4 Perks that got nerfed that deserve some love: Self-care - Buff to 45% (was 35) Iron Will - Buff back to 100% (was 75), keep non-exhausted condition Thanatophobia - Buff to 4% per proc (was 2) Hex: Ruin - Buff to 150% (was 100) regression, keep deactivating in 3v1
47
4
339

Replies

@bgswagg5
Mysteer
6 months
@v1rtualblight just put the 4 perks back as before their unjustified nerf
3
0
1
@bgswagg5 i think most of these perks would be a bit too strong if you reverted them completely, especially ruin & thana
2
0
5
@DongerLore
DongerLore
6 months
@v1rtualblight Self-care should have a exhaustion cooldown so it can't be abused then with higher heal speed. Since we want to keep adding that to every perk.
1
0
0
@DongerLore what like completing a full self heal makes you exhausted?
0
0
2
@1avett
lav
6 months
@v1rtualblight idk about Iron Will.. hope it keeps 75% and remove exhaustion deactivating it. Others should get another change for sure
0
0
4
@GreysTavern Disagree with some but interesting ideas
0
0
18
@Rainbow_Neos1
❄️Neos🌩️
6 months
@v1rtualblight Self, 40% Iron will stays at 75. Being silent all the time is ridiculous. Thana 3%. Ruin 200%
0
0
1
@TheRousalka
Rousalka
6 months
@v1rtualblight Iron will does not deserve to be %100, it allows people to brainlessly leave tile and W for distance. I'd rather buff botany tbh rather than self care, running it alone should not get much value but it feels bad that it doesnt really work with medkit anymore. Rebuff thana Ruin 🤷
1
0
7
@Dozzy_9
Dozzy
6 months
@v1rtualblight Wouldn't Self Care like that just destroy any reason to run medkits, meaning more toolboxes? Not to mention Self Care is already better than medkits, if you run Botanical (and you can use it while being Condemned protected or with EMP in hand).
2
0
0
@MattDaman4
MattDaman
6 months
@v1rtualblight Do you think removing the non-exhaustion condition but keeping 75% noise reduction on Iron Will would work?
0
0
1
@bluesmixtape
blueMFKR
6 months
@v1rtualblight I'd like Call of Brine to buff to 150% (Currently 125%). Still not as good as 200% but I still find it to be very viable.
0
0
2
@casif3172
casif
6 months
@v1rtualblight I agree with everything 👍
0
0
1
@retrocity77
Retro
6 months
@v1rtualblight Bring back OLD skill check ruin so the funny survivor role takes a fraction of skill the killer role does 😡 (This is a joke old ruin was miserable)
0
0
1
@cunt_ceptual
The F@g of Hackett's Quarry 🌈
6 months
@v1rtualblight I still believe thanatophobia should be a 5% personal slowdown and only once all survivors are injured should the slowdowns stack to 20% team wide to make it actually be somewhat useful.
1
0
0
@fPearspective
FreshPearspective
6 months
@v1rtualblight Return of the forever legion mending Sims. That's a no for me
0
0
1
@Noahs_Asylum
Noah
6 months
@v1rtualblight Just because something got nerfed doesn’t mean it needs some love. Let’s focus on new perks instead of live in the past. Let’s be forward thinking. Come on man…….
1
0
1
@RynoMcNeill
R
6 months
@v1rtualblight Ruin should be reverted back to 200% and active until cleansed.
0
0
1
@qwest31337
Qwest_TTV
6 months
@v1rtualblight Can we get a no mither buff. Add 3% for everything to no mither but make it non stacking.
0
0
1