Oh boy... here comes my usual🌶️take:
I can't disagree with this one more. Whenever a game disrupts the industry and delights players beyond expectations, it absolutely raise industry and genre standards regardless of the why and how. (1/4)
Like a lot of people, I'm deeply excited about what the lovely folks at Larian accomplished with Baldur's Gate 3, but I want to gently, pre-emptively push back against players taking that excitement and using it to apply criticism or a "raised standard" to RPGs going forward
1/10
I am not saying games should all be judged the same way across different production budgets and experiences, but I believe most players understand the context to not compare apples to oranges. (2/4)
We should look at the Larion's success story and ask ourselves how are we going to make our games better and create the next games that shake up the industry. Player should and must always expect more from us, never less! (4/4)
I will also add that not everything that has shaken up the industry were big budget games. There are tons of indie titles that have raised the gaming bar in many meaningful ways. The main point I am trying to make is about why we shouldn't ask players to expect less.
@JunoBlees
It blows my mind that simply being professional and releasing a solid product is considered “disruption” and “raising standards”.
BG3 isn’t revolutionary, it just does everything right. Why should that be unexpected in the first place?
@JunoBlees
Not a hot take you have the people in mind that want to play your games. It just hurts how some devs jump against a passionate and successful game. Most of us would never expect Indies to do Baldurs Gate 3. But from the so-called Triple-A, Standards are raised now!
@JunoBlees
This post is why you have my follow.
BG3 absolutely should raise gamers' expectations on what they can and should reasonably demand from game studios and developers.
BG3 is "game of the year" material, and it's not even close.