It's been a long & satisfying journey to build this brand new scary fast GPU: never before seen architecture, HW ray tracing & mesh shading.
Congratulations to all teams at Apple for making this great GPU, great M3 SoCs and great MacBook Pro products that Apple introduced today.
@gavkar
Finally mesh shading and Raytracing. This M3 is futureproof now.
Sadly, Apple charges waay to much for 8 GB. 8 GB for 2000€ is not acceptable. Getting rid of 8 GB and offer 16 GB for the same price would've been the right move.
@gavkar
Really looks like an awesome feat! Do you have any details to share about how the hw raytracing works? Very curious about this given I worked on similar tech in the past :)
@gavkar
Would you be able to shed a bit more light on the RT implementation? Seeing there is still some PowerVR lineage (with extended patent licensing agreements) and the work IMG Tech did with the DXT GPU architecture (including other bits like the ALU redesign) one wonders :D.
@gavkar
Congratulations man! This is an insane achievement and I’m sure future generations will hold even better improvements. Congrats on this generation though you guys knocked it out of the park!