@Smash_edu
Character & MU specific ofc, & Mk has one of the best for this but-
In the example with Mk v byleth, if Mk tries to hold f smash and react, the byleth can react to you committing to holding a smash attack on ledge and just drop from ledge into a guaranteed buffered jump > fair…
@Smash_edu
Do this all the time with Palu Down smash! Can catch roll and normal get up on reaction and if you get the sour spot you can straight up kill characters like Mario, Roy, Pyra, etc. as the angle is so nasty they cat get back even with a double jump!
@Smash_edu
Also you should talk about people losing invincibility due to higher percentage, especially with rolls off ledge on to stage
I hear " but I rolled " way too often and they're always in awe/shock when I explain why they ended up getting hit
@Smash_edu
Can someone tell my why a person on the ledge cant just wait out the smash attack and punish the end-lag?
Or does this assume that the smash attack is spaced to hit the one that’s at disadvantage