@krikzz
Does this output the audio from that port, or would I use the audio from the Famicom output? Does the original PPU still do any of the work, or is the PPU being emulated with FPGA to produce the output? Does it work with the zapper? Are the palettes customizable?
@ChrisKewlTV
Adapter calculate beam position based on ppu address bus activity and then generate pixels intercepted on ppu data bus. There is no ppu or cpu emulation