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Common Sense Machines

@CSM_ai

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Making 3D World Generation Simpler and Joyful. Web: . Discord: . Email: hello @csm .ai

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Joined November 2019
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@CSM_ai
Common Sense Machines
2 months
Introducing Cube 2.0, a significant step towards controllable 3D game-world and video generation from any input. Powered by: 🌟 Image-to-3D in seconds w/ a new foundation model 🐎 Text-to-animation 🌎 AI rendering to create beautiful worlds (mesh+splats) Web app →…
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@atomontage_com
Atomontage Inc.
20 hours
This happened completely impromptu on a business call! (note the recording is far lower FPS than it was running) Super fun working with @tejasdkulkarni & team - their solutions to effortlessly creating 3D content combined with ours for making it immediately fun/useful is magical
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@CSM_ai
Common Sense Machines
20 hours
We had a lot of fun play-testing (multi-player + cloud streaming) an FPS shooter game with Cube-generated assets using @atomontage_com 's new game engine. When you shoot or dig holes, the world state changes! In the next couple of weeks, we will be launching several playable…
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@CSM_ai
Common Sense Machines
1 day
Topology and adaptive Level-of-Detail (LOD) have been unsolved problems and critical roadblocks towards full-scale studio/enterprise adoption of 3D GenAI. A new era in 3D generative modeling is taking shape, beyond SDS-based NeRFs/Gaussian Splats, SDFs, DMTeT, Flexicubes, etc.…
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@atomontage_com
Atomontage Inc.
1 day
🎨🖌⚒ Effortlessly painting, adding to, and remixing 3D from scans, mesh models, and single image genAI (thanks to @CSM_ai ) - stay tuned for our next big release that also features scripting and shaders, all coming together to let YOU make novel games out of Virtual Matter™🕹🥽
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@CSM_ai
Common Sense Machines
1 day
Cubes in Unreal Upgrade to access all capabilities:
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@CSM_ai
Common Sense Machines
2 days
3D-to-Video offers greater flexibility, control and arbitrary sequence lengths. Upgrade now to create your own worlds:
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Common Sense Machines Retweeted
@dhrupadkarwa
Dhru
2 days
I gave a wee interview at GDC about @CSM_ai and the future of 3D creativity:
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@CSM_ai
Common Sense Machines
2 days
Using Cube's worldbuilder. Upgrade now to create your own worlds:
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@CSM_ai
Common Sense Machines
2 days
API for SOTA Image-to-3D and Text-to-Animation: . Generate an API key from your profile page on and starting using it. Contact us if you are looking to incorporate our technology in your app at scale: hello @csm .ai
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@CSM_ai
Common Sense Machines
3 days
Towards MetaHumans from text (by Scott Martin):
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@CSM_ai
Common Sense Machines
3 days
Text prompt => The person hurdles over the chain fence, lands firmly on the ground, and begins to sprint towards a parked bicycle.
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@npceo_
Harvey Michael Pratt
3 days
Promenade Valhalla hybrid cel/pixel shading test (bonus points: spot that Pokémon!) took 30 minutes to generate from a Promenade character using our image pipeline + @CSM_ai running at 60fps in browser using Threlte ( @threejs wrapper for @sveltejs ) with dynamic lighting.
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@CSM_ai
Common Sense Machines
5 days
Imagine entire 3D worlds in your browser, created from text, images, or by uploading existing assets. Upgrade to Pro for access:
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@varunsiddaraju
Varun Kumar Siddaraju
5 days
🎬 Text-to-Animation! 🔥 @CSM_ai just released their Text-to-Animation for production-grade 3D meshes! 🎊 This game-changing innovation opens up a world of possibilities for creators. 🪄 Try it now 👉
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@CSM_ai
Common Sense Machines
6 days
3D character concept rendition of .
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@CSM_ai
Common Sense Machines
6 days
Re-rendering
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@CSM_ai
Common Sense Machines
7 days
Incredible Cube-powered creations from @𝕄𝕠𝕟𝕒𝕙𝟞𝟚𝕣𝕦𝕤 and @CreArtifyCG , in a Fortnite level. UGC x Cube will be interesting and exciting.
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@CSM_ai
Common Sense Machines
9 days
We're excited to release Text-to-Animation for production-grade meshes! 🎉 Creators can now animate both existing as well as AI-generated assets. 🛠️🎨 This is a major step towards democratizing 3D world building. Play with it here:
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