So after working in secret for 20+ months,
@rocksmithplus
is official & I am happy to say I am on the dev team! In Oct 2018 I moved from community to design, then shifted to something totally new yet wonderfully familiar: Rocksmith Discover.
#Rocksmith
RSD is basically an enthusiast blog (text & video) focused on connecting
#Rocksmith
+ to the larger world of music. I am back to my core competencies as a writer/editor while also being entirely out of my depth with new challenges (simultaneous publication in 10 languages?!?)
We have several articles on right now to give you a sense of what we're all about. You will find articles on Annie Lennox, Mass Hysteria, Run-DMC, Julien Dore, Waylon Jennings, Jaco Pastorius, and more.
#Rocksmith
Honestly, it drove me nuts that I was actually any form of game designer for a year and couldn't tell anybody that I got to live that dream. I have
@joliemenzel
to thank for that opportunity -- I got to help design various systems that you may see later on down the road.
I am so happy today.
#Rocksmith
+ has insane potential and the team has worked so incredibly hard to put it on the path to success. I've been on this busy for 2 years and now we finally get to pick up passengers.
Deep breath, exhale.
@DanAmrich
@rocksmithplus
I just keep thinking back to the other day with that guy complaining about a “lack of convent” from Rocksmith. I saw the trailer and just thought “suck on that”🤣
@spunXtain
@rocksmithplus
I saw someone say something really needlessly negative on Steam last week, like "they have forgotten us" because we haven't released DLC after saying "we're not releasing DLC any more, we're working on something new." So you know...maybe they don't feel abandoned now.
@DanAmrich
@rocksmithplus
Awesome stuff! Absolutely can't wait for Rocksmith+ trying to get back into playing and Rocksmith has been great, this looks like a fantastic evolution.