hallway through the game just as the player gets a handle on an efficient rotation of meals that keeps the protagonist happy and healthy they develop IBS that completely changes the meta
"persona but everyone's an adult"
Everyday you go to work for 12 hours and then go home and sleep and once a month the gang gets together at someone's apartment to drink craft beer and play board games
the protagonist has a fitbit and you have to plan their meals and their stats decrease if you don't make them eat enough fiber or too much carbs or fat or sodium but also they take a debuff when the meals are too boring and also they take a debuff if you forget to take medication