Ngl, this UI looks ass...
The only thing I like is the career part, but this looks like a generic UI for some mobile game.
Infinite's ain't perfect, but it's better than this
Halo Infinite's UI is still incredibly depressing. Here's the UI I made while working two jobs shortly after Infinite released.
It made it to the top of r/Halo with universal praise, and not once did 343 reach out or repurpose what fans liked about it.
I just don't get it.
@LtCameron88
This doesnβt have horizontal menuing in the armor selection screen so itβs already a million times better than Infinites.
Not to mention the pre/post game lobbies and loading screen ππ»
@LtCameron88
I disagree. This UI (given a little grimier feel) would be extremely engaging, simpler to navigate, map voting+pre/post game lobbies. All of which Halo Infinite lacks at the time
@LtCameron88
I do hate the destiny copycat/mobile vibes but at the same time. The features this UI has I think is the main point here. Seeing nameplates, ranks, Spartans, post/pregame lobbies, searching nameplates, service records, etc. the biggest problem infinite has is either not havingβ¦
@LtCameron88
God I hate the awful βtabsβ at the top that take up way more space than itβs worth, why is Career itβs own tab? The customization menu is hardly better than what it already is. The tiles for multiplayer playlists are awfully large, it reminds me of the terrible MWII UI