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@Apolotion

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Lab EVERYTHING • Speaks 🇺🇸🇪🇸🇧🇷🇫🇷🇮🇹🇨🇳🇻🇳🇰🇷🇵🇸🇮🇪🇳🇱🇷🇺(🇺🇦!) • Polyglot 🌎 • Nuclear Engineering Major ☢️• Greninja Main ◥θ┴θ◤ • DM's open

Joined March 2013
Don't wanna be here? Send us removal request.
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@Apolotion
O Vendedor de Pão
4 years
I can finally change my pinned tweet! After popular request, here's part one of my Greninja guide, where we cover an entire FIVE moves over the course of thirty minutes. Let me know what you think!
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@Apolotion
O Vendedor de Pão
3 years
Today I learned that you can kinda just tech out of Joker's Arsene Dair. Because the move has two hits, it's not really a grounded spike and you're able to tech out of confirms like Dair > Up Smash.
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@Apolotion
O Vendedor de Pão
3 years
How to properly counter Shadow Flare
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@Apolotion
O Vendedor de Pão
4 years
This is the state of Ultimate's training mode
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@Apolotion
O Vendedor de Pão
1 year
So apparently just inputting Shadow Sneak once after parrying a single hit of Bayo's Up B auto parry's the rest? I'm literally just pressing Side B once here and getting perfect 2-frames.
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@Apolotion
O Vendedor de Pão
3 years
I found this setup for ledge canceling that works on every flat stage or platform. Go into teeter, do a non-buffered C-stick Bair, and then do a diagonal pump. If you do this on stage, you can buffer a 180 pump for another cancel. This gives us more setups! Slow-mo inputs below.
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@Apolotion
O Vendedor de Pão
13 days
I haven't seen this documented anywhere, so I'm sure that 99.9% of you guys are at fault for doing this. Greninja can't throw Wario's Bike left. The hitbox only activates once Bike falls a set distance, making it almost useless to throw Bike in that direction.
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@Apolotion
O Vendedor de Pão
4 years
Do we win this matchup yet? This is guaranteed regardless of Snake's DI
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@Apolotion
O Vendedor de Pão
5 years
Was wondering what I can do with the log / doll from substitute. Messed around in training mode and this is what I got. #ssbu_gren
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@Apolotion
O Vendedor de Pão
2 years
Lol this matchup
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@Apolotion
O Vendedor de Pão
8 months
Was messing around in Training Mode yesterday and found this. If you buffer a forwards walk after Fair, Greninja does a little spin animation. This shifts his hurtbox back a bit and lets you act out immediately, giving Fair more range/safety. It's like a mini-lagless-spot dodge.
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@Apolotion
O Vendedor de Pão
1 year
It might just be me, but I feel like everyone's overreacting to Steve's hitstun canceling tech. Greninja was doing stuff like this in Smash 4 and everyone just stuck him in mid tier. It's nothing game breaking, it's just something to be aware of and play around imo.
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@Apolotion
O Vendedor de Pão
1 year
Greninja.
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@Apolotion
O Vendedor de Pão
1 year
A new technique allowing Greninja to completely cancel all of his end lag on Hydro Pump! Shadow Sneak Hydro Canceling.
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@Apolotion
O Vendedor de Pão
2 years
Why am I just now finding out that grounded C-bounces are in Ultimate? This is HUGE. Say hello to easy mid and full shuriken combos in neutral.
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@Apolotion
O Vendedor de Pão
1 year
I got tired of being hit by Bayo's Up B out of shield, so I labbed some counterplay!
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@Apolotion
O Vendedor de Pão
4 years
Anti Wario bike strats in HD
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@Apolotion
O Vendedor de Pão
2 years
Abusing the buffer system to improve Greninja's ledge cancel and movement options!
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@Apolotion
O Vendedor de Pão
1 year
Hold up... That's SO GOOD against respawn invincibility
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@Apolotion
O Vendedor de Pão
3 years
What? You don't like Lylat? Sorry, I can't hear you over my SICK LEDGE TRAPPING
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@Apolotion
O Vendedor de Pão
7 months
Since this list hasn't been updated publicly since release, here's the amount of vulnerability frames every character has in between air dodging to ledge and beginning their ledge snap animation.
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@Apolotion
O Vendedor de Pão
3 years
It's just now clicking how much wave landing on platforms to set up for ledge cancels can change our neutral. Greninja movement man.
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@Apolotion
O Vendedor de Pão
5 months
Labbing out the Steve matchup for the first time and... I think I found something.
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@Apolotion
O Vendedor de Pão
4 months
Messing around with Trampoline for an hour seems to have paid off. If Greninja counters PAC-MAN's Up B and aims Substitute upwards, he can cancel the kick and drag PAC-MAN back down onto the Trampoline with an Up Air, killing at any percent.
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@Apolotion
O Vendedor de Pão
1 year
...did I just discover Greninja's out of shield?
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@Apolotion
O Vendedor de Pão
8 months
You've heard of putting the opponent in Hitlag, but have you heard of putting them in Hitlog? Here's a new way to give Greninja some of the deadliest out of shield options in the game regardless of an attack's safety!
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@Apolotion
O Vendedor de Pão
4 years
Guess what's true...This basically abuses the fact that Bowser never enters tumble whenever he's hit by sour spot nair, meaning that he has not opportunity to tech, air dodge, or jump out (tested), while having extra landing lag. The fact that nair gets stale helps too #ssbu_gren
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@Apolotion
O Vendedor de Pão
3 years
Finally found out how to get drag down loops on heavies. The answer was in Dtilt > Up Tilt the whole time!
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@Apolotion
O Vendedor de Pão
11 months
-12 Dtilt btw
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@Apolotion
O Vendedor de Pão
2 years
Abusing Greninja's grab release to make his punish game even better!
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@Apolotion
O Vendedor de Pão
4 years
Another edge guarding tech that should be able to work on any character without a hitbox on their up b. The game also makes it untechable for some reason so that's cool!
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@Apolotion
O Vendedor de Pão
2 years
Similar to cancelling jump squat with an Up Smash or Up Special, you can also cancel it with an item toss. If you perform a slingshot and throw an item, you'll get a boost in momentum when doing so.
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@Apolotion
O Vendedor de Pão
8 months
Just learned about hitbox interpolation. I've definitely been underrating Greninja's Up Tilt...
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@Apolotion
O Vendedor de Pão
3 years
Yesterday I found out how BUSTED Greninja's pivot grab actually is! Use this in combination with Up Throw > Up Air autocancels to get some super early stocks! (Instant pivot grab inputs: Dash Back -> C-Stick Forward + Shield/Grab)
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@Apolotion
O Vendedor de Pão
3 years
It's confirmed. Greninja's Up Smash has been shadow buffed and now connects on Smashville!
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@Apolotion
O Vendedor de Pão
4 years
Another move that isn't footstool locked AND IT'S APPLICABLE
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@Apolotion
O Vendedor de Pão
1 year
@MokeSSB And yet our character still didn't work 😔
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@Apolotion
O Vendedor de Pão
13 days
Abusing hitbox extensions on Bike to 2-frame Wario's Up B!
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@Apolotion
O Vendedor de Pão
4 months
The PAC-MAN matchup grind begins!! Here's some counterplay to Bonus Fruit I found in training mode. You can Nair everything but Key and Bell to deactivate the hitbox and Z-catch it after it pops up.
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@Apolotion
O Vendedor de Pão
4 years
So here's a pretty cool setup for dair canceling using a bunch of Greninja tech: Nair is -3 on shield Bowser does a frame 6 up B oos Greninja performs a frame 2 shadow sneak parry Greninja down air cancels with Bowser's up B and combos into up smash (DACUS with dair) #ssbu_gren
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@Apolotion
O Vendedor de Pão
4 years
Kill confirms from disadvantage. Who needs footstools? #ssbu_gren
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@Apolotion
O Vendedor de Pão
1 year
A nice little movement optimization I found. Normally you have to tap the analog stick down twice to drop through the platform and fast fall. Holding down and inputting a C-stick Fair gives you a frame perfect fast fall and lets you A-land with its huge autocancel window.
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@Apolotion
O Vendedor de Pão
1 year
Against a lot of characters, you can't connect Dair on a missed tech. By doing a slingshot, you'll be directly above them so that you can. This covers neutral tech at the same time, giving more reward than Jab 1. It also works great from Bair locking, as it is +28.
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@Apolotion
O Vendedor de Pão
4 years
All the Kalos cancels I could find
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@Apolotion
O Vendedor de Pão
2 months
I hit the Spin Buffer in bracket!!
@Apolotion
O Vendedor de Pão
8 months
Was messing around in Training Mode yesterday and found this. If you buffer a forwards walk after Fair, Greninja does a little spin animation. This shifts his hurtbox back a bit and lets you act out immediately, giving Fair more range/safety. It's like a mini-lagless-spot dodge.
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@Apolotion
O Vendedor de Pão
2 months
Ah gotem ggs
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@Apolotion
O Vendedor de Pão
7 months
So... Why aren't we 2-framing with this?
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@Apolotion
O Vendedor de Pão
2 years
Greninja's Stutter Shuriken!
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@Apolotion
O Vendedor de Pão
3 years
Some more Greninja tech! You can setup Hydro Pump to hit your opponent just after you ledge trump them. Because HP has increased knockback on airborne opponents and is a windbox, it can send them back off stage without ledge grab invincibility. Setup: Teeter>SH Up Air>Cshift out
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@Apolotion
O Vendedor de Pão
4 years
Another setup for Snake loops
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@Apolotion
O Vendedor de Pão
3 years
Here's the "BIG" thing I said that I found for Greninja- Bair Locking!
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@Apolotion
O Vendedor de Pão
3 years
After long last, Project Pokedex has been completed! Check out useful matchup info with some nice visuals to go alongside it!
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@Apolotion
O Vendedor de Pão
4 years
Greninja dtilt up smash kill percents, updated for DLC. #ssbu_gren
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@Apolotion
O Vendedor de Pão
4 years
Got a new computer that can actually record 60 FPS, so I thought I'd share this setup for footstools and go in depth (you know me) as to why it works.
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@Apolotion
O Vendedor de Pão
3 years
Greninja's Water Spout! Another step in making Greninja's ledge trapping game insane.
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@Apolotion
O Vendedor de Pão
13 days
Falling into the rabbit hole that is Wario Bike ledge trapping. Greninja actually has some sauce in this matchup.
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@Apolotion
O Vendedor de Pão
8 months
"You'll never hit that in bracket" Bet.
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@Apolotion
O Vendedor de Pão
4 months
Another 0-death with Greninja's most broken item.
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@Apolotion
O Vendedor de Pão
1 year
Nevermind my last tweet. THIS is how you punish tech in place after a footstool.
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@Apolotion
O Vendedor de Pão
1 year
I'm really stumped as to how I got this. Hit me with your theories so that maybe I can get pointed in the right direction! I fast fell from ledge and input Pump on frame 11.
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@Apolotion
O Vendedor de Pão
7 months
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@Apolotion
O Vendedor de Pão
3 years
Did some labbing and found some interesting stuff that you can get from Dair off stage versus certain recoveries!
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@Apolotion
O Vendedor de Pão
4 months
If Ness uses PK Thunder and makes contact with a player, it cuts his distance short. This can be used for gimps but becomes untechable very early. Greninja can activate Substitute and aim it perpendicular to Ness so that the kick whiffs and Ness hits Log, safely gimping his Up B.
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@Apolotion
O Vendedor de Pão
1 year
Smash 4 energy
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@Apolotion
O Vendedor de Pão
1 year
Since everyone loves to mash on Greninja's shield, this option actually seems kind of decent. It's frame 11 (beating a lot of negative hits plus attack startup), lingers for 27 frames, leads to tech chases and edge guards, and can outright kill above 100%.
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@Apolotion
O Vendedor de Pão
3 years
I'm not gonna lie, I'm SUPER happy with how this turned out. I'm actually making the Greninja Pokedex!
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@Apolotion
O Vendedor de Pão
7 months
Shadow boxing in training to fix bad dash habits, incorporate dash walking, and play a more reactive neutral 💪
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@Apolotion
O Vendedor de Pão
3 years
Using Ftilt as a ledge trapping option, and why it may be even BETTER than instant Pivot Grab!
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@Apolotion
O Vendedor de Pão
7 months
I've been doing some theory crafting about disadvantage for Gren, and HOLY CRAP is Hydro Pump slept on (wild Apo opinion, I know). This move is actually like Bouncing Fish on steroids.
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@Apolotion
O Vendedor de Pão
2 months
Was labbing combos against Peach, and I found this. Tossing Turnip after a drag down Up Air gives Peach a window to tech, but buffering a Z-drop gives Greninja a guaranteed followup for more damage and kills. This is super simple and can give up to three item tosses in one combo!
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@Apolotion
O Vendedor de Pão
1 year
Found a VERY nice VOD of @JayGRNT7 's Greninja in action at Encore Smash ARCADIAN. Here's a highlight reel of just a few of the interactions that I noticed in the set! Sorry if the text is a bit fast, but there's a lot going on here.
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@Apolotion
O Vendedor de Pão
2 years
Exploring Greninja's shield poking options!
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@Apolotion
O Vendedor de Pão
6 months
I am SUPER late with this, but here's some highlights from No Caps 69 back in October, where I placed 13th/60! Full highlights and VODs linked below.
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@Apolotion
O Vendedor de Pão
5 months
Normally, Pika can Dash Attack > Jab on Greninja's shield, interrupting Grab or Jab's startup. If the Dash Attack is stale at all, Greninja can Jab oos. If it trades, Greninja can combo into Dtilt at all percents. Inputting the Dtilt will option select Jab 2 if no trade occurs.
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@Apolotion
O Vendedor de Pão
2 years
"Use those skills for something else. Maybe then you would have more to offer the world than clips nobody cares about or is going to look at." Guys, I'm gonna have to cancel the Snake guide since nobody cares. Time to go offer something else to the world.
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@Apolotion
O Vendedor de Pão
2 years
How to Hydro Pump out of head bonk!
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@Apolotion
O Vendedor de Pão
1 year
Very, VERY soon
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@Apolotion
O Vendedor de Pão
4 months
Labbing out some more Steve interactions! If you drift into a Block off stage and Dair, Greninja will SD. If you time the Dair just before you touch the Block, you can bounce off of it from the side. From here, you can flick the stick and Dair again. Great for walls off stage!
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@Apolotion
O Vendedor de Pão
2 years
Just found out how to make Dash Attack beat shield
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@Apolotion
O Vendedor de Pão
2 years
HOLY FUCK
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@Apolotion
O Vendedor de Pão
4 years
Small Battlefield Ledge Cancel Thread! (Now with inputs!!!) A lot of the cancels in this thread use C-Shifting, so make sure that you have an understanding of that before trying these out!
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@Apolotion
O Vendedor de Pão
13 days
@AkoiFGC Calling it now, this is going to be in our YouTube feeds 2 weeks from now.
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@Apolotion
O Vendedor de Pão
3 years
Bro I swear. Up Smash either got shadow buffed, or we're all incredibly dumb.
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@Apolotion
O Vendedor de Pão
4 years
Anti ZSS tech: Flip Jump is -36 on shield. Shadow Sneak ignoring shield drop frames makes this a guaranteed punish.
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@Apolotion
O Vendedor de Pão
3 years
You can always footstool out of Blazing End before the final hit connects!
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@Apolotion
O Vendedor de Pão
4 months
Well, my run at No Caps 74 has ended with a VERY close 5th/44, tying for my highest placement at an event. Enjoy this "why aren't more Greninja's doing this" moment that ended it all 🥲
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@Apolotion
O Vendedor de Pão
4 years
Sour spot dair > Sour spot Nair > Footstool loops. This starts working much earlier than raw Dair > Footstool loops and can also be setup by a Sweet spot nair > Footstool.
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@Apolotion
O Vendedor de Pão
2 years
Recently I was taking a look at every character's ledge getup attack range on Ultimate Frame Data, and I noticed that some information was missing/wrong. Here's an updated chart, with DLC included.
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@Apolotion
O Vendedor de Pão
4 years
Nobody: Greninja up smash:
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@Apolotion
O Vendedor de Pão
3 years
Found this kill confirm at 50 from a grab! Mario is set to mash air dodge and DI out.
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@Apolotion
O Vendedor de Pão
3 years
By dropping through the lower platforms and inputting a double jump Up Air, Greninja is able to save jump squat frames while auto cancelling the move on the top platform. Who doesn't like kill confirms at 35?
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@Apolotion
O Vendedor de Pão
9 months
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@Apolotion
O Vendedor de Pão
4 years
If you footstool Snake during his grenade pull animation (where he's still holding b), you can force him to drop his grenade with a footstool and catch it with an aerial for pretty cool confirms.
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@Apolotion
O Vendedor de Pão
3 years
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@Apolotion
O Vendedor de Pão
3 years
2-Framing with Greninja's Dash Attack!
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@Apolotion
O Vendedor de Pão
4 years
Works best on heavies and fast fallers. Dthrow > Fast fall Up Air > Bair is true on DI in at ledge.
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@Apolotion
O Vendedor de Pão
13 days
A VERY simple ledge trap setup against Wario that covers every getup option! If you've ever wondered why he essentially doesn't have a Dsmash, here's why.
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@Apolotion
O Vendedor de Pão
4 months
Counterplay to PAC-MAN's Trampoline! Normally, PAC loves to place it on stage to condition jumps and beat them out. Dash Attacking the Trampoline into a waveland instantly destroys it without any endlag from going into freefall.
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@Apolotion
O Vendedor de Pão
4 months
Inspired by @ZACH_SPARKLE , here's some counterplay to Ike's Quickdraw as Greninja! Quickdraw prioritizes opponents before the ledge, making these all guaranteed punishes. Greninja can snap to ledge with Hydro Pump to cover high recoveries while still threatening Ike's ledge snap.
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