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@jcz_m

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Lead 3D Artist in VFX | Wannabe linguist w/ conlang envy | Relapsing Sonic fan | Inline skater | i did a sonic generations mod once | he/him /jcz-m.bsky.social

UK
Joined April 2011
Don't wanna be here? Send us removal request.
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@jcz_m
YANS
2 years
Welp, cat's out of the bag?! We were gonna show this when it was totally finished but it's neat to see the reaction to a leaked tiny part of it. @BlitzPlum and I have been working on this for a good while - me on the modelling/shading and him on the rig/engine implementation.
@segastarlight
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2 years
can someone tell me who made this I desperately need to know holy shit
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@jcz_m
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1 year
🗺️🏃‍♂️💨📍
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@jcz_m
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1 year
🗺️
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@jcz_m
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2 years
HD shot of the latest version inside Maya viewport (started life in Blender/Unity, remaking it each time lol). Stay tuned for something eventually?
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@BlitzPlum
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2 years
Sonic: He can really move. @jcz_m
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@jcz_m
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1 year
busy busy 🌉🚀
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@jcz_m
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5 months
🌉🚡🦔 ridin the suspension cables
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@jcz_m
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30 days
fuck it *radicals your highway*
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@jcz_m
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2 years
There was a stealthy Maya bug going on in the last image which messed up the brow shading! Just posting another closeup with how it actually should look for my own peace of mind 🙃 Thanks for all the comments folks! Hopefully we can get it wrapped up at some point and show more.
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@jcz_m
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1 year
Started making this when the #SonicFrontiers Cyber Space stuff was first coming out... Worked on it for a day and got bored, but would've been a fun shitpost Gens mod if I'd continued lmfao
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@jcz_m
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2 years
Sonic Adventure 2 F-6t Big Foot realtime asset rendered in #b3d Eevee, textured in #foundrymari . Been a good few months dabbling with this, and it's been fun trying out a games workflow while merging in VFX techniques I'm more familiar with! #sonic #sa2
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@jcz_m
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2 years
@Starlight_SRB2 Well that was an unexpectedly chaotic morning
@jcz_m
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2 years
Welp, cat's out of the bag?! We were gonna show this when it was totally finished but it's neat to see the reaction to a leaked tiny part of it. @BlitzPlum and I have been working on this for a good while - me on the modelling/shading and him on the rig/engine implementation.
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@jcz_m
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25 days
🌉🚦
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@jcz_m
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2 years
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@jcz_m
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1 year
In SA2 HD, the turbine objects in Sky Rail have been falsely assigned the texture for the bird - its sides have the head mapped onto them, and the curved edge is even labelled とんび, "kite".
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@Cybrid101
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1 year
What’s the most useless Sonic the Hedgehog fact you know?
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@jcz_m
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2 years
@BlueberryMagick @huttaburger @BlitzPlum (Imagine this but on one side - you can see the split at points)
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@jcz_m
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12 days
heck of a lot of material authoring to do for parity with my build scene but I'm FEELIN ittttttt
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@jcz_m
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1 year
Terminally overpromising on the content of this mod but, whatever happens, I had fun with the ""UI"" terrain integration. And whatever this bodge job of a set object layout is. Used an instrumental of the acoustic Live & Learn track by @/Omega_Morris123 with permission btw 🎵
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@jcz_m
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27 days
ha he!
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@jcz_m
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27 days
Today I'm working on probs one of the most important assets in Radical Highway. It's nice finding that I've created such a breadth of textures already, that I can just mash together stuff I've already made for most detailing going forward. Really speeds things up 🦔🌉🚡
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@jcz_m
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2 years
@StevieJoyCole @BlitzPlum Thank you!! It's almost all shader stuff (mouth just takes the camera rotation as an input), with the highlight bits being supported by very precisely directed normals and a whole bunch of data maps being fed and multiplied in different ways.
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@jcz_m
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1 month
speedrunners HATE him!!!😡😡😡💨 modder prevents sequens breaking with this ONE easy trickh 😎
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@jcz_m
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1 year
Send the madlad your love, this whole thing started from him wanting to do an expressive bendy thing and it's all coming together 🦔
@BlitzPlum
Jack Plummer
1 year
SONIC RIG UPDATE About time I started posting about this. Here's the bendy setup that applies to the limbs; allowing for automatic and manual bending in both IK and FK, with optional sculpt controls for each joint. Model by @jcz_m
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@jcz_m
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7 years
Sonic Adventure (DC, 1999)
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@jcz_m
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2 months
The Python tool I made to create roads for my Radical Highway mod is finally ready to use, so I'm making huge progress on the terrain for the stage. Here's a peak at how it works! 🌉🦔🚧 #sonicgenerations #b3d
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@jcz_m
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3 months
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@jcz_m
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2 years
@LukaszBorges @BlitzPlum Ohhh nice, good work! Looks like you're using the same techniques I did, I recognise the feeling of that rim haha :D
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@jcz_m
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1 year
11 years since this, and I'm still making art of that bloody hedgehog (peek those cursed normals! you don't wanna see the topo)
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@jcz_m
YANS
2 years
Welp, cat's out of the bag?! We were gonna show this when it was totally finished but it's neat to see the reaction to a leaked tiny part of it. @BlitzPlum and I have been working on this for a good while - me on the modelling/shading and him on the rig/engine implementation.
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@jcz_m
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27 days
Today I'm working on probs one of the most important assets in Radical Highway. It's nice finding that I've created such a breadth of textures already, that I can just mash together stuff I've already made for most detailing going forward. Really speeds things up 🦔🌉🚡
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@jcz_m
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2 years
You either die an obscure twitter page or live long enough for someone to try to cancel you for having pronouns in your bio. Trans rights, suckers!
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@jcz_m
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20 days
i'm gonna keep posting pleasing compositions of this as i progress and NONE of you can stop meee
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@jcz_m
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1 month
@PinnacleAraneae Thank you 🥺 this gif was from around early 2021 I think, and I was just as excited to have achieved the effect I wanted!
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@jcz_m
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3 months
Pretty funny to think that they would've had to dig out renderable assets from some 2011 tape archive to make this happen. Can see some discrepancies so it's definitely new frames. Wonder what sort of renderer compatibility issues they would've had when trying to match the orig
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@jcz_m
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12 days
soon™
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@jcz_m
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1 year
It's Gens btw, been sharing things here and there but want to wait for some nice polish before dropping the main parts on Twitter
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@jcz_m
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2 years
@LukaszBorges @BlitzPlum The fun part is when you want to use multiple directions at once - I've got an RGB data map with 0-0.5 being reserve for negative XYZ, and 0.5-1 positive XYZ. This then gets fed through way too many nodes to get differently angled highlights throughout the asset.
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@jcz_m
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5 months
still whittling away at this 🫨 work-life-pleasure balance is an impossible art
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@jcz_m
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1 year
@bsthlc sorry boss i don't know any programming language besides python :(
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@jcz_m
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2 years
60fps anime be like
@_claypot
clay 🪴
2 years
the other night i dreamt that this guy was trying to kill me i wish i were kidding idk why help
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@jcz_m
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2 years
Wonder how it's supposed to actually fly using these... (It'll be rigged at some point but, for now, pretend the legs are doing a cool pose)
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@jcz_m
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19 days
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@irondem1907
irondemir1907 (comms open!)
19 days
Type ‘I am’ and press the middle button 👀
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@jcz_m
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2 years
@SeleDreamsFR @SPEEPSHighway @BlitzPlum In the Maya/Blender versions, the only performance hit is reading the camera rotation and feeding that into the mouth offset. Without moving the designated camera, it runs in realtime - I imagine we'll find a way to optimise this for Unity when the time comes.
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@jcz_m
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30 days
We've come pretty damn far since december lmao
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@jcz_m
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2 years
Hooooooott damn
@TigheSammy
Sammy Tighe (2 slots open)
2 years
The Titan - Sonic Frontiers 🦔 #SonicTheHedeghog
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@jcz_m
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2 years
High & low poly vs. original from SA2. I'm sure I could've optimised some things in better ways to preserve the forms, way more used to wasteful offline rendering 🤪
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@jcz_m
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1 year
Oh hey I finally get to do one of these!
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@jcz_m
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6 years
Been painfully hard at work the last few months with no room for breaks or sleep, but I'm glad I'm slowly getting something to show for it. Creating really is the best
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@jcz_m
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2 months
@TBSF_YT can i join
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@jcz_m
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1 year
Been trying out #MaterialMaker recently, absolute heaps of fun (even if I should probs be learning its more popular alternative) Should do nicely for this mod's art assets, I hope
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@jcz_m
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10 months
Hmm here's a highway anyway, textures are 95% done in #materialmaker (the rest taken from Gens) and really loving its utility Think I might wait till I've got some bridges and loops before the next post 🌉🦔🛣️ #sonicgenerations
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@jcz_m
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3 months
imagine telling this guy that he'd be over-analysing a trailer for the exact same game almost 13 years later ...he would've said how tf did u time travel but then he'd be over the goddamn moon
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@jcz_m
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2 months
And a more detailed look at most of its features! I'm pretty proud of the dynamic vertical supports and pattern sequencing in particular.
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@jcz_m
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1 year
@bsthlc lmao it's nothing in comparison to that bigfoot fight, which needed its own excel sheet for me to keep track of what each eventsetter was doing
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@jcz_m
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3 months
anyway don't mind me lol, just got a tickling feeling that if these shadow rumours are true then there's a chance they'll think about doing a modern take on radical highway one day let's hope this slow burning project doesn't get massively overshadowed 🦔☠️
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@jcz_m
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5 months
when the devs have heaps of love for their ip but game scope says so and results in white space being the entire story man you can feel the schism from here still love me some gens tho
@RadiantDerg
Radiant  🔜 FWA
5 months
What the fuck why does the information pod have a cute animation omggg
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@jcz_m
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3 months
SIGH okay,,,, They did it but I think it's different enough that I should be safe to keep going with my own vision 🫥
@jcz_m
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3 months
anyway don't mind me lol, just got a tickling feeling that if these shadow rumours are true then there's a chance they'll think about doing a modern take on radical highway one day let's hope this slow burning project doesn't get massively overshadowed 🦔☠️
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@jcz_m
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19 days
Sonic twitter needs to actually play the fucking mod they're judging lmao Genuinely one of the most attentively end lovingly crafted bits of generations content out there. Also it was iterated on a bunch, half the 'waaa no difficulty' comments are from our QOL feedback tbh lmao
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@jcz_m
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2 years
still can't believe i made it into this playlist
@ShapedInternet
Things That Changed The Internet
2 years
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@jcz_m
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1 year
/Sonic Frontiers spoilers Spent a bit analysing the language used by the Ancients to see if I could figure anything out... Hard to say if it's a fully fledged conlang (my bets are on a Japanese re-lex), but some words such as key nouns are repeated more or less consistently [...]
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@jcz_m
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26 days
the goat just keeps on goating
@cifesk
Cifesk
28 days
The ultimate archive of Sonic 06 development is out, featuring: 1 hour and 43 minutes of free content ✅ Cut Content ✅ 3 Prototypes Analysed ✅ Obscure and Unknown Trivia ✅ Link in the thread! Likes and RTs appreciated!🙏
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@jcz_m
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1 year
@P1k0Qu33n i feel u
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@jcz_m
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7 months
this makes frontiers into the fangame of all time
@trepeserafin
Trepe The Modder
7 months
Figured out how to edit hitstop #SonicFrontiers
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@jcz_m
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3 months
me slowly working on my first generations mod in 10 years 💀
@DTBROS_YT
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3 months
Me realizing if Sonic Generations gets delisted on Steam that means an entire 10+ years of Sonic mods will be gone for newer fans too:
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@jcz_m
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3 months
Just hope that, when I release this, people realise I made the assets and i didn't grab em from sxsg 🙁🤞🤞
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@jcz_m
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2 years
Might just not be clued in on creature workflows, but I feel like it's pretty mad that they got the brow to furrow like this, with the groom following so expressively? What the heck is the topo like... #SonicMovie2
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@jcz_m
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7 months
Birthday 2011 vs bday today, think I've finally managed to age... Also I swear that smile is pixel-perfect identical in both photos wtf
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@jcz_m
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2 years
@JustVriska @BlitzPlum Hi! Your first port of call would be playing around with plugging a diffuse shader into a ramp with no interpolation, might need to be converted first using a shadertoRGB node. This particular setup uses the normals converted to camera space, which gets the highlights to follow.
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@jcz_m
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5 years
I've been feeling a tad burnt out from endless vertex wrangling lately, so I thought I'd take a break and draw. Haven't sat down and properly drawn anything for 2 years, so I'm glad I gave it a try again! #sonic #2d #art
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@jcz_m
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1 month
huh, where are all these notifs coming from
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@jcz_m
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2 years
#SonicMovie2 The amount of love you can already see... So excited for what's to come
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@jcz_m
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17 days
packing light for my trip west tomorrow. essentials only
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@jcz_m
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6 years
Just finished the exterior environment for my 2nd year film, thought I'd give it a share. (It's actually underwater, this is just a beauty render to see the stuff!)
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@jcz_m
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1 year
@PorkNDogs Not exactly Frontiers, but I've been having a play recently. Obviously lots to do to achieve parity... Somewhat hopeful tho?
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@jcz_m
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2 years
@dshaynie @BlitzPlum Viewport! It was supposed to be just a recreation for preview when animating, but ended up doing the whole thing. Really pushing it to its limits, it doesn't like lots of nodes being pushed into one shader.
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@jcz_m
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3 months
why the heck are people saying "imagine if they put the 3ds stages in the gens remaster" like that isn't a crazy amount of work and/or an awful idea?
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@jcz_m
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5 months
funnily enough the cable detour was one of the first things i put together (in late 2021 💀), but it felt like a fun thing to show off as i keep things going in the background. might automate it a bit less since developing other similar areas
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@jcz_m
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7 months
absolute madness
@bsthlc
Skyth
7 months
can't wait to have this properly denoised when ray reconstruction sdk comes out MMMHHH
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@jcz_m
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1 year
🥳🎉🎉🎉🪩🕺IT'S MIIDDDDDDD!!!!✨✨✨
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@jcz_m
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23 days
make movie shadow's aura amber you COWARDS
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@jcz_m
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3 months
Sonic Generations (2011): Hedgehog explores his origins and faces foes from the past (space robots and water monster!🙂🙂🙂✨) Sonic Generations (2024): Hedgehog explores his origins and faces foes from the past (respirator-bound lizard brother and hellspawn sperm donor🗿🗿🗿💀)
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@jcz_m
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2 years
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@jcz_m
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2 years
Forgot this one!
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12 days
a whole year since the last terrain export art assets are a hell of a drug
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@jcz_m
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2 years
@SonicStudioProj @JahnDavis27 Yessss, really nice having the melody hint that the invincibility period is about to end too!
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1 year
@Melpontro Don't do it, the empire must pay
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@jcz_m
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29 days
@MMTONY_ART Part of it is yeah! 2D in the middle, and alt paths on the top and bottom are 3D still. It was fun making it all work together!
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@jcz_m
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10 months
sonic fans when game have thing but new game not: at moq 46 why did you never consider this, pls implement, アriがとございmuch please just let designers design...
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@jcz_m
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3 years
@kevinbparry Fantastic work! Reminds me that one of the first videos to start my interest in animation had a lot in common with your piece.
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@jcz_m
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2 years
how has it been 11 years since I last bought a console and WHY have both times been spurred on by a sonic release, I'm the worst lmfao
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@jcz_m
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1 year
@AezonVirtuous Don't worry, it's in there! Thanks :D
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@jcz_m
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7 years
Feels like I got these straight from Aperture x_x
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@jcz_m
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4 months
How sad is it that generations' perfect chaos has taken over as the its primary look in the public consciousness now. Such a deviant interpretation of the original design. We saw the damn thing in fmv from the start, it's just water with an underlying bone structure!
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@jcz_m
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6 years
We finished our 2nd year uni film! It was a heck of a few stressful months but we've come out the other end satisfied and accomplished. Do check it out if interested!
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@jcz_m
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6 days
fuckin-- found a tweet of the nicest art i've seen in ages. instant fave, did a repost and bookmark and everything. i go to follow the guy "ai artist" just fuck offffffff
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@jcz_m
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3 months
2012 3ds max sonic renders be like
@catshouldnt
place where animal shouldn’t be
3 months
Bro looks like a hologram
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@jcz_m
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5 years
Found out today my first gig is on TV in 2 weeks! Can't wait to show what I'm up to 😊
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@jcz_m
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2 years
Just three days since I tried Frontiers and I'm ravenously hunting for a PS5 so I can play it comfortably. This is the Sonic fan curse.
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@jcz_m
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3 months
Watch them leave excess data in the remaster upon delving back into their 2011 data that helps in the reverse engineering of the original release After colours ultimate I'd hardly be surprised
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@jcz_m
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5 years
Here's what I've been working on for the last couple of months! It was a blast being involved in the post production of this and I'm excited for everyone to see what's to come in the next instalment🛶
@ITV
ITV
5 years
Ahoy there! ⛵ @antanddec have set sail for Australia - it’s up to YOU to help them get there. Go to the #ImACeleb app and choose where the boys go next 👉📱 @imacelebrity Returns this November on @ITV Terms & Privacy -
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