gradient nodes that are used to drive the refractive distortion of the main material
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Sabrina Garcia
@sab_3d
1 year
Sharing this animated CRT I did using solely
#blender
's geometry nodes, really fun workflow animating all the greebles and glitchy distortion
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Ginger Goblin
@lepre_eyes
1 year
@sab_3d
Amazing! But the glitchy effect come from the shader or did you work on the compositor ?
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@Back2Matching
1 year
@sab_3d
@lepre_eyes
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