Max Weisel Profile Banner
Max Weisel Profile
Max Weisel

@maxweisel

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6'4” cutie with a booty turned VR researcher. Founder of @NormalVR (Creator of Nock), @RelativeWave (acq by @Google ). Previously collab'd w/ @LadyGaga & @Bjork .

Brooklyn, NY
Joined October 2007
Don't wanna be here? Send us removal request.
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@maxweisel
Max Weisel
2 years
Here we goooo!! Everyone at Normal has been working really hard on this one. I can't wait to play with you all :)
@normalvr
Normal
2 years
NOCK. Coming soon on Quest
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@maxweisel
Max Weisel
8 years
Cool coke bottle. Coke Japan is crushing it.
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@maxweisel
Max Weisel
4 years
just because you use a loud keyboard doesn't mean your code is strongly typed
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@maxweisel
Max Weisel
5 years
I made an ARKit face filter that will let me sing @skrillex dubstep drops. Here's my attempt at the growl sounds from Promises - Skrillex & Nero Remix. Updoot if you'd use this 😂😂 #arkit #screenshotsaturday
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@maxweisel
Max Weisel
8 years
Having fun with a new mechanic to enter & exit spaces. Inspired by fantastic contraption + budget cuts. #gamedev #vr
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@maxweisel
Max Weisel
4 years
reforming the police is not an option
@thehill
The Hill
4 years
JUST IN: NYPD commissioner says officers who drove into crowd protesters did not violate use-of-force policy
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@maxweisel
Max Weisel
3 years
whaaaatt @balenciaga made an entire webgl(?) video game for their new collection? and it's using cloud rendering? this is so wild. who made this?
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@maxweisel
Max Weisel
5 years
discrete figures by @rhizomatiks , @elevenplay , @kcimc , & @daitomanabe - one of the best shows I’ve ever seen omg 😍😍😍😍
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@maxweisel
Max Weisel
7 years
RC car prototype I've been working on in my free time. Check out that real-time engine sound simulation. #vr #vrdev #gamedev
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@maxweisel
Max Weisel
5 years
made an HDMI -> RF converter so my cousin can play Xbox on his thrift store tv
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@maxweisel
Max Weisel
4 years
I thought this was a giant lighthouse at first
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@maxweisel
Max Weisel
5 years
Hey GDC Folks! If you're working on a VR/AR project and would like to add multiplayer, I'd love to chat. I'm planning to release the multiplayer plugin we use at @normalvr . Looking for interesting projects to include in our private alpha to help us shape the API :) (DMs open!)
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@maxweisel
Max Weisel
7 years
tweaking some whiteboard brush mechanics today #vr #indiedev #gamedev #madewithunity
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@maxweisel
Max Weisel
1 year
Surreal to be shipping a title on PlayStation :))
@PlayStation
PlayStation
1 year
Arrows and soccer, together at last 🏹 Nock joins the PS VR2 launch window lineup, arriving next month:
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@maxweisel
Max Weisel
7 years
Smooth audio/video capture was so tough... but totally worth killing myself over. Selfie-stick in VR is too cool. #vr #screenshotsaturday
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@maxweisel
Max Weisel
7 years
After a month of waiting these arrived finally today. Can't wait to use these bad boys to listen to the Airpod 2 announcement tomorrow. 😅😅😭😭
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@maxweisel
Max Weisel
6 years
This is an AR use-case I can get behind
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@maxweisel
Max Weisel
8 years
I love the Hololens' depth camera. I can't wait until we get this kind of info from the Vive. #vr #ar #gamedev
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@maxweisel
Max Weisel
5 years
Working on a shader that can separate my hands out of the camera feed. I’m hoping I can use it to make my hands render on top of virtual objects in AR. #ar #vr
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@maxweisel
Max Weisel
8 years
Mapped my apartment so I wouldn't bump into things while working in VR. The view isn't half bad either ;)
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@maxweisel
Max Weisel
5 years
We’re launching Normcore today!! This is the plugin we use for all of our AR / VR experiments. Check it out and let us know what you think :)
@normalvr
Normal
5 years
We’ve been pretty quiet lately, but today we’re launching Normcore! A high quality multiplayer plugin for Unity :))
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@maxweisel
Max Weisel
8 years
New Valve controller prototype was really cool. Much closer to having hands in VR vs holding a tool.
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@maxweisel
Max Weisel
5 years
Half + Half is the culmination of almost four years of research at Normal. We’ve spent so much time thinking about what makes a multiplayer experience great. And it comes out tomorrow :)
@normalvr
Normal
5 years
Tomorrow
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@maxweisel
Max Weisel
7 years
Got that buttery smooth selfie stick working. So stoked rn. Big shoutout to @moldymagnet for the help :))) #vr #indiedev #gamedev
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@maxweisel
Max Weisel
4 years
almost 10 years ago! I snuck into the press / exec section after the WWDC keynote and showed Forstall an iPhone running Android. He wasn’t a huge fan to say the least 😅😅 Got this nice picture at the bash tho 😂😂
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@maxweisel
Max Weisel
5 years
I’m still in love with @zachlieberman ’s 2D light reflection experiments. I took a minute to try reflecting rays in AR. def needs a lot of work, but it‘s a cool start :) #ar #vr
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@maxweisel
Max Weisel
5 years
I made an instagram filter that turns you into squidward and it is a mood.
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@maxweisel
Max Weisel
4 years
I’m surprised I haven’t seen someone do this yet. MacBook Pro + Oculus Quest + Oculus Link. Just played a few games and it works beautifully.
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@maxweisel
Max Weisel
3 years
Half + Half was designed to be a space my mom and I could enjoy together. I love hearing stories like this. VR is a great way to make the distance feel a little smaller :’)
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@maxweisel
Max Weisel
8 years
Heyo! I made a company! It's called @NormalVR . I'll be making cool VR experiments with my friends full time now 😍😍😍😍
@normalvr
Normal
8 years
Our website is up! We're finally a real company. Big thanks to @collectedwork for our shmancy new logo. Check us out
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@maxweisel
Max Weisel
7 years
@studiogang quick test. those who got to the end: like this tweet. I want to see who actually made it this far.
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@maxweisel
Max Weisel
8 years
Made this small experiment. Sharing a virtual space with someone is incredible! Want to come play? Hit me up!
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@maxweisel
Max Weisel
7 years
Awesome drawer idea #vr (via )
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@maxweisel
Max Weisel
6 years
Oculus Quest is the headset I've been waiting for since I started Normal. I took some time this weekend to write up why I believe Oculus Quest is the only VR headset you should care about. Let me know what you all think :) #vr #ar #gamedev
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@maxweisel
Max Weisel
4 years
@prvncher Here's what my AR gestures look like This type of interaction should be included with Unity, even for regular 2D apps that need basic pan/rotate/pinch. making gestures like this requires me to rewrite the entire touch / gesture stack from scratch which is unreal.
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@maxweisel
Max Weisel
4 years
If there was ever a time to be excited about a multiplayer networking plugin, now would be it ;P
@normalvr
Normal
4 years
Today we're launching Normcore 2. Multiplayer for any Unity project :)
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@maxweisel
Max Weisel
1 year
I saw a lot of XR folks were affected by the Meta layoffs :( If you want to keep working in the space, DM me, we'd love to have you at Normal! Also, I'd really appreciate a RT on this to get the word out. I'm not as active on twitter as I used to be 😅😅
@normalvr
Normal
1 year
We're expanding the Normal team! Come work with us on and Nock!!
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@maxweisel
Max Weisel
6 years
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@maxweisel
Max Weisel
3 months
My Quest is always dead. It drives me absolutely crazy. I've got the extended battery. I can never play with friends because theirs are always dead too... I swear this is the biggest barrier to entry for VR lol. Does anyone else have this issue?
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@maxweisel
Max Weisel
5 years
omg someone deepfake'd Jim's real face onto Asian Jim from The Office
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@maxweisel
Max Weisel
5 years
I was walking around my house with a VR headset on and the pass-through cameras enabled. I caught sight of myself in a mirror. Let me tell you, seeing yourself in the mirror, but not being able see your own eyes is terrifying.
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@maxweisel
Max Weisel
4 years
My decade: - Made an app for the first iPhone - Graduated high school - Made an app with Björk - Made an app with Lady Gaga - Björk: Biophilia acquired by the MoMA - Sold my first company to Google - Started Normal VR - Launched Half + Half on Quest Absolutely wild =)
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@maxweisel
Max Weisel
5 years
It’s wild to think that we shipped a game at Normal and most of the team has never met in-person. We’ve only ever worked together in VR. There are people on the team that I haven’t even met in real life =P
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@maxweisel
Max Weisel
5 years
It’s finally time to show you all what we’ve been working on :)
@normalvr
Normal
5 years
5 days
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@maxweisel
Max Weisel
5 years
This is one of my favorite spaces in Half + Half. It’s Hide + Seek, but people hiding are tiny, and people seeking are huge :))) Can’t wait! Half + Half comes out September 12th for Oculus Quest + Rift
@normalvr
Normal
5 years
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@maxweisel
Max Weisel
3 months
Did the hat clips + no light seal mod and it’s a million times better. No weight on my face. Having Peripheral vision feels great. And the field of view is now /incredibly/ wide.
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@maxweisel
Max Weisel
4 years
Remotely interested in what we’re building at Normal? Come work with us remotely! Our whole team collaborates using our own internal multiplayer tools :)
@normalvr
Normal
4 years
We’re seeking a Web Developer to join the team at Normal. If that sounds like you, we’d love to say hi! Reach out at jobs @normalvr .com, and check our jobs page for more details.
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@maxweisel
Max Weisel
4 years
Last year I wrote about how everyone at Normal uses VR to work remotely. If you’re a VR dev working from home now, I highly recommend giving this a shot:
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@maxweisel
Max Weisel
8 years
If you're designing for social vr you need to be thinking about this now, not when it becomes a problem for your app
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@maxweisel
Max Weisel
5 years
When I first started Normal, my goal was to see how VR would fit into our daily lives. How it would replace the hours we already spend on screens instead of eating into the time we don’t. Multiplayer VR offers a glimpse into how that’s going to happen.
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@maxweisel
Max Weisel
4 years
As a developer the Quest has entirely replaced all of my other VR headsets. I went from having a desk covered in headsets and cables to just a single headset and a single cable w/ Oculus Link.
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@maxweisel
Max Weisel
7 years
Pro tip: No one can predict the future of VR except those who are building it. Look at what people are making, not what they're predicting..
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@maxweisel
Max Weisel
5 years
Half + Half is out now!! 😍😍
@normalvr
Normal
5 years
Half + Half is available now on Oculus Quest and Rift!
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@maxweisel
Max Weisel
8 years
I want plugin-apps for VR. Objects that can live in other VR apps. Really, I just want to bring the dog from The Lab with me everywhere.
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@maxweisel
Max Weisel
6 years
about to announce some cool new work at @normalvr so I dusted off our mixed reality capture app. here's a test shot of me blobbing in the studio :) #vr #ar #gamedev
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@maxweisel
Max Weisel
7 years
The iPhone Air
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@maxweisel
Max Weisel
4 years
omg
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@maxweisel
Max Weisel
3 months
Just about every time I have a good idea for Vision Pro. Some bogus API limitation prevents me from building it. I /love/ that you can run multiple apps side by side, but to access any ARKit features, I lose the ability to participate in multitasking...
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@maxweisel
Max Weisel
6 months
I tried Vision Pro! Apple says I can say that but nothing else. Don’t ask me any questions ;P
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@maxweisel
Max Weisel
9 months
Are you shipping a multiplayer game with a custom game server in the next year? We're beta testing Normcore scalable game server hosting. We use our existing scale to get $0.05/GB with tiers down to $0.02/GB ( vs $0.14/GB for other services ) yo @normalvr .com! RTs appreciated!
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@maxweisel
Max Weisel
4 years
if you're making anything for VR / AR this thread is a must read. so glad @cwervo put this together. I think about @johnnychunglee 's work on a daily basis.
@cwervo
cwervo
4 years
I'm obsessed with #HCI research that involves the Wii—yes, the 2006 Nintendo game console! There are thousands of papers that used the Wii in novel, sometimes weird, research applications & I've been digging through a few of them so here's a thread!
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@maxweisel
Max Weisel
7 years
It has been my lifelong dream to pet a pokemon. I love you VR:
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@maxweisel
Max Weisel
4 years
oh snap it didn’t even occur to me that AirPods Pro now means we have 3dof head tracking without a camera on iOS
@kirstykeatch
Kirsty Keatch
4 years
Does that mean airpod pros just became the world's smallest vr controllers 🤔
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@maxweisel
Max Weisel
2 years
Nock is live!!!
@normalvr
Normal
2 years
Nock – Available now
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@maxweisel
Max Weisel
2 years
Update: Nock will officially launch at $9.99.
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@maxweisel
Max Weisel
6 years
obligatory magic leap selfie
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@maxweisel
Max Weisel
5 years
unpopular opinion: the first hamburger menu in VR should be a literal 3D skeuomorphic hamburger
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@maxweisel
Max Weisel
5 years
Oculus Quest launches today! It’s incredibly impressive and the first standalone headset with 6dof head + hands. If you’re a developer, this is the only headset I think you should care about:
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@maxweisel
Max Weisel
5 years
I created an instagram face filter!! It’s a recreation of the original photo booth app. Follow me on instagram and it will show up in your list of filters :)
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@maxweisel
Max Weisel
4 years
The Quest 2 looks incredible. I wish it wasn't attached to Facebook.
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@maxweisel
Max Weisel
7 years
Why do WebVR developers wear glasses? Because they can't C# #vr #webvr
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@maxweisel
Max Weisel
7 years
wowowow hella impressed with the latest @thewavevr show visuals. captured a small bit. def doesn't do it justice. @strangelooptv crushed it
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@maxweisel
Max Weisel
6 years
Implemented a gamepad driver at @Dynamicland1 . To install it, you literally just put it on the table and other pages can use gamepads now. I love this so much 😍😍😍😍
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@maxweisel
Max Weisel
5 years
underrated piece of business advice: pay anyone who invoices you quickly (~1 week). this is your relationship with someone else. treat them how you want to be treated. even if they were the worst client ever, pay everyone on time!
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@maxweisel
Max Weisel
4 years
yeah I work from home
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@maxweisel
Max Weisel
8 years
So stoked to launch a new version of ! Design by @WadeJeffree with a special easter egg from @Cabbibo ! 😍😍😍😍
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@maxweisel
Max Weisel
7 years
trying to make more organic objects in vr using custom physics. def inspired by @cabbibo & @suppleteet 's work. #vr #gamedev #madewithunity
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@maxweisel
Max Weisel
2 months
As I use more AI tools, the more I don't want AI tools that magically output the answer. I want AI tools that drive my tools for me so I can interrupt it at any point and fix anything it does wrong. Create the thing piece by piece so I can course-correct as necessary.
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@maxweisel
Max Weisel
4 years
Everyone at @normalvr has been working hard on this one for awhile now. I can’t wait to share it with you all. Noooormmmmcooorrree :))
@normalvr
Normal
4 years
Normcore 2. Coming soon :)
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@maxweisel
Max Weisel
7 years
ARKit almost works too well. I have to imagine this wasn't just built for iPhone. imo Apple must be working on an AR headset.
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@maxweisel
Max Weisel
3 years
daaang balenciaga sent VR headsets to all 330 of their guests so they could see the show. this just keeps getting better and better.
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@maxweisel
Max Weisel
2 years
Come join me at Meta Connect this year! I'll be talking about the design process behind Nock and my plans to create a new sport.
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@maxweisel
Max Weisel
2 years
It’s a lot of things, but at a high level: 1. you look at the ball, not the world. 2. you grab the world to move, but it’s not 1:1, it’s the 1st derivative which lowers instantaneous acceleration significantly. 3. No close visual landmarks. 4. “Perfect” deceleration (see reply)
@jeffbulljr
Jeff Bull Jr
2 years
@maxweisel @benz145 @normalvr Gotta spill the beans!! 🤩 I get sick easily in VR and Nock was totally fine for me! Is it the stationary skybox that engulfs most of your view? Maybe the lack of textured patterns?
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@maxweisel
Max Weisel
4 years
yooooo, we made Half + Half free for the holidays and added a brand new game mode called Starball! I hope you all enjoy :))
@normalvr
Normal
4 years
We're making Half + Half free for the holidays and adding a new gameplay mode. Hop in and try Starball today!
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@maxweisel
Max Weisel
4 years
It’s unreal to see Half + Half packed with people 24/7. Many people have messaged me to say “Half + Half feels like the first game that was made for me” :’) It seems like all other VR titles target 18-35yo men. It’s nice to feel like it might not be that way forever :)
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@maxweisel
Max Weisel
6 years
Oculus Santa Cruz is Oculus Quest! Finally a 6DOF stand-alone headset with hand controllers. This is the beginning of VR taking off. About time!! #vr
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@maxweisel
Max Weisel
5 years
For years now people have asked when they'll get to try out Wanda and the spaces we've created at Normal. Only a few more days! Half + Half is coming to Oculus Quest and Oculus Rift this Thursday :))))
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@maxweisel
Max Weisel
7 years
This is /the most important/ talk on social VR that I've seen to date. 💯💯💯💯 by @raphkoster . (via @theextendedmind )
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@maxweisel
Max Weisel
7 years
that feeling when you're taking your time creating a VR app as new releases come out every day. #vr #vive
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@maxweisel
Max Weisel
4 months
Really excited about this one! I'm excited to see what folks build for Vision Pro.
@normalvr
Normal
4 months
Normcore now supports visionOS! No changes required. If you're using Normcore in your XR app already, export your Unity project for visionOS and everything works out of the box :)
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@maxweisel
Max Weisel
6 years
27 Ways To Tell A Story In VR:
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@maxweisel
Max Weisel
4 years
I still can't get over how sharp the Quest 2 screen is. It really just feels like untethered Rift now, which is just a dream to work with.
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@maxweisel
Max Weisel
7 years
One of the more impressive ARKit demos I've seen lately #ar #arkit
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@maxweisel
Max Weisel
4 years
That said, fuck these lists. My mom died this year, and I’d give up all of this to have her back. Your accomplishments don’t make you who you are. You shouldn’t compare yourself to others for validation.
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@maxweisel
Max Weisel
5 years
Yoooooo! I’ll be doing a fireside chat at Oculus Connect next week about Normal’s work on Half + Half. Come thru :))
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@maxweisel
Max Weisel
4 years
I'm not saying Apple named the bigger phone after me, but I'm not saying they didn't either.
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@maxweisel
Max Weisel
7 years
Best dog gif of 2017:
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@maxweisel
Max Weisel
5 years
this interaction is excellent!
@Wu_Shengzhi
WU SHENGZHI
5 years
Draw a sticky note on an iPad and then pull it out into the AR world. I added little spring force and try to make the transition feel like pulling a physical note out of a book. Tested on a 6-year-old boy, he can definitely get it. :D Using Zed Mini @Stereolabs3D @LeapMotion
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