2023 was a great year. Together with our partners, we launched some amazing titles. And continued supporting players in games both new and old.
Here are just some of our 2023 numbers:
๐ฎ 34M+ Game Sessions
๐ฎ 17M+ Unique Players
๐ฎ 13M+ New Players
Visualize and tame game crashes with call stack report and 10 seconds of gameplay video capture leading up to the crash.
Join the early access to our Black Box solution.
Our partner, metaverse avatar platform,
@readyplayerme
hopes to become a cross metaverse identity key. Combine that with our platform to create a virtual ecosystem and you've got a precursor to the metaverse. Read more here:
#Metaverse
We'd like to introduce AccelByte Armada, a Game Server Manager and Orchestrator that manages your fleet of game servers in multiple regions and under multiple hosting providers, utilizing cost-aware auto-scaling.
3 hours until our first Virtual GDC Live Demo! Be sure to check out today's schedule, join the fun on our Discord server. We'll be answering all of your questions during our stream. See you there!
#GDC
#GDC2020
#GDCOnline
#GameDev
#GameDevelopment
Last week Valve shook game monetization by announcing theyโd be removing blockchain and NFT games on Steam, the latest in a series of announcements impacting player relationships. Our latest blog post explains why you need a direct one:
#gamedev
"Cross-platform play is the current holy grail of gaming. Recent concessions from Sony allowing all PS4 games to do cross-platform gameplay is a good indication of where the trend is heading."
Read more:
Weโre excited to announce AccelByte Starter โ a completely free game backend platform that enables studios of all sizes to build, launch, and operate their own cross-platform and multiplayer games with ease.
#gamedev
#indiedev
#indiegamedev
Traditionally, managing Dedicated Servers (DS) is done by hosting a number of DS instances in bare-metal servers. However the traditional way faces challenges when DS is short-lived & has unpredictable number of players playing simultaneously.
Read more:
There is no one-size-fits-all solution when it comes to game backend platform. Our Augment lets you create a custom logic to connect, combine and extend the services of your choice to build your best version of customer-facing game platform.
#gamedev
We are expanding the number of slots available in the Foundations Closed Invite program! Interested indie developers can read more here:
#indiegame
#indiedev
#gamedev
Attending GDC? AccelByte is hosting a fireside chat and cocktail hour with
@1047Games
and
@awscloud
"Lessons from Splitgate: Scaling from zero to millions of players." Register for the event either in-person or virtually here:
#splitgate
#GDC22
#GDC
We are very proud to report that AccelByteโs crash reporter BlackBox was just awarded an Epic MegaGrant. BlackBox provides a set of tools to produce complete data that a developer needs in order to analyze and tame game crashes.
#gamedev
Feeling ready to kickstart your early game? We are making our battle-tested backend platform completely free (up to 500k monthly player hours//200k MAU) with the launch of Foundations! Apply to the closed invite here:
#gamedev
In HashiCorp Nomad's latest article Raymond Arifianto, our Vice President of Technology, shares โour end users are game developers, they donโt want to spend time managing infrastructureโ. Read more insights and learn how we work with Nomad here:
#gamedev
Weโre thrilled to announce our $60M Series B funding led by SoftBank with SIE, and existing investors
@glxydotgg
and
@NetEaseGames_ENl
. Weโre excited to continue building the future of scalable game backends so developers can focus on what matters most, making awesome games!
On this favorable occasion of Eid, may Allah accept your good deeds, forgive your transgressions and ease the suffering of all people around the globe. We wish you and your loved ones days that are filled with peace, health, wealth and joy. Eid mubarak!
#AccelByte
#EidMubarak
In 2021
@Splitgate
proved so popular that the
@1047games
team was caught unprepared. Working hand-in-hand, 1047 Games and AccelByte have been able to set Splitgate up for success and prepare for future content expansions. Read more here:
#splitgate
Learn how to release new features rapidly while maintaining backward compatibilities from our VP of Tech,
@RayArifianto
. Join Partner Talk: โBuilding Better Online Games with Postmanโ on Postman Galaxy, WED, FEB 3, 11:00 AMโ11:30 AM PST.
#gamedev
#postman
At our booth at
@Official_GDC
, we had a contest to submit a game launch horror story haiku.
Here's one of the winners:
๐Our game is broken
The forums now filled with hate
Our pride turns to shame ๐
- Anonymous
Too relatable?๐
#GDC23
[Hybrid Event] Join
@1047Games
during GDC for a fireside chat, Lessons from
@Splitgate
: Scaling from Zero to Millions of Players in Six Months. RSVP here:
#gdc
#gdc22
Is your game cross-platform ready?
Get the insights to build your cross-platform enabled game and anticipate the inevitable
#crossplatform
trends. Join
@RayArifianto
's session at
#GDC2020
- Monday, March 16, 1:30 PM
Add the session to your schedule
#GDC20
AccelByte Development Toolkit was created to provide a robust set of tools that can be helpful early in development, but also throughout the entire development cycle. Read more here:
#gamedev
Will your social deduction skills lead to your victory or demise? ๐
Take on the role of a Villager or Conspirator & convince others that you're on their side to stay alive! ๐ก๏ธ๐งช๐ฃ
@humble
:
@Steam
:
Windows:
We're excited to share that we've expanded the Foundations Closed Invite program. Indie developers can get started on AccelByte for free! Read more here:
#indiegame
#indiedev
#gamedev
Sharing session brings us together! Today's sharing session was about GDC19 experience and what we can learn from it. It was exciting to learn about things we can improve and we're glad that we did pretty good last week.
#GDC
#GDC2019
#GDC19
#gameDevelopment
#gameDev
We've been deploying containerized micro-services for Game Backend Services. Now we take the challenge to scale up fleets of dedicated servers in multiple regions, data centers & providers.
Find out how w/
@RayArifianto
&
@Neurotic
at
#DockerCon
LIVE 2020
To support gamers staying at home to halt the spread of COVID-19, our folks are giving away their extra game keys. Reply to this tweet with the game tile you'd like to claimโ 1st come 1st serve, 1 game/pax. Make sure you follow us so we can DM you the key! Stay safe, play games.
With Amazon's announcement that GameSparks will be deprecated, AccelByte has been collaborating with AWS on a migration plan for any games that would like to transition to AccelByte. Learn more by contacting us!
#LiveOps
#BaaS
#GameAsAService
#gamedev
Today is the day!
We are so happy to announce the launch of
@ZoryaGame
and welcome you all to the world of Vyraj! May the celestial sisters help guide your path on your journey to bring back the night to this never sleeping world.
Now available on
#NintendoSwitch
and
#PC
!
With us, you can publish game updates through the backend services rather than relying on the store platform updates. Update your game once to have it updated on all the platforms it runs on!
#gamedev
Dive deeper into our game backend platform:
3 hours until our first Virtual GDC Live Demo! Be sure to check out today's schedule, join the fun on our Discord server. We'll be answering all of your questions during our stream. See you there!
#GDC
#GDC2020
#GDCOnline
#GameDev
#GameDevelopment
We've put together a guide that lets you see how our services can be implemented in your game, using a sample game that we've created in Unity. We shows the game source code, which gives you a direct look at exactly how our services work.
#gamedev
Learn how to release new features rapidly while maintaining backward compatibilities from our VP of Tech,
@RayArifianto
. Join Partner Talk: โBuilding Better Online Games with Postmanโ on Postman Galaxy, WED, FEB 3, 11:00 AMโ11:30 AM PST.
#gamedev
#postman
Good news, data enthusiasts - we open a new position for Data Engineer with Python or Golang programming skill!
If you're hungry to design, develop, provision & deploy on cloud infrastructure technologies for data streaming/warehousing pipelines, this job is just perfect for you!
Check out what AccelByte got up to at GDC this year! We had a great time connecting with others in the industry, taking part in sessions, and hosting a fireside chat.
#gdc2022
With
#GDC2020
being postponed and people asking us for a casual live demo, we took the initiative to host our own GDC, virtually!
Visit our page for the schedule details and join our live streaming sessions during the GDC week:
The Foundations Closed Invite program provides selected participants with direct access to our team. Interested in applying? Learn more here:
#indiegame
#indiedev
#gamedev
Join Raymond Arifianto, AccelByte's VP of Tech, for his session, Choosing the Right Backend to Power Your next Cross-Platform Games at
@wnconf
North America tomorrow. This is a session you won't want to miss! Click here for more details:
#wnconf
The
@SaintsRow
Boss Factory from
@DSVolition
allows players to create their perfect boss! This is possible thanks to advanced sharing tools and game-to-web integration powered by AccelByte. Read about it here:
#saintsrow
#bossfactory
#ugc
We're a bit obsessed with shipping games. We work closely with game developers to ensure a boring launch with a fraction of the resources and headcount they might otherwise need. To learn more, have a look at our blog post:
#gamedev
The way we serve games evolves from time to time. We donโt believe there is a one-solution-fits-all backend service. We know what you need to reach your goal is unique and special, and we will help you to get there.
Learn all about Damiano Iannetta, Lead Application Engineer at AccelByte, including the coolest thing he's worked on and the problems he's most excited to solve in our developer spotlight series:
#gamedev
"AccelByte is not just a white label storefront, it's also a comprehensive games BaaS capable of provided cross platform and cross storefront user accounts, friends and matchmaking.โ
Check out how to configure AccelByte for Steam login:
Having your own centralized platform makes it easier for you to develop your game and reduce operations overhead. Customize and move your game logic into the backend with our help.
#backend
#liveops
#gamedev
AccelByteโs Anggoro Dewanto explains how to implement cross-platform multiplayer using sample code from AccelByteโs sample game and backend.
#gamedev
#crossplatform
News!
We'll be in Google Developer Group Jogjakarta's Next'18 Extended talking about Kubernetes and Docker! If you're into in cloud engineering, come join us! For more details, visit
We'll also live-stream the discussion in our YouTube channel! Stay tune!
Our partnership with Ready Player Me, a metaverse avatar platform, represents a way for them to have a virtual ecosystem of their own. Learn more here:
#gamedev
AccelByte CEO, Jun Lie, has compiled his thoughts on what our recent series B funding means for the companyโs industry vision. Read his full account here:
Customize & push game logic into backend services and shorten your update cycles. We can help you getting your own singular game platform powered by our backend services and you can focus more on gameplay and players experience!
Reach out to us:
Oliver Smith (Lead Developer Partner Manager) and Andrew Berry (Developer Partner Manager) joined Games Talks Live events in Scotland last month. Check out their talks here:
#GamesTalkLive
Our final haiku winner from our
@Official_GDC
game launch horror story haiku contest.
"Name changes Live! Yay!
Oh no! Too much! Way too much!
Roll Back! Roll Back! Roll B"
-
@rusmclaughlin
Thanks to all who submitted
#GDC23
We love a success story. Watch this quick 2 minute video about Accelbyte's partnership with Stray Bombay and how we helped ship their latest game Anacrusis:
#gamedev
We have a wide range of services to cover most online features & operational needs. Our functions are designed as discrete microservices, so you can use only what you need!
A closer look to our services and features:
Within AccelByte Cloud, we bring AAA-pedigree Live Game Technology to everyone. Simplify
#gamedev
, publishing & operation with our cost-effective & comprehensive set of backend services, with the flexibility to customize & push game logic into the backend.
In theory, if every publisher/game has an ecosystem of their own that allows players to jump from one ecosystem to the next, this is the realization of the metaverse. So, our partnership with
@readyplayerme
is a precursor to making the metaverse real:
Having your games published is awesome, but having your games self-published is way more than that - you own the game 100% including all the users and have total control!
Donโt worry about building your own platform, you've got us!
Our event with
@Splitgate
and AWS is tonight! Join Ian Proulx, CEO of
@1047Games
, for an evening fireside chat and networking for gaming industry leaders. RSVP here
3 hours until our first Virtual GDC Replay Demo! Be sure to check out today's schedule, join the fun on our Discord server. We'll be answering all of your questions during our stream. See you there!
#GDC
#GDC2020
#GDCOnline
#GameDev
#GameDevelopment
Weโre looking for solid Frontend JavaScript Engineers who bring fresh ideas from their own experience and are eager to tackle new problems across the stack. Come join the exciting and ever changing AccelByte Inc! Now!
We also have other positions!
Check
Blockchain represents an exciting shift in the gaming industry by bringing in the new and introducing financial gamers to the industry. Our latest eBook explores this trend. Read on for insights from the eBook!
#web3
#web3games
#gamedev
Curious what you could do with AccelByte? In this demo video we'll provide an overview of our rich selection of backend services. Check it out here!
#gamdev
#demo
Putting your game on many platforms helps you with exposure. Your true fans, though, want to be a part of a more exclusive community you can provide with your own platform.
Own the fans of your brand completely and reward them with more than just a game!
With UGC, players can contribute to the community by creating, uploading, and managing game items that can be downloaded by other players. Here are some reasons why you should give your players a creative role by implementing UGC in your game.
#gamedev
๐จ REMINDER ๐จ
We will be at
#PaxWest
Friday - Monday to showcase our newest build.
Be sure to stop by our booth for some early access UpperCut action! ๐ฅ
Good news for you, young engineers!
We are going to set our pick-up stations and meet you all soon!
You might have been wondering where you should kickstart your software engineering career and which company is the most suitable place for your growth. So why don't you try us?
"Players enjoy re-logging in a game when there is always something new in the gameโs update list. AccelByte is playing a role in this area by providing comprehensive backend services as a platform to get a game online."
Read more:
By enabling third party login integration to your backend platform, you can have both the control of your own user management system and the convenience of 3rd party login.
Read more:
"Instead of focusing on units sold, focus on player engagement. Keeping a player engaged lets you learn more about them, be able to sell to them for a lifetime, and reward them for their loyalty."
Read more:
We had fun sharing with orphans from Daarul 'Ilmi Sembada Foundation in our office last weekend! Beside sharing knowledge about what we can do with technology (including what it's like to work as a software developer!), we also had great time playing cool video games together!
The first company celebration we held in last January was such a blast. While history repeats itself, more big things will definitely follow. We have another big event coming in the near future. Stay tune!
#AccelByte
#AccelByteLife
#throwbackThursday
Our VP of Tech, Raymond Arifianto, is joining
@wnconf
2022 Dev Day Canada tomorrow! His session, Building Cross-Play 101, will cover the tips and tricks of building an all-inclusive cross-play experience in your game. Sign up for your free ticket here:
Matchmaking is the core of any multiplayer game. While building a matchmaking system, there are several backend features that need to be created:
#gamedev
We're looking for an experienced Golang engineer to join our adventure in the gaming industry. If you are hyped to work in the ever-growing game industry, what are you waiting for? Click the link down below and lets GO!
#career
#accelbyte
#lowongan