Deadside is a hardcore multiplayer shooter with survival elements. Post-apocalypse, open world, NO ZOMBIES or UNICORNS, real weapons, transport, construction.
Friends, as we prepare for the tests, we can show you some of the graphic content changes.
The update 0.2.0 will include not only new locations but also you will see some changes in the already familiar ones.
Friends, while our programmers are working on improving the performance of the game and problems with duplicates of items, the art department continues to increase the content.
More:
Hey guys, we are still working on the new patch release!
We squashed many bugs, and optimized the game. However, there are few bugs remaining that we still need to squish.
The update is scheduled to be released early next week.
Thank you for your patience!
Hi Deadsiders,
We have some exciting news to share with all of you. We've partnered up with tinyBuild to help accelerate the development of Deadside. Please meet Alex, CEO of tinybuild who has more details:
We continue to introduce you to new models of weapons!
Today we have a 40-mm hand grenade launcher RGM-40 "Kastet"
Along with other new guns and equipment, the grenade launcher will appear in the game with the release of the next content update, in June.
Friends, we have the new part of the FAQ! As always, it’s the answers to the hottest questions, asked by you, our community. We hope you’ll find it useful and interesting
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Hello Deadsiders!
We present to you; Kamensk! This huge city is part of version 0.10.0, which is currently in closed testing. But don't worry, public testing will start very soon!
Be warned however, version 0.10.0 will come with a wipe of bases, so prepare accordingly
New submachine gun PP-19 Bizon
More:
We are mindful of every important thing you ask and we’re working on them as best as we can. As soon as we are sure that some systems are ready and work as intended, we will share our results with you.
Today we want to reveal to you that we’re opening official test server. Every upcoming big update will be tested on separate server first, especially those that will consist of the changes for gameplay, netcode and other important mechanics of the game.
Indoor gunshots now sound more realistic, giving it a more distinct sound. During combat, knowing the position of your enemy can drastically change how you approach a situation. With these new sound effects, it should make that decision making process easier.
#sounddesign
Update 0.1.3
Hello Deadsiders!
Finally we've found the bug that was causing server performance degradation over time: in short, some items were created but never destroyed.
Other changes & fixes:
Dear Deadsiders, we are happy to announce that starting from April 11 5:00PM UTC / 10:00AM PDT NDA will no longer be in effect, so you'll be able to stream the game or publish any other game-related materials freely!
Friends, we are aware of the issue with increased activity of cheaters. At the moment, we are actively working on the integration of the Easy Anti-Cheat into the game.
An anti-cheat solution will be added to the game in one of the upcoming updates. We hope for your patience...
Deadsiders, amid all the gloom and doom with virus and quarantines, we have a really good news: we have the early access release date set. This glorious moment will come on April 14th at 11:00UTC (4:00AM PDT)!
More:
Introducing the first large animal of Deadside; Wolves! This is a WIP model, the AI is currently in development. Wolves are not the only large animal we have planned, so expect to see more!
Today at 4:00PM GMT / 8:00AM PDT, we will release update 0.10.0!
This update brings the biggest city we have made so far, as well as a map expansion, changes in the AI behavior, and much more.
More details here:
Update 0.1.6
- Anti-cheat client module updated
More than 400 cheaters already detected and banned!
- Fixed exploits with multiple logins of the same character
- Admin panel updated
More about changes and fixes:
So, as promised, a new batch of screenshots!
This time we will focus exclusively on tactical content, which will appear with the release of the next update.
More info and screenshots:
Welcome to the Deadside 0.2.0!
We all love games for the new emotions and experience. By creating the 0.2.0 update we were thinking of more than just expanding game content, we wanted to give you an opportunity to feel the same emotions, same passion for which we are playing for
Hello deadsiders we are starting to update servers to the 0.1.7 version, official servers will be shut down. In a couple of minutes we'll publish full release notes.
Stay tuned!
Survivors, at the moment the DEADSIDE tests are coming to an end - yesterday the last major update went to the test server. After testing the update, the game will be released on Steam. More info:
Update 0.10.0 is live on the Public Test Server! This is a test of the highly anticipated city; Kamensk! Come explore and PvP in this large urban environment for the first time with other testers
Details here:
Today we release version 0.5.0! This is one of the largest updates Deadside has ever received, not only will it contain the much anticipated Swamp Boats, but also a map expansion, reworked economy, and so much more!
Details:
Attention, friends!
We’re finishing the last preparations for the upcoming release of the update 0.1.7, which will have a huge impact on the mechanics of interaction with bases.
More:
Update 0.1.8
Deadsiders,
Today we’re going to install first part of the long-awaited update 0.1.8, it's a first part of previously announced updates in the future that we will continue to add in the upcoming updates.
All changes and fixes:
Introducing; sleeping bags!
Sleeping bags will increase the availability of individual respawns, with one player able to craft and use multiple sleeping bags.
Respawn beacons will remain in the game, but will now have the added ability to revive squad members as well!
Deadsiders, our update 0.1.10 has released and it will be installed on every server from 11:00 am till 12:00 GMT (PDT 4-5 am)
The list of changes can be found at the link below:
The new UPDATE 0.2.9 is live. Moving out!
‣ Fast travel between the safe zones via mines
‣ Transferring modded weapons
‣ Better pistol animations
‣ New Steam achievements
…and more.
Briefing:
Dear friends, we congratulate all of you on the anniversary of the project!
In honor of this significant day we decided to take end result of the development of the update 0.1.2
While we continue our work on the update 0.1.8 scheduled for September, we’ve decided to release the finished part of it in advance, because some of the changes included in the update are necessary in the game now.
Our developers have been working quietly on some big things since the beginning of the year, and we already have some news to share with you!
More details here:
Friends, our servers are being DDoS attacked worldwide.
Our specialists and G-Portal are already working on solving this problem.
Thank you for your patience and understanding
Hey Deadsiders we are going to shut servers down at 9:15 am UTC / 2:15 am PDT, we need to install an update with small fixes and changes based on your feedback. Servers will be back online as soon as update process will be finished.
With each update, we add new details to the world of Deadside. New locations from the upcoming Update 0.4.0 represent the bleak aesthetics of the post-apocalypse. Check out these abandoned survivor camps scattered around the peninsula.
Hello everyone
Now for the most recent update from our development team.
Preparations for the release of the update 0.2.0 are in the final stages and we’re sure that your expectations and hopes have not been in vain!
follow the link for details
Update 0.1.2
We'll start installing the update apporox at 1:30pm-2:00pm UTC / 7:30am-8:00am PDT. Please allow up to one hour for all servers to update. After the update you will need to update client in Steam, this can be done by restarting Steam itself.
Friends, there is too much information coming in private messages. The links below will save you and us time!
Tech support:
Bug reports:
Suggestions for coop:
deadsidecontact
@gmail
.com
Introducing the AR4-M!
This is an updated modern iteration of the AR platform, featuring a low profile gas block, creating space for that iconic quad rail
Tests are steadily moving towards the finals. At this moment we are testing and modifying building mechanics and details for base element crafting sistem.
Today we want to show you screenshots with examples of buildings that players built during the tests.
Today is Deadside’s three year anniversary in early access, and to celebrate, we have released version 0.5.0 to the Public Test Server! This update will include boats, map expansions, economy rebalances, and a ton more
Details:
It's time to shed some light and share the news about the state of the 0.5.0 Update development process.
Details:
A picture is worth a thousand words. Preview of Update 0.5.0:
The new UPDATE 0.2.8 is live!
‣ More locations: villages, stations
‣ New rivers
‣ Additional respawn points
…and more.
Details:
⚠️During the deployment of the update, the servers may be temporarily unavailable: the game client needs to be updated.
We want to draw your attention to the fact that the update 0.2.0 launch on public servers will be accompanied by a total wipe and you will start from scratch. Time to empty your storages.
The new 7.62 x 51 DMR is an excellent addition to the marksman rifles line in Deadside.
Highpoly model of the weapon under development in the screenshot.
Friends! After the 0.1.3 update, some players had problems with items in their personal cells (in safe zones). We will restart the servers soon. We hope that the problem will be resolved after this update. The client update is not required.
Update 0.3.0, accompanied by base wipe, will be deployed on all servers on June 22. Make sure to keep your gear in a safe zone.
Here is a short video demonstrating the improved bullet impact effects on various surfaces.
Fellow partisans, DEADSIDE forests are waiting for you!
Here you can:
- hug a birch tree
- sit in the bushes and pretend to be a woodpecker
- chop down trees with an axe with impunity
- make a vault under a spreading stump
Update 0.12.0 is on the Public Test Server! This update features the prone ability, a huge gunplay rebalance, a new repair system, tracers, and much more
More details here:
Dear friends
In order to brighten up your anticipation for the Update and other (equally important) winter holidays, we’ve decided to give away 50 Steam keys.
More info:
Today at 11AM GMT, will release version 0.6.0! This update will come with many features that will improve and expand our gunplay, and survival elements. This version will also improve our boats, by adding more functionality, and a new boat type.
Details:
Today at 9am GMT, we will release version 0.8.0!
This update includes wolves, seasonal items, improved weapon models, and many other changes and QoL improvements
Find more details here:
Deadside continues to grow and move forward.
In this blog we’ll talk more about the process of the game development and give you some insight on how some things work.
As you already know, we are expanding the world of Deadside to the north. Two large islands with new locations will be available for exploration when the 0.5.0 update is released.
Details:
On October 6 at 01:00pm GMT /06:00am PDT, we will begin to deploy the Update 0.4.0.
⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.
Details:
It's that time of the year again for our seasonal Halloween update, with some new features that will make the forests of Deadside a bit scarier...
Details:
There are many different New Years traditions and we are going to join one of them – getting rid of an old junk on New Year’s Eve.
ATTENTION
At the beginning of next week the update 0.1.11 will be released, which will also include global wipe.
Today at 9:00AM GMT / 1:00AM PDT, we will release update 0.9.0!
This update includes Roe Deer, level design changes, and a handful of important fixes
More details here: