@wkerslake
Will Kerslake
1 year
@jordha I remember making the golf cart. I did all the coin-op conversions of all the vehicles, and ~1/3 of the tracks.
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@wkerslake
Will Kerslake
1 year
As someone who worked on this, there is no way it belongs in the top 100.
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@HardDriveMag
Hard Drive
1 year
We Played and Ranked EVERY SINGLE N64 Game
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@jordha
Jordan Hass
1 year
@wkerslake But have you considered how funny it was to drive the golf cart on the roller coaster? that's all I remembered 😁
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@wkerslake
Will Kerslake
1 year
@Sgt_pepper0101 @jordha We built the game on the N64 SF Rush codebase. I was porting arcade tracks and cars, and then structuring the unlock and progression plan. Problems were different back then, I remember a lot of concern with being efficient enough to fit on a 12MB cart.
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